Switch to VRExpansionPlugin Example 2

This commit is contained in:
Simeon "Waldo" Wallrath 2023-11-03 13:45:36 +01:00
parent 3e6ff514ff
commit 6c02da9299
837 changed files with 78100 additions and 0 deletions

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* text=auto
*.bat eol=crlf

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VIRTUOS_ExpansionPluginTests/.gitignore vendored Normal file
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.hg/
binaries/
deriveddatacache/
.vs/
build/
intermediate/
PACKPLUGIN/
COMPPLUGIN/
saved/
*.orig
*.sln
*.xlsx

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{
"version": "1.0",
"components": [
"Microsoft.Net.Component.4.6.2.TargetingPack",
"Microsoft.VisualStudio.Component.VC.14.36.17.6.x86.x64",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Windows10SDK.22000",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.VisualStudio.Workload.NativeDesktop",
"Microsoft.VisualStudio.Workload.NativeGame"
]
}

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[HMDPluginPriority]
; Since SteamVR also works with the Oculus Rift and Windows Mixed Reality, give priority to the native Oculus and Windows Mixed Reality plugins before trying SteamVR
OpenXRHMD=60
WindowsMixedRealityHMD=40
OculusHMD=70
SteamVR=10
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver2",DriverClassName="OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
[Voice]
bEnabled=true
[OnlineSubsystem]
bHasVoiceEnabled=true
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=True
SteamDevAppId=480
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=15000
MaxInternetClientRate=15000
[/Script/Engine.Player]
ConfiguredInternetSpeed=15000
ConfiguredLanSpeed=20000
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/VRE/ExampleMap/MotionControllerMap.MotionControllerMap
LocalMapOptions=
TransitionMap=
bUseSplitscreen=False
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Game/VRE/Core/VRGameInstance.VRGameInstance_C
GameDefaultMap=/Game/VRE/ExampleMap/MotionControllerMap.MotionControllerMap
ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Game/VRE/Core/SteamVR_GM.SteamVR_GM_C
GlobalDefaultServerGameMode=None
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/VRExpPluginExample")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/VRExpPluginExample")
+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/VRTemplate")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/VRTemplate")
bSmoothFrameRate=False
GameViewportClientClassName=/Script/VRExpansionPlugin.VRGameViewportClient
NearClipPlane=2.000000
LocalPlayerClassName=/Game/VRE/Core/CustomLocalPlayer.CustomLocalPlayer_C
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
[/Script/Engine.RendererSettings]
r.Nanite=0
r.DefaultFeature.AmbientOcclusion=False
r.DefaultFeature.AmbientOcclusionStaticFraction=False
vr.InstancedStereo=True
r.SeparateTranslucency=0
r.HZBOcclusion=0
r.EyeAdaptionQuality=0
r.SSR.MaxRoughness=0
r.rhicmdbypass=0
r.TiledReflectionEnvironmentMinimumCount=10
r.ForwardShading=True
r.DefaultFeature.AntiAliasing=3
r.AllowStaticLighting=True
r.DefaultFeature.MotionBlur=False
r.DefaultFeature.Bloom=True
r.DefaultFeature.AutoExposure=False
r.CustomDepth=1
r.CustomDepthTemporalAAJitter=True
r.EarlyZPass=3
r.EarlyZPassMovable=True
r.GBufferFormat=1
r.Mobile.UseHWsRGBEncoding=True
r.MobileMSAA=4
r.MobileHDR=False
r.AntiAliasingMethod=3
r.Mobile.AntiAliasing=3
vr.VRS.HMDFixedFoveationDynamic=False
vr.VRS.HMDFixedFoveationLevel=0
vr.MobileMultiView=True
[/Script/NavigationSystem.NavigationSystemV1]
bAutoCreateNavigationData=True
bAllowClientSideNavigation=True
bInitialBuildingLocked=False
bSkipAgentHeightCheckWhenPickingNavData=False
DataGatheringMode=Instant
bGenerateNavigationOnlyAroundNavigationInvokers=False
ActiveTilesUpdateInterval=1.000000
DirtyAreasUpdateFreq=60.000000
