Commit graph

22 commits

Author SHA1 Message Date
280e84bb5c Overlap still doesnt return Bone, Hit not working at all 2024-09-16 15:14:25 +02:00
3a7051e877 Still on physical Animation. Looks like Character Capsule blocks my overlaps. 2024-09-06 15:37:09 +02:00
597bc9d401 Playing with physical Animation, but Hand wont trigger Hit Events to add Impulse? 2024-09-05 14:58:58 +02:00
7af9185572 Preparing Physical Animation Tests 2024-09-04 16:41:59 +02:00
8ffd0083af Clean Up Main Menu Component Movement, still have Issues with Movement Time 2024-09-02 15:42:44 +02:00
a76678c5ba Fixed Checkbox and Images showing on Buttons 2024-08-30 15:41:10 +02:00
21d6ede843 Gilbert and Send2UE Tests 2024-08-09 09:12:15 +02:00
2be87ff70f Working on Gilbert/Animation 2024-08-02 10:50:29 +02:00
d62c1f7974 Installed SPUD (Save Game), Tests for Main Menu 2024-02-05 15:26:58 +01:00
85212d15db Adjust SoundComponent 2023-12-14 10:53:19 +01:00
f6c8d25efe Changed Dynamic Hit Sound Logic to a Vector Based Approach 2023-12-13 15:43:06 +01:00
0acd60baa9 Updating Soundcomponent to Handle Sliding Objects on Surfaces 2023-12-12 23:34:54 +01:00
38ec0d45c0 Updated Soundcomponent for Dynamic Hits 2023-12-12 15:22:55 +01:00
621d20da10 Working on the SoundComponent 2023-12-11 23:28:10 +01:00
89fa5179c4 Refactored Drawer sounds to ActorComponent 2023-12-11 15:28:08 +01:00
a9727718ce Drawers and Boot work now as intended, Code cleanup 2023-12-10 22:25:21 +01:00
9cc54a39ae Continued Work on Drawer Sounds 2023-12-08 18:18:52 +01:00
a3da1ba096 Working on Drawer Sounds 2023-12-08 02:33:06 +01:00
e8b6f0e7ec Misc Tests 2023-11-28 01:15:33 +01:00
a005cb6f78 Trying to get a smoother grab transition 2023-11-23 23:13:16 +01:00
197dcb1839 Different Experimentations on VRE
- Trying two program Alys-Style Grab Mechanics
- Recreated the VRE Drawer with different Models
- Added Tractor to test driveability
- Misc
2023-11-21 23:26:13 +01:00
6c02da9299 Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00