VIRTUOS_Playground/VIRTUOS_ExpansionPluginTests
Simeon Wallrath 362b5ff23f C++ Implementation GameInstance save, also some cleanup of unsued C++ classes
This literally took me days, as it turn out that the timing offset between C++ and BP Init of GameIstance caused it to not be added as a GlobalObject to SPUD correctly.
2025-12-11 17:22:52 +01:00
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Config Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents 2025-12-05 16:49:53 +01:00
Content C++ Implementation GameInstance save, also some cleanup of unsued C++ classes 2025-12-11 17:22:52 +01:00
Plugins C++ Implementation GameInstance save, also some cleanup of unsued C++ classes 2025-12-11 17:22:52 +01:00
Source C++ Implementation GameInstance save, also some cleanup of unsued C++ classes 2025-12-11 17:22:52 +01:00
UE4ProjectRenamer/UE4ProjectRenamer Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
.gitignore Misced Fixes in some Models, reworked CaptchaDoor, Added Portal 2025-09-16 15:38:44 +02:00
.ignore Collision/Phyiscs fixes, tried moving actors between levels by chanigng outer and renaming but SPUD cant handle that, so will probably destroy / respawn 2025-10-28 16:57:47 +01:00
.vsconfig Up to Unreal 5.7 2025-11-20 16:26:22 +01:00
VRExpPluginExample.uproject C++ Implementation GameInstance save, also some cleanup of unsued C++ classes 2025-12-11 17:22:52 +01:00