VIRTUOS_Playground/VIRTUOS_ExpansionPluginTests/Content/VRE/Grippables/Misc/Examples
2025-01-13 16:09:06 +01:00
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Button Misc Changes on GlibertAnim and Door 2025-01-12 23:38:46 +01:00
Cabinet Different Experimentations on VRE 2023-11-21 23:26:13 +01:00
Camera Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
DialIndicator Misc Tests 2023-11-28 01:15:33 +01:00
Door Misc Changes on GlibertAnim and Door 2025-01-12 23:38:46 +01:00
DrawerBase addendum 2024-12-21 20:09:35 +01:00
DrawingBoard Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
Gestures Fixed Checkbox and Images showing on Buttons 2024-08-30 15:41:10 +02:00
GrippableChar Work Inventory, Circular spawn failing when delayed? 2024-10-11 15:40:13 +02:00
HandTruck Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
InteractibleTut Found a way to make that damn door work i think 2025-01-13 16:09:06 +01:00
Lever Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
Microphone Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
Potion As Grip was Buggy and i couldnt identify the issue, i had to replace hands and Character from latest VRE Example (ongoing) 2024-12-17 23:17:53 +01:00
PPOutline Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
SelfGraspActor Found a way to make that damn door work i think 2025-01-13 16:09:06 +01:00
SnapPoint Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00
BP_PickupCube.uasset Different Experimentations on VRE 2023-11-21 23:26:13 +01:00
M_GripOverlay.uasset Misc, Looking into Inventory and Handslides 2024-10-09 14:54:57 +02:00
M_GripOverlay_Inst.uasset Misc, Looking into Inventory and Handslides 2024-10-09 14:54:57 +02:00
MPC_GripOverlay.uasset Misc Tests 2023-11-28 01:15:33 +01:00
PickupCube.uasset Switch to VRExpansionPlugin Example 2 2023-11-03 13:45:36 +01:00