Simeon "Waldo" Wallrath VIRTUOS_WORLD
  • Joined on 2023-10-28
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-02-12 09:05:12 +00:00
4f0c787624 Cleanup, added selection for Aminoacids by ResID, rebuild to handle Double/Triplebonds without existing Vertices, Performance Tests
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-02-04 16:07:20 +00:00
e658df9854 Made Instanced Version of Stick/Ball Model from Blender Molecular Nodes CSV
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2026-01-30 14:20:20 +00:00
64569fab3e Update OfficeLight.blend
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2026-01-30 14:16:33 +00:00
11bc6ff177 Missed
a17be25766 Update to latest
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VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-01-30 14:12:45 +00:00
704ba31fb9 Redid Parallax with Rotation, Added FixNormalRotation, Lighting, Misc Cleanup
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-01-28 20:01:07 +00:00
d2b6ccf6d6 Misc, Added seperate Dialog Volume Setting
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-01-27 16:35:58 +00:00
7e81d18d38 Slicegame Intro work, Suds Tests
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2026-01-23 16:27:11 +00:00
bb957b8ef9 Soundeffect Update
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-01-23 16:23:42 +00:00
ff482f8bbe Work on Intro, Fixed Issues with FreezingChamber, Fixed Collisions, UpdateVRE, Cleanup
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-01-09 16:22:09 +00:00
e944b0aeab Making MovablesSoundComponent take SoundBase and spawn SoundComponents themself
2d784b3d7e Commit before testing rewriting using Sounds instead of Components
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VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2026-01-07 21:27:55 +00:00
1a71e47e3d Simplify MovablesSoundComponent
VIRTUOS_WORLD pushed to master at VIRTUOS_WORLD/VIRTUOS_Docs 2026-01-07 21:07:19 +00:00
25805d40e5 Update Code Docs
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2025-12-19 16:56:55 +00:00
8f282e77d0 Audio, Siren
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-12-19 16:55:28 +00:00
d11c4fa947 Added Siren, Materials Cleanup
940cd9f044 Added depth fade optimization
e61d13d365 Work on Intro, maybe fixed Parallax Rotatability (might need add light rotation)
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VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-12-16 14:34:30 +00:00
307daad414 Plotting Startup Scene, fixes on FreezeChamber
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-12-14 22:43:53 +00:00
e5392753b9 Fixed Quantity bug in Inventory, Updating Quantity now moves content to active empty slot
VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-12-12 15:00:45 +00:00
94628c554b Some cleanup
ed6999ff08 Inventory should store and restore correctly now, some more cleanup
3fd32160f0 Removed now deprecated SaveGame Logic in GameInstance
362b5ff23f C++ Implementation GameInstance save, also some cleanup of unsued C++ classes
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VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Playground 2025-12-09 15:36:25 +00:00
ff4cff2b5d Some noodling with SPUD
5304211e2d Inventory logic Overhaul
c2a46b8784 Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents
5df344acff Slicegame Cleanup, Music SystemOverhaul, DialogSystem tests
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VIRTUOS_WORLD pushed to main at VIRTUOS_WORLD/VIRTUOS_Assets 2025-11-21 15:37:23 +00:00
9b345acf2e Update to latest