Still on physical Animation. Looks like Character Capsule blocks my overlaps.
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7 changed files with 14 additions and 14 deletions
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/Character/Mannequins/Meshes/BP_Cabinet_Manny.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/Character/Mannequins/Meshes/BP_Cabinet_Manny.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/Character/Mannequins/Rigs/PA_Mannequin.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/Character/Mannequins/Rigs/PA_Mannequin.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/GraspingHands/GraspingHandManny.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/GraspingHands/GraspingHandManny.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/ExampleMap/MotionControllerMap.umap
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VIRTUOS_ExpansionPluginTests/Content/VRE/ExampleMap/MotionControllerMap.umap
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VIRTUOS_ExpansionPluginTests/Content/VRE/Grippables/Misc/Examples/GrippableChar/GrippableChar.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Grippables/Misc/Examples/GrippableChar/GrippableChar.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Grippables/Misc/Examples/GrippableChar/PhysicalAnimComp.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Grippables/Misc/Examples/GrippableChar/PhysicalAnimComp.uasset
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