[/Script/Engine.UserInterfaceSettings]
RenderFocusRule=NavigationOnly
DefaultCursor=None
TextEditBeamCursor=None
CrosshairsCursor=None
HandCursor=None
GrabHandCursor=None
GrabHandClosedCursor=None
SlashedCircleCursor=None
ApplicationScale=1.000000
UIScaleRule=ShortestSide
CustomScalingRuleClass=None
UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=None)
[/Script/Engine.EndUserSettings]
bSendAnonymousUsageDataToEpic=False
[/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="VRTraceChannel",DefaultResponse=ECR_Block,bTraceType=True,bStaticObject=False)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,Name="FloorTrace",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,Name="PawnWalking",DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False)
+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="VRTraceChannel")))
+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="VRTraceChannel")))
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/NavigationSystem.RecastNavMesh]
RuntimeGeneration=Dynamic
[/Script/VRExpansionPlugin.VRGlobalSettings]
bUseGlobalLerpToHand=False
MinDistanceForLerp=10.000000
LerpDuration=0.250000
MinSpeedForLerp=100.000000
MaxSpeedForLerp=500.000000
LerpInterpolationMode=QuatInterp
bUseCurve=False
OptionalCurveToFollow=(EditorCurveData=(Keys=,DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
MaxCCDPasses=1
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=1.000000,SurfaceType=SurfaceType2)
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=2.000000,SurfaceType=SurfaceType1)
VirtualStockSettings=(bUseDistanceBasedStockSnapping=True,StockSnapDistance=35.000000,StockSnapLerpThreshold=20.000000,StockLerpValue=0.000000,StockSnapOffset=(X=0.000000,Y=0.000000,Z=0.000000),bSmoothStockHand=True,SmoothingValueForStock=1.000000,StockHandSmoothing=(MinCutoff=0.100000,DeltaCutoff=10.000000,CutoffSlope=10.000000),bDebugDrawVirtualStock=False)
OneEuroMinCutoff=0.100000
OneEuroCutoffSlope=10.000000
OneEuroDeltaCutoff=10.000000
+ControllerProfiles=(ControllerName="Oculus_Touch_Steam",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
+ControllerProfiles=(ControllerName="Oculus_Touch_Home",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
+ControllerProfiles=(ControllerName="Vive_Wands",SocketOffsetTransform=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
+ControllerProfiles=(ControllerName="Windows_MR",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
+ControllerProfiles=(ControllerName="FPS_Pawn",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.573576,Z=0.000000,W=0.819152),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
+ControllerProfiles=(ControllerName="KnucklesEV2",SocketOffsetTransform=(Rotation=(X=-0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
AngularDriveDampingScale=0.300000
LinearDriveDampingScale=0.700000
LinearDriveStiffnessScale=1.500000
AngularDriveStiffnessScale=0.300000
SoftLinearStiffnessScale=1.500000
SoftLinearDampingScale=1.200000
JointStiffness=1.000000
bSetEngineChaosScalers=False
bLerpHybridWithSweepGrips=True
bHybridWithSweepUseDistanceBasedLerp=True
HybridWithSweepLerpDuration=0.660000
bUseChaosTranslationScalers=False
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableKinematicStaticPairs=False
bDisableKinematicKinematicPairs=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
AnimPhysicsMinDeltaTime=0.000000
bSimulateAnimPhysicsAfterReset=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=True
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10
+PhysicalSurfaces=(Type=SurfaceType1,Name="Flesh")
+PhysicalSurfaces=(Type=SurfaceType2,Name="Wood")
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
ChaosSettings=(DefaultThreadingModel=SingleThread,DedicatedThreadTickMode=VariableCapped,DedicatedThreadBufferMode=Double)
