VIRTUOS_Playground/VIRTUOS_ExpansionPluginTests/Content/Clarice
2025-02-10 23:25:14 +01:00
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Animations Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
Textures Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
AnimBP_Clarice.uasset Misc 2025-02-06 22:38:29 +01:00
BP_Clarice.uasset Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
ClariceMain.uasset Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
ClariceMain_PhysicsAsset.uasset Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
ClariceMain_Skeleton.uasset Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
Material.uasset Messed up Clean Up for not knowing about Redirectors (revert by force push), Fixed Clarice Movement Mode after Drop, Fixed Clarice Roll Root Contraint, Added Textures and new improved Walk Animation for Clarice 2025-02-10 23:25:14 +01:00
Material_001.uasset FIxed per Bone Grip (block VRTrace), but offset on non Per Bone still persists 2025-01-28 15:47:46 +01:00
Material_002.uasset Testing the Physical Control Component needed to grab Characters with VRE 2025-01-26 23:45:17 +01:00
NewBlueprint.uasset Happy with the Character Grab now, AnimBP needs Jump, Flying needs to be Implemented as well 2025-02-06 15:40:25 +01:00
NewBlueprint1.uasset Fixed Issue caused by the locked Constraint from root to body 2025-02-05 12:56:58 +01:00
TestClarice.uasset Still wasn't able to fix Grab Offset for Scaled Skeletal Mesh, MordenTral volunteered to look into it <3 2025-01-30 22:57:41 +01:00