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62db507482
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Fixed Main Menu last clicked Button, Cleanups
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2024-09-25 16:26:43 +02:00 |
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6dac778384
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Figured out that for Niagara Simulation to work while Paused, you need the Advance Simulation Node!
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2024-09-24 16:34:32 +02:00 |
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43d364bf0c
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Minor Updates?
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2024-09-20 15:23:55 +02:00 |
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f0c075797f
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Physical Interaction on Hit Works now!
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2024-09-19 17:18:45 +02:00 |
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42ed1baf08
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Updated to UE 5.4. as well as VRE and AdvancedSessions to latest
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2024-09-18 16:39:46 +02:00 |
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280e84bb5c
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Overlap still doesnt return Bone, Hit not working at all
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2024-09-16 15:14:25 +02:00 |
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3a7051e877
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Still on physical Animation. Looks like Character Capsule blocks my overlaps.
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2024-09-06 15:37:09 +02:00 |
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597bc9d401
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Playing with physical Animation, but Hand wont trigger Hit Events to add Impulse?
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2024-09-05 14:58:58 +02:00 |
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4a8a811112
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Gave up on synchronously moving widget in main menu
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2024-09-04 11:09:11 +02:00 |
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860bcb9332
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(found that Components return false to Movement which im not use how it would be handled correctly)
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2024-09-02 16:04:30 +02:00 |
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a76678c5ba
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Fixed Checkbox and Images showing on Buttons
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2024-08-30 15:41:10 +02:00 |
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21d6ede843
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Gilbert and Send2UE Tests
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2024-08-09 09:12:15 +02:00 |
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2be87ff70f
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Working on Gilbert/Animation
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2024-08-02 10:50:29 +02:00 |
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58638a93aa
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Main Menu now correctly handles Position and Rotation (Main Menu and when spawned ingame)
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2024-06-24 12:14:27 +02:00 |
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352ee72b92
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Misc
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2024-04-09 22:14:45 +02:00 |
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d216d8723b
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User Added Saveslots are now readded on Startup, Played around with Widget Materials and Retainer
Helpful Links: https://www.youtube.com/watch?v=Ja5clUpnAlo
https://www.youtube.com/watch?v=gcj0odZjKjM
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2024-02-22 21:49:47 +01:00 |
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c150f6d3d9
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Moved Menus to seperate Map
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2024-02-13 15:08:17 +01:00 |
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bb9202b69f
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Fixed merge Conflict
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2024-02-05 23:23:05 +01:00 |
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2253406c50
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Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
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2024-02-05 15:28:33 +01:00 |
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d62c1f7974
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Installed SPUD (Save Game), Tests for Main Menu
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2024-02-05 15:26:58 +01:00 |
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6ddb8608d8
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Misc
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2024-01-18 23:52:42 +01:00 |
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0d3f29cf2f
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UDIM/Texture Import for Freezing Chamber
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2024-01-14 22:49:10 +01:00 |
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33484b17b5
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Freezing Chamber Tests
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2023-12-20 15:33:19 +01:00 |
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85212d15db
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Adjust SoundComponent
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2023-12-14 10:53:19 +01:00 |
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f6c8d25efe
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Changed Dynamic Hit Sound Logic to a Vector Based Approach
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2023-12-13 15:43:06 +01:00 |
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0acd60baa9
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Updating Soundcomponent to Handle Sliding Objects on Surfaces
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2023-12-12 23:34:54 +01:00 |
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38ec0d45c0
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Updated Soundcomponent for Dynamic Hits
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2023-12-12 15:22:55 +01:00 |
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621d20da10
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Working on the SoundComponent
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2023-12-11 23:28:10 +01:00 |
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89fa5179c4
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Refactored Drawer sounds to ActorComponent
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2023-12-11 15:28:08 +01:00 |
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a9727718ce
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Drawers and Boot work now as intended, Code cleanup
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2023-12-10 22:25:21 +01:00 |
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9cc54a39ae
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Continued Work on Drawer Sounds
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2023-12-08 18:18:52 +01:00 |
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a3da1ba096
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Working on Drawer Sounds
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2023-12-08 02:33:06 +01:00 |
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99f46e8194
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Hopefully fixed merge issue now
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2023-11-28 11:12:42 +01:00 |
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4b1ab92a61
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Fixing Merge issues
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2023-11-28 11:11:01 +01:00 |
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1fb81ebb06
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Fixed Merge issue
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2023-11-28 11:05:32 +01:00 |
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1e7d692f37
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Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
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2023-11-28 01:15:53 +01:00 |
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e8b6f0e7ec
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Misc Tests
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2023-11-28 01:15:33 +01:00 |
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a55f5a1f93
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Just fooling around?
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2023-11-24 14:31:31 +01:00 |
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a005cb6f78
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Trying to get a smoother grab transition
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2023-11-23 23:13:16 +01:00 |
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c2ca08dc08
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Working on MultiTraceGrab
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2023-11-23 00:11:30 +01:00 |
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197dcb1839
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Different Experimentations on VRE
- Trying two program Alys-Style Grab Mechanics
- Recreated the VRE Drawer with different Models
- Added Tractor to test driveability
- Misc
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2023-11-21 23:26:13 +01:00 |
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6c02da9299
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Switch to VRExpansionPlugin Example 2
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2023-11-03 13:45:36 +01:00 |
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