SolverOptions=(Iterations=8,CollisionPairIterations=1,PushOutIterations=4,CollisionPushOutPairIterations=4,CollisionMarginFraction=0.050000,CollisionMarginMax=10.000000,CollisionCullDistance=3.000000,CollisionMaxPushOutVelocity=100000.000000,JointPairIterations=1,JointPushOutPairIterations=1,ClusterConnectionFactor=1.000000,ClusterUnionConnectionType=DelaunayTriangulation,bGenerateCollisionData=False,CollisionFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinImpulse=0.000000),bGenerateBreakData=False,BreakingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000),bGenerateTrailingData=False,TrailingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000),bGenerateContactGraph=True)
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
PackageName=com.YourCompany.[PROJECT]
StoreVersion=1
StoreVersionOffsetArm64=0
StoreVersionOffsetX8664=0
ApplicationDisplayName=
VersionDisplayName=1.0
MinSDKVersion=26
TargetSDKVersion=33
InstallLocation=InternalOnly
bEnableLint=False
bPackageDataInsideApk=False
bCreateAllPlatformsInstall=False
bDisableVerifyOBBOnStartUp=False
bForceSmallOBBFiles=False
bAllowLargeOBBFiles=False
bAllowPatchOBBFile=False
bAllowOverflowOBBFiles=False
bUseExternalFilesDir=False
bPublicLogFiles=True
Orientation=SensorLandscape
MaxAspectRatio=2.100000
bUseDisplayCutout=False
bRestoreNotificationsOnReboot=False
bFullScreen=True
bEnableNewKeyboard=True
DepthBufferPreference=Default
bValidateTextureFormats=True
bForceCompressNativeLibs=False
bEnableAdvancedBinaryCompression=True
bEnableBundle=False
bEnableUniversalAPK=False
bBundleABISplit=True
bBundleLanguageSplit=True
bBundleDensitySplit=True
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro" />
ExtraActivitySettings=
bAndroidVoiceEnabled=False
bEnableMulticastSupport=False
bPackageForMetaQuest=True
bRemoveOSIG=True
KeyStore=
KeyAlias=
KeyStorePassword=
KeyPassword=
bBuildForArm64=True
bBuildForX8664=False
bBuildForES31=False
bSupportsVulkan=True
bSupportsVulkanSM5=False
DebugVulkanLayerDirectory=(Path="")
bAndroidOpenGLSupportsBackbufferSampling=False
bDetectVulkanByDefault=True
bBuildWithHiddenSymbolVisibility=False
bDisableStackProtector=False
bDisableLibCppSharedDependencyValidation=False
bSaveSymbols=False
bStripShaderReflection=True
bEnableGooglePlaySupport=False
bUseGetAccounts=False
GamesAppID=
bEnableSnapshots=False
bSupportAdMob=True
AdMobAppID=
TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
MaxAdContentRating=MAX_AD_CONTENT_RATING_G
AdMobAdUnitID=
GooglePlayLicenseKey=
GCMClientSenderID=
bShowLaunchImage=True
bAllowIMU=True
bAllowControllers=True
bBlockAndroidKeysOnControllers=False
bControllersBlockDeviceFeedback=False
AndroidAudio=Default
AudioSampleRate=44100
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=4
AudioMaxChannels=0
AudioNumSourceWorkers=0
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
CacheSizeKB=0
MaxChunkSizeOverrideKB=0
bResampleForDevice=False
SoundCueCookQualityIndex=-1
MaxSampleRate=0.000000
HighSampleRate=0.000000
MedSampleRate=0.000000
LowSampleRate=0.000000
MinSampleRate=0.000000
CompressionQualityModifier=0.000000
AutoStreamingThreshold=0.000000
AndroidGraphicsDebugger=None
MaliGraphicsDebuggerPath=(Path="")
bEnableMaliPerfCounters=False
bMultiTargetFormat_ETC2=True
bMultiTargetFormat_DXT=True
bMultiTargetFormat_ASTC=True
TextureFormatPriority_ETC2=0.200000
TextureFormatPriority_DXT=0.600000
TextureFormatPriority_ASTC=0.900000
SDKAPILevelOverride=
NDKAPILevelOverride=
BuildToolsOverride=
bStreamLandscapeMeshLODs=False
bEnableDomStorage=False
[/Script/OculusHMD.OculusHMDRuntimeSettings]
FFRLevel=FFR_Medium
HandTrackingSupport=ControllersAndHands
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
SoundCueCookQualityIndex=-1
-TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=SF_VULKAN_ES31
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=A20E6C4847E893682C3EDFA6620C12B0
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

