Turns out there is a line Trace Component Node https://forums.unrealengine.com/t/dynamic-mesh-actor-failing-line-trace-why/1902651 |
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__ExternalActors__ | ||
__ExternalObjects__/Maps/ThirdPersonMap | ||
Audio | ||
Development | ||
Maps | ||
UI | ||
VRE | ||
World | ||
CR_Mannequin_BasicFootIK_Take1.uasset | ||
HFC_ShortHit.uasset |