Commit graph

15 commits

Author SHA1 Message Date
455d5b5fbb Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
57fcb14dbb Misc 2025-02-06 22:38:29 +01:00
76327f43ac Happy with the Character Grab now, AnimBP needs Jump, Flying needs to be Implemented as well 2025-02-06 15:40:25 +01:00
37e46a298a Fixed Issue caused by the locked Constraint from root to body 2025-02-05 12:56:58 +01:00
04b15ead40 Addendum 2025-02-04 22:58:14 +01:00
c63a93568a Current Mood: F*ck this, no physics on characters i guess 2025-02-04 22:13:24 +01:00
d62f81a2f4 Wrok on Clarice, mostly Physics Setup / Grip 2025-02-03 16:52:47 +01:00
63ca791e57 Work on Clarice Transition between simulated and Charater 2025-02-02 23:01:05 +01:00
8e2ee66632 Fixed Grab offset caused by missing root Collision in Physics Asset (thanks to my saviour MordenTral) 2025-02-02 11:54:44 +01:00
04392245a8 Still wasn't able to fix Grab Offset for Scaled Skeletal Mesh, MordenTral volunteered to look into it <3 2025-01-30 22:57:41 +01:00
ed2af367d6 The Grab Offset due to a scaling Issue on Clarice is fixed 2025-01-29 16:35:38 +01:00
309ce232fb FIxed per Bone Grip (block VRTrace), but offset on non Per Bone still persists 2025-01-28 15:47:46 +01:00
6e1077624e PCC - Modifying Legs still doesnt work, but changing angular strength for certain Limbs does. Grab still has the offset 2025-01-27 22:26:06 +01:00
9eeb6901d4 Body Modifier on Legs not working 2025-01-27 16:52:01 +01:00
f5175b49a6 Testing the Physical Control Component needed to grab Characters with VRE 2025-01-26 23:45:17 +01:00