View file

@ -0,0 +1,52 @@
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=6652AB584B9973D2EDB8EE93165A687B
ProjectName=Virtual Reality BP Game Template
bStartInVR=True
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=64000
MaxDynamicBandwidth=15000
MinDynamicBandwidth=4000
[/Script/Engine.GameSession]
bRequiresPushToTalk=true
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildTarget=
StagingDirectory=(Path="E:/DESKTOP/VRExpPluginTestMulti")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
bExcludeMonolithicEngineHeadersInNativizedCode=False
UsePakFile=True
bUseIoStore=False
bGenerateChunks=False
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bForceOneChunkPerFile=False
MaxChunkSize=0
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
PakFileCompressionFormats=
PakFileAdditionalCompressionOptions=
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=False
bDeterministicShaderCodeOrder=False
bSharedMaterialNativeLibraries=False
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=True
InternationalizationPreset=English
-CulturesToStage=en
+CulturesToStage=en
LocalizationTargetCatchAllChunkId=0
bCookAll=False
bCookMapsOnly=True
bCompressed=True
bSkipEditorContent=False
bSkipMovies=False
+DirectoriesToAlwaysCook=(Path="/Game/VRE")

View file

@ -0,0 +1,11 @@
[/Script/GameplayTags.GameplayTagsSettings]
ImportTagsFromConfig=False
WarnOnInvalidTags=True
FastReplication=True
+GameplayTagTableList=/Game/VRE/Core/DefaultGameplayTags.DefaultGameplayTags
NumBitsForContainerSize=6
NetIndexFirstBitSegment=16

View file

@ -0,0 +1,204 @@
[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bEnableLegacyInputScales=True
bEnableMotionControls=True
bFilterInputByPlatformUser=False
bShouldFlushPressedKeysOnViewportFocusLost=True
bEnableDynamicComponentInputBinding=True
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=T)
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Thumbstick_Touch)
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trackpad_Touch)
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Thumbstick_Click)
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Thumbstick_Click)
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Grip_Click)
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_A_Click)
+ActionMappings=(ActionName="AlternateGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Grip_Click)
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Grip_Click)
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Grip_Click)
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_X_Click)
+ActionMappings=(ActionName="AlternateGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_A_Click)
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Trigger_Click)
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Grip_Click)
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Grip_Force)
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Trigger_Click)
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Grip_Click)
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Grip_Force)
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Thumbstick_Click)
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_Click)
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Touch)
+ActionMappings=(ActionName="TeleportLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trackpad_Touch)
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Menu_Click)
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_B_Click)
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Thumbstick_Down)
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_B_Click)
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Menu_Click)
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_B_Click)
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Y_Click)
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Thumbstick_Down)
+ActionMappings=(ActionName="LaserBeamLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L)
+ActionMappings=(ActionName="LaserBeamRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L)
+ActionMappings=(ActionName="PrimaryGripRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="PrimaryGripLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Trigger_Click)
+ActionMappings=(ActionName="UseHeldObjectLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="UseHeldObjectRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
+ActionMappings=(ActionName="TeleportRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=T)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Right)
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
+AxisMappings=(AxisName="TeleportDirectionUp",Scale=1.000000,Key=Gamepad_LeftY)
+AxisMappings=(AxisName="TeleportDirectionRight",Scale=1.000000,Key=Gamepad_LeftX)
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_Y)
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=Vive_Left_Trackpad_Y)
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Y)
+AxisMappings=(AxisName="MotionControllerThumbLeft_Y",Scale=1.000000,Key=MixedReality_Left_Thumbstick_Y)
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_X)
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=Vive_Left_Trackpad_X)
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
+AxisMappings=(AxisName="MotionControllerThumbLeft_X",Scale=1.000000,Key=MixedReality_Left_Thumbstick_X)
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_Y)
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=Vive_Right_Trackpad_Y)
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_Y)
+AxisMappings=(AxisName="MotionControllerThumbRight_Y",Scale=1.000000,Key=MixedReality_Right_Thumbstick_Y)
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_X)
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=Vive_Right_Trackpad_X)
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_X)
+AxisMappings=(AxisName="MotionControllerThumbRight_X",Scale=1.000000,Key=MixedReality_Right_Thumbstick_X)
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=Vive_Left_Trackpad_Click)
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_Touch)
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Touch)
+AxisMappings=(AxisName="ControllerMovementLeft",Scale=1.000000,Key=MixedReality_Left_Thumbstick_Click)
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_Touch)
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=Vive_Right_Trackpad_Click)
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_Touch)
+AxisMappings=(AxisName="ControllerMovementRight",Scale=1.000000,Key=MixedReality_Right_Thumbstick_Click)
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=None
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
[/Script/OpenXRInput.OpenXRInputSettings]
MappableInputConfig=/Game/VRE/Input/VREInputConfig.VREInputConfig

