Simeon "Waldo" Wallrath VIRTUOS_WORLD
  • Joined on 2023-10-28
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-04-01 12:53:07 +00:00
313508d861 Sliding Door, Library Cab fixes
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2025-04-01 12:49:38 +00:00
752255200f Added Sliding Door (Kitchen)
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-30 19:39:09 +00:00
5e674c3db9 Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision
VIRTUOS_WORLD opened issue VIRTUOS_WORLD/VIRTUOS_Playground#1 2025-03-28 16:49:23 +00:00
Left Hand Collision not working properly
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-26 14:56:36 +00:00
548cc55bc4 Misc
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2025-03-25 21:05:29 +00:00
5ab45c75ed Work on Cab, Low Poly Nitrate for Performance Test
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-25 21:03:32 +00:00
0061a6730a Work on Slice Game, Tests with Edge Detection Material,
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-21 12:24:10 +00:00
45ffa531bb Added Arrows for Hits, building and testing edge detection shader
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-20 14:35:14 +00:00
f03ab9c173 Made Backside hit work (hit logic works now), added side markers, misc
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-20 07:35:33 +00:00
85fa814906 Imported some Lyra PCG, failing Back Front/Back Sword detection, Looking into Streaming Level Setup
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-18 14:09:24 +00:00
d28bd7aa6b Switched from Overlap to a Hit Approach, correct Angle detection not yet working tho
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-18 07:27:49 +00:00
9e6ae0cc0d Implement Velocity Dependence in Midi, but Hit Direction needs more thought
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-14 12:44:10 +00:00
a1d82a9cfb Fixed Slice Rotation/Location converting it into Component Space correctly, Rebuild System and cleanup to Support different Molecules on Different Tracks via Midi
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-03-11 20:54:18 +00:00
a26e8c6609 Switched to Atlas Texturing Approach for Kitchen instead of Bake, Finished Main Kitchen Interaction, Work on Geometry Scripting (Plane not where it should be), lot of time went into trying to make Parallax work. misc
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-02-26 15:43:24 +00:00
bf7ce3e83f Looking into Harmonix Plugin for Midi Automation and the Geometry Scripting setup for Slicing
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-02-26 08:02:30 +00:00
34c723da64 Added WorldAligned Parallax (Switch with Bump) and Fixed Rotation, Misc
6f1153859a Fixed. modified and simplified Toss Manager, removed Component Tag, Added Interface for Toss
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VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-02-21 14:41:50 +00:00
b56343e1af Misc Fixes, Failing to Figure out why some Components arent Grabbed/Tossed, Thinking about Sound
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2025-02-20 15:27:25 +00:00
d27be45659 Update Ref.blend
0bacfe3a2e Update Ref.blend
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VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-02-19 22:49:14 +00:00
5e0f2f52fd Work on Kitchen