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								4c3a8e24cf
								
							
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								Still fiddling with retaining Position after Restore
							
							
							
							
							
							
							
							Mordentral: are you waiting for 1 tick of possession? if not you have to get the HMD location yourself
or use bRetainroomscale = false like I said 
							
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							2024-02-12 15:38:23 +01:00 | 
						
						
							
							
							
							
								
							
							
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								f4e54d6fd5
								
							
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								Setting Character Position after Restore Manually
							
							
							
							
							
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							2024-02-11 23:16:16 +01:00 | 
						
						
							
							
							
							
								
							
							
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								c646bcb347
								
							
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								Continued implementation of SPUD
							
							
							
							
							
							
							
							Problem: Saving and Loading causes Player offset 
							
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							2024-02-08 15:39:30 +01:00 | 
						
						
							
							
							
							
								
							
							
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								d6633301ee
								
							
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								Started implementing SPUD Functionality
							
							
							
							
							
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							2024-02-06 16:50:25 +01:00 | 
						
						
							
							
							
							
								
							
							
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								bb9202b69f
								
							
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								Fixed merge Conflict
							
							
							
							
							
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							2024-02-05 23:23:05 +01:00 | 
						
						
							
							
							
							
								
							
							
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								2253406c50
								
							
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								Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
							
							
							
							
							
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							2024-02-05 15:28:33 +01:00 | 
						
						
							
							
							
							
								
							
							
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								d62c1f7974
								
							
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								Installed SPUD (Save Game), Tests for Main Menu
							
							
							
							
							
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							2024-02-05 15:26:58 +01:00 | 
						
						
							
							
							
							
								
							
							
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								6ddb8608d8
								
							
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								Misc
							
							
							
							
							
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							2024-01-18 23:52:42 +01:00 | 
						
						
							
							
							
							
								
							
							
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								0d3f29cf2f
								
							
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								UDIM/Texture Import for Freezing Chamber
							
							
							
							
							
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							2024-01-14 22:49:10 +01:00 | 
						
						
							
							
							
							
								
							
							
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								33484b17b5
								
							
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								Freezing Chamber Tests
							
							
							
							
							
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							2023-12-20 15:33:19 +01:00 | 
						
						
							
							
							
							
								
							
							
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								c987fe5201
								
							
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								BlockOut Tests
							
							
							
							
							
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							2023-12-17 23:52:03 +01:00 | 
						
						
							
							
							
							
								
							
							
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								e3b8b32e95
								
							
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								Started testing Blockout
							
							
							
							
							
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							2023-12-14 16:16:35 +01:00 | 
						
						
							
							
							
							
								
							
							
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								85212d15db
								
							
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								Adjust SoundComponent
							
							
							
							
							
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							2023-12-14 10:53:19 +01:00 | 
						
						
							
							
							
							
								
							
							
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								f6c8d25efe
								
							
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								Changed Dynamic Hit Sound Logic to a Vector Based Approach
							
							
							
							
							
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							2023-12-13 15:43:06 +01:00 | 
						
						
							
							
							
							
								
							
							
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								0acd60baa9
								
							
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								Updating Soundcomponent to Handle Sliding Objects on Surfaces
							
							
							
							
							
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							2023-12-12 23:34:54 +01:00 | 
						
						
							
							
							
							
								
							
							
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								38ec0d45c0
								
							
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								Updated Soundcomponent for Dynamic Hits
							
							
							
							
							
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							2023-12-12 15:22:55 +01:00 | 
						
						
							
							
							
							
								
							
							
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								621d20da10
								
							
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								Working on the SoundComponent
							
							
							
							
							
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							2023-12-11 23:28:10 +01:00 | 
						
						
							
							
							
							
								
							
							
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								89fa5179c4
								
							
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								Refactored Drawer sounds to ActorComponent
							
							
							
							
							
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							2023-12-11 15:28:08 +01:00 | 
						
						
							
							
							
							
								
							
							
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								a9727718ce
								
							
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								Drawers and Boot work now as intended, Code cleanup
							
							
							
							
							
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							2023-12-10 22:25:21 +01:00 | 
						
						
							
							
							
							
								
							
							
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								9cc54a39ae
								
							
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								Continued Work on Drawer Sounds
							
							
							
							
							
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							2023-12-08 18:18:52 +01:00 | 
						
						
							
							
							
							
								
							
							
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								a3da1ba096
								
							
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								Working on Drawer Sounds
							
							
							
							
							
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							2023-12-08 02:33:06 +01:00 | 
						
						
							
							
							
							
								
							
							
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								99f46e8194
								
							
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								Hopefully fixed merge issue now
							
							
							
							
							
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							2023-11-28 11:12:42 +01:00 | 
						
						
							
							
							
							
								
							
							
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								4b1ab92a61
								
							
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								Fixing Merge issues
							
							
							
							
							
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							2023-11-28 11:11:01 +01:00 | 
						
						
							
							
							
							
								
							
							
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								1fb81ebb06
								
							
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								Fixed Merge issue
							
							
							
							
							
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							2023-11-28 11:05:32 +01:00 | 
						
						
							
							
							
							
								
							
							
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								1e7d692f37
								
							
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								Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
							
							
							
							
							
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							2023-11-28 01:15:53 +01:00 | 
						
						
							
							
							
							
								
							
							
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								e8b6f0e7ec
								
							
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								Misc Tests
							
							
							
							
							
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							2023-11-28 01:15:33 +01:00 | 
						
						
							
							
							
							
								
							
							
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								a55f5a1f93
								
							
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								Just fooling around?
							
							
							
							
							
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							2023-11-24 14:31:31 +01:00 | 
						
						
							
							
							
							
								
							
							
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								e4fb70625d
								
							
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								Update .gitattributes
							
							
							
							
							
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							2023-11-24 11:39:36 +01:00 | 
						
						
							
							
							
							
								
							
							
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								a005cb6f78
								
							
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								Trying to get a smoother grab transition
							
							
							
							
							
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							2023-11-23 23:13:16 +01:00 | 
						
						
							
							
							
							
								
							
							
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								c2ca08dc08
								
							
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								Working on MultiTraceGrab
							
							
							
							
							
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							2023-11-23 00:11:30 +01:00 | 
						
						
							
							
							
							
								
							
							
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								197dcb1839
								
							
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								Different Experimentations on VRE
							
							
							
							
							
							
							
							- Trying two program Alys-Style Grab Mechanics
- Recreated the VRE Drawer with different Models
- Added Tractor to test driveability
- Misc 
							
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							2023-11-21 23:26:13 +01:00 | 
						
						
							
							
							
							
								
							
							
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								6c02da9299
								
							
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								Switch to VRExpansionPlugin Example 2
							
							
							
							
							
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							2023-11-03 13:45:36 +01:00 | 
						
						
							
							
							
							
								
							
							
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								3e6ff514ff
								
							
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								Switched to VRExpansionPlugin Example
							
							
							
							
							
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							2023-11-03 13:40:23 +01:00 | 
						
						
							
							
							
							
								
							
							
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								14db266d16
								
							
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								Init
							
							
							
							
							
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							2023-11-02 12:41:30 +01:00 | 
						
						
							
							
							
							
								
							
							
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