View file

@ -0,0 +1,90 @@
[AntiAliasingQuality@0]
r.PostProcessAAQuality=0
[AntiAliasingQuality@1]
r.PostProcessAAQuality=2
[AntiAliasingQuality@2]
r.PostProcessAAQuality=3
[AntiAliasingQuality@3]
r.PostProcessAAQuality=3
;-----------------------------------------------------------------------------------------------------------------
[PostProcessQuality@0]
r.MotionBlurQuality=0
r.AmbientOcclusionLevels=0
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.BloomQuality=1
r.FastBlurThreshold=0
[PostProcessQuality@1]
r.MotionBlurQuality=0
r.AmbientOcclusionLevels=0
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.BloomQuality=1
r.FastBlurThreshold=0
[PostProcessQuality@2]
r.MotionBlurQuality=0
r.AmbientOcclusionLevels=0
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.BloomQuality=1
r.FastBlurThreshold=0
[PostProcessQuality@3]
r.MotionBlurQuality=0
r.AmbientOcclusionLevels=0
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.BloomQuality=1
r.FastBlurThreshold=0
;-----------------------------------------------------------------------------------------------------------------
[TextureQuality@0]
r.MaxAnisotropy=0
[TextureQuality@1]
r.MaxAnisotropy=2
[TextureQuality@2]
r.MaxAnisotropy=4
[TextureQuality@3]
r.MaxAnisotropy=8
;-----------------------------------------------------------------------------------------------------------------
[EffectsQuality@0]
r.TranslucencyVolumeBlur=0
r.TranslucencyLightingVolumeDim=4
r.SceneColorFormat=2
r.SSR.Quality=0
[EffectsQuality@1]
r.TranslucencyVolumeBlur=0
r.TranslucencyLightingVolumeDim=4
r.SceneColorFormat=2
r.SSR.Quality=0
[EffectsQuality@2]
r.TranslucencyVolumeBlur=0
r.TranslucencyLightingVolumeDim=4
r.SceneColorFormat=2
r.SSR.Quality=0
[EffectsQuality@3]
r.TranslucencyVolumeBlur=0
r.TranslucencyLightingVolumeDim=4
r.SceneColorFormat=2
r.SSR.Quality=0

View file

@ -0,0 +1,31 @@
[/Script/HoloLensPlatformEditor.HoloLensTargetSettings]
bBuildForEmulation=False
bBuildForDevice=True
bUseNameForLogo=True
bBuildForRetailWindowsStore=False
bAutoIncrementVersion=False
bShouldCreateAppInstaller=False
AppInstallerInstallationURL=
HoursBetweenUpdateChecks=0
bEnablePIXProfiling=False
TileBackgroundColor=(B=64,G=0,R=0,A=255)
SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255)
+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=())
TargetDeviceFamily=Windows.Holographic
MinimumPlatformVersion=
MaximumPlatformVersionTested=10.0.19041.0
MaxTrianglesPerCubicMeter=500.000000
SpatialMeshingVolumeSize=20.000000
CompilerVersion=Default
Windows10SDKVersion=10.0.18362.0
+CapabilityList=internetClientServer
+CapabilityList=privateNetworkClientServer
+Uap2CapabilityList=spatialPerception
bSetDefaultCapabilities=False
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
SoundCueCookQualityIndex=-1

View file

@ -0,0 +1,13 @@
{
"name": "Default bindings for Gamepads",
"controller_type": "gamepad",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

View file

@ -0,0 +1,229 @@
{
"name": "Default bindings for MixedReality",
"controller_type": "holographic_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"click":
{
"output": "/actions/main/in/TeleportLeft"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"click":
{
"output": "/actions/main/in/TeleportRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripRight"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/right/input/joystick",
"parameters":
{
"sub_mode": "touch"
},
"inputs":
{
"south":
{
"output": "/actions/main/in/LaserBeamRight"
}
}
},
{
"mode": "dpad",
"path": "/user/hand/left/input/joystick",
"parameters":
{
"sub_mode": "touch"
},
"inputs":
{
"south":
{
"output": "/actions/main/in/LaserBeamLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionLEft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionRight"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementLeft axis"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementRight axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

View file

@ -0,0 +1,13 @@
{
"name": "Default bindings for Valve Index Headset",
"controller_type": "indexhmd",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

View file

@ -0,0 +1,200 @@
{
"action_manifest_version" : 0,
"alias_info" : {},
"app_key" : "application.generated.ue.virtual-reality-bp-game-template-14627614.ue4editor-win64-debuggame.exe",
"bindings" : {
"/actions/main" : {
"haptics" : [
{
"output" : "/actions/main/out/vibrateleft",
"path" : "/user/hand/left/output/haptic"
},
{
"output" : "/actions/main/out/vibrateright",
"path" : "/user/hand/right/output/haptic"
}
],
"poses" : [
{
"output" : "/actions/main/in/controllerleft",
"path" : "/user/hand/left/pose/raw",
"requirement" : "optional"
},
{
"output" : "/actions/main/in/controllerright",
"path" : "/user/hand/right/pose/raw"
}
],
"skeleton" : [
{
"output" : "/actions/main/in/skeletonleft",
"path" : "/user/hand/left/input/skeleton/left"
},
{
"output" : "/actions/main/in/skeletonright",
"path" : "/user/hand/right/input/skeleton/right"
}
],
"sources" : [
{
"inputs" : {
"east" : {
"output" : "/actions/main/in/teleportleft"
},
"north" : {
"output" : "/actions/main/in/teleportleft"
},
"south" : {
"output" : "/actions/main/in/teleportleft"
},
"west" : {
"output" : "/actions/main/in/TeleportLeft"
}
},
"mode" : "dpad",
"parameters" : {
"sub_mode" : "touch"
},
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"east" : {
"output" : "/actions/main/in/teleportright"
},
"north" : {
"output" : "/actions/main/in/teleportright"
},
"south" : {
"output" : "/actions/main/in/teleportright"
},
"west" : {
"output" : "/actions/main/in/teleportright"
}
},
"mode" : "dpad",
"parameters" : {
"sub_mode" : "touch"
},
"path" : "/user/hand/right/input/thumbstick"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/AlternateGripRight"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/a"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/AlternateGripLeft"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/a"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/LaserBeamRight"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/b"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/LaserBeamLeft"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/b"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/UseHeldObjectLeft"
}
},
"mode" : "trigger",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/UseHeldObjectRight"
}
},
"mode" : "trigger",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"position" : {
"output" : "/actions/main/in/motioncontrollerthumbleft_x,motioncontrollerthumbleft_y x y_axis2d"
},
"touch" : {
"output" : "/actions/main/in/controllermovementleft axis"
}
},
"mode" : "joystick",
"parameters" : {
"deadzone_pct" : "10"
},
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"position" : {
"output" : "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
},
"touch" : {
"output" : "/actions/main/in/controllermovementright axis"
}
},
"mode" : "joystick",
"parameters" : {
"deadzone_pct" : "10"
},
"path" : "/user/hand/right/input/thumbstick"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/primarygripleft"
}
},
"mode" : "button",
"parameters" : {
"click_activate_threshold" : "1",
"click_deactivate_threshold" : "1"
},
"path" : "/user/hand/left/input/grip"
},
{
"inputs" : {
"click" : {
"output" : "/actions/main/in/primarygripright"
}
},
"mode" : "button",
"parameters" : {
"click_activate_threshold" : "1",
"click_deactivate_threshold" : "1"
},
"path" : "/user/hand/right/input/grip"
}
]
}
},
"category" : "steamvr_input",
"controller_type" : "knuckles",
"description" : "Virtual Reality BP Game Template-14627614",
"name" : "Default bindings for ValveIndex",
"options" : {},
"simulated_actions" : []
}

View file

@ -0,0 +1,221 @@
{
"name": "Default bindings for OculusTouch",
"controller_type": "oculus_touch",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportLeft"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/a",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/x",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/b",
"inputs":
{
"touch":
{
"output": "/actions/main/in/LaserBeamRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/y",
"inputs":
{
"click":
{
"output": "/actions/main/in/LaserBeamLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionLEft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionRight"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementLeft axis"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementRight axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

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{
"name": "Default bindings for Rift Headset",
"controller_type": "rift",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

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{
"actions": [
{
"name": "/actions/main/in/controllerleft",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/controllerright",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special1",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special2",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special3",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special4",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special5",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special6",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special7",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/special8",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonleft",
"type": "skeleton",
"skeleton": "/skeleton/hand/left",
"requirement": "optional"
},
{
"name": "/actions/main/in/skeletonright",
"type": "skeleton",
"skeleton": "/skeleton/hand/right",
"requirement": "optional"
},
{
"name": "/actions/main/in/open_console",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateleft",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/out/vibrateright",
"type": "vibration",
"requirement": "optional"
},
{
"name": "/actions/main/in/TeleportLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/TeleportRight",
"type": "boolean"
},
{
"name": "/actions/main/in/AlternateGripRight",
"type": "boolean"
},
{
"name": "/actions/main/in/AlternateGripLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/PrimaryGripLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/PrimaryGripRight",
"type": "boolean"
},
{
"name": "/actions/main/in/LaserBeamRight",
"type": "boolean"
},
{
"name": "/actions/main/in/LaserBeamLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/UseHeldObjectLeft",
"type": "boolean"
},
{
"name": "/actions/main/in/UseHeldObjectRight",
"type": "boolean"
},
{
"name": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d",
"type": "vector2"
},
{
"name": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d",
"type": "vector2"
},
{
"name": "/actions/main/in/ControllerMovementLeft axis",
"type": "vector1"
},
{
"name": "/actions/main/in/ControllerMovementRight axis",
"type": "vector1"
}
],
"action_sets": [
{
"name": "/actions/main",
"usage": "leftright"
}
],
"default_bindings": [
{
"controller_type": "gamepad",
"binding_url": "gamepad.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "holographic_controller.json"
},
{
"controller_type": "indexhmd",
"binding_url": "indexhmd.json"
},
{
"controller_type": "knuckles",
"binding_url": "knuckles.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "oculus_touch.json"
},
{
"controller_type": "rift",
"binding_url": "rift.json"
},
{
"controller_type": "vive",
"binding_url": "vive.json"
},
{
"controller_type": "vive_controller",
"binding_url": "vive_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "vive_cosmos_controller.json"
},
{
"controller_type": "vive_pro",
"binding_url": "vive_pro.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "vive_tracker_camera.json"
},
{
"controller_type": "knuckles",
"binding_url": "knuckles.json"
},
{
"controller_type": "vive_controller",
"binding_url": "vive_controller.json"
},
{
"controller_type": "vive_cosmos_controller",
"binding_url": "vive_cosmos_controller.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "oculus_touch.json"
},
{
"controller_type": "holographic_controller",
"binding_url": "holographic_controller.json"
},
{
"controller_type": "indexhmd",
"binding_url": "indexhmd.json"
},
{
"controller_type": "vive",
"binding_url": "vive.json"
},
{
"controller_type": "vive_pro",
"binding_url": "vive_pro.json"
},
{
"controller_type": "rift",
"binding_url": "rift.json"
},
{
"controller_type": "vive_tracker_camera",
"binding_url": "vive_tracker_camera.json"
},
{
"controller_type": "gamepad",
"binding_url": "gamepad.json"
}
],
"localization": [
{
"language_tag": "en_us",
"/actions/main/in/controllerleft": "Left Controller [Pose]",
"/actions/main/in/controllerright": "Right Controller [Pose]",
"/actions/main/in/special1": "Special 1 [Tracker]",
"/actions/main/in/special2": "Special 2 [Tracker]",
"/actions/main/in/special3": "Special 3 [Tracker]",
"/actions/main/in/special4": "Special 4 [Tracker]",
"/actions/main/in/special5": "Special 5 [Tracker]",
"/actions/main/in/special6": "Special 6 [Tracker]",
"/actions/main/in/special7": "Special 7 [Tracker]",
"/actions/main/in/special8": "Special 8 [Tracker]",
"/actions/main/in/skeletonleft": "Skeleton (Left)",
"/actions/main/in/skeletonright": "Skeleton (Right)",
"/actions/main/in/open_console": "Open Console",
"/actions/main/out/vibrateleft": "Haptic (Left)",
"/actions/main/out/vibrateright": "Haptic (Right)",
"/actions/main/in/TeleportLeft": "TeleportLeft",
"/actions/main/in/TeleportRight": "TeleportRight",
"/actions/main/in/AlternateGripRight": "AlternateGripRight",
"/actions/main/in/AlternateGripLeft": "AlternateGripLeft",
"/actions/main/in/PrimaryGripLeft": "PrimaryGripLeft",
"/actions/main/in/PrimaryGripRight": "PrimaryGripRight",
"/actions/main/in/LaserBeamRight": "LaserBeamRight",
"/actions/main/in/LaserBeamLeft": "LaserBeamLeft",
"/actions/main/in/UseHeldObjectLeft": "UseHeldObjectLeft",
"/actions/main/in/UseHeldObjectRight": "UseHeldObjectRight",
"/actions/main/in/TriggerInteractionLEft": "TriggerInteractionLEft",
"/actions/main/in/TriggerInteractionRight": "TriggerInteractionRight",
"/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d": "MotionControllerThumbLeft",
"/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d": "MotionControllerThumbRight",
"/actions/main/in/ControllerMovementLeft axis": "ControllerMovementLeft",
"/actions/main/in/ControllerMovementRight axis": "ControllerMovementRight",
"/actions/main": "Main Game Actions"
}
]
}

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{
"name": "Default bindings for Vive Headset",
"controller_type": "vive",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

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{
"name": "Default bindings for Vive",
"controller_type": "vive_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "trackpad",
"path": "/user/hand/left/input/trackpad",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportLeft"
}
}
},
{
"mode": "trackpad",
"path": "/user/hand/right/input/trackpad",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/application_menu",
"inputs":
{
"click":
{
"output": "/actions/main/in/LaserBeamRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/application_menu",
"inputs":
{
"click":
{
"output": "/actions/main/in/LaserBeamLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionLEft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionRight"
}
}
},
{
"mode": "trackpad",
"path": "/user/hand/left/input/trackpad",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
}
}
},
{
"mode": "trackpad",
"path": "/user/hand/right/input/trackpad",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/left/input/trackpad",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementLeft axis"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/right/input/trackpad",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementRight axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

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{
"name": "Default bindings for Cosmos",
"controller_type": "vive_cosmos_controller",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportLeft"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/b",
"inputs":
{
"click":
{
"output": "/actions/main/in/LaserBeamRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/y",
"inputs":
{
"click":
{
"output": "/actions/main/in/LaserBeamLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionLEft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionRight"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
}
}
},
{
"mode": "joystick",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/left/input/joystick",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementLeft axis"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/right/input/joystick",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementRight axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/controllerleft",
"path": "/user/hand/left/pose/raw",
"requirement": "optional"
},
{
"output": "/actions/main/in/controllerright",
"path": "/user/hand/right/pose/raw"
}
],
"skeleton": [
{
"output": "/actions/main/in/skeletonleft",
"path": "/user/hand/left/input/skeleton/left"
},
{
"output": "/actions/main/in/skeletonright",
"path": "/user/hand/right/input/skeleton/right"
}
],
"haptics": [
{
"output": "/actions/main/out/vibrateleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/main/out/vibrateright",
"path": "/user/hand/right/output/haptic"
}
]
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

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{
"name": "Default bindings for Vive Pro Headset",
"controller_type": "vive_pro",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": []
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

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{
"name": "Default bindings for Vive Trackers",
"controller_type": "vive_tracker_camera",
"last_edited_by": "UnrealEngine",
"bindings":
{
"/actions/main":
{
"sources": [
{
"mode": "trackpad",
"path": "/user/hand/left/input/trackpad",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportLeft"
}
}
},
{
"mode": "trackpad",
"path": "/user/hand/right/input/trackpad",
"inputs":
{
"touch":
{
"output": "/actions/main/in/TeleportRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/grip",
"inputs":
{
"click":
{
"output": "/actions/main/in/AlternateGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/PrimaryGripRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/application_menu",
"inputs":
{
"click":
{
"output": "/actions/main/in/LaserBeamRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/application_menu",
"inputs":
{
"click":
{
"output": "/actions/main/in/LaserBeamLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectLeft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/UseHeldObjectRight"
}
}
},
{
"mode": "button",
"path": "/user/hand/left/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionLEft"
}
}
},
{
"mode": "button",
"path": "/user/hand/right/input/trigger",
"inputs":
{
"click":
{
"output": "/actions/main/in/TriggerInteractionRight"
}
}
},
{
"mode": "trackpad",
"path": "/user/hand/left/input/trackpad",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbLeft_X,MotionControllerThumbLeft_Y X Y_axis2d"
}
}
},
{
"mode": "trackpad",
"path": "/user/hand/right/input/trackpad",
"inputs":
{
"position":
{
"output": "/actions/main/in/MotionControllerThumbRight_X,MotionControllerThumbRight_Y X Y_axis2d"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/left/input/trackpad",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementLeft axis"
}
}
},
{
"mode": "scalar_constant",
"path": "/user/hand/right/input/trackpad",
"inputs":
{
"value":
{
"output": "/actions/main/in/ControllerMovementRight axis"
}
}
}
],
"poses": [
{
"output": "/actions/main/in/special1",
"path": "/user/hand/left/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/special2",
"path": "/user/hand/right/pose/back",
"requirement": "optional"
},
{
"output": "/actions/main/in/special3",
"path": "/user/hand/left/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/special4",
"path": "/user/hand/right/pose/front",
"requirement": "optional"
},
{
"output": "/actions/main/in/special5",
"path": "/user/hand/left/pose/frontandrolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/special6",
"path": "/user/hand/right/pose/frontandrolled",
"requirement": "optional"
},
{
"output": "/actions/main/in/special7",
"path": "/user/hand/left/pose/pistolgrip",
"requirement": "optional"
},
{
"output": "/actions/main/in/special8",
"path": "/user/hand/right/pose/pistolgrip",
"requirement": "optional"
}
]
}
},
"description": "Virtual Reality BP Game Template-11100242"
}

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