Commit graph

190 commits

Author SHA1 Message Date
ff482f8bbe Work on Intro, Fixed Issues with FreezingChamber, Fixed Collisions, UpdateVRE, Cleanup 2026-01-23 17:21:16 +01:00
e944b0aeab Making MovablesSoundComponent take SoundBase and spawn SoundComponents themself 2026-01-09 17:22:19 +01:00
2d784b3d7e Commit before testing rewriting using Sounds instead of Components 2026-01-09 15:08:10 +01:00
1a71e47e3d Simplify MovablesSoundComponent 2026-01-07 22:26:18 +01:00
e61d13d365 Work on Intro, maybe fixed Parallax Rotatability (might need add light rotation) 2025-12-18 14:03:18 +01:00
307daad414 Plotting Startup Scene, fixes on FreezeChamber 2025-12-16 15:33:21 +01:00
94628c554b Some cleanup 2025-12-12 15:58:50 +01:00
ed6999ff08 Inventory should store and restore correctly now, some more cleanup 2025-12-12 14:32:52 +01:00
3fd32160f0 Removed now deprecated SaveGame Logic in GameInstance 2025-12-12 11:00:02 +01:00
362b5ff23f C++ Implementation GameInstance save, also some cleanup of unsued C++ classes
This literally took me days, as it turn out that the timing offset between C++ and BP Init of GameIstance caused it to not be added as a GlobalObject to SPUD correctly.
2025-12-11 17:22:52 +01:00
ff4cff2b5d Some noodling with SPUD 2025-12-09 16:32:36 +01:00
c2a46b8784 Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents 2025-12-05 16:49:53 +01:00
5df344acff Slicegame Cleanup, Music SystemOverhaul, DialogSystem tests 2025-12-02 11:42:55 +01:00
6e27871a85 Added possiblity fo Multiple Molecules in Gas Simulation, fixed Recorder Cassette instant resocketing 2025-11-21 16:31:04 +01:00
8a63902c06 Worldbuilding, Start moving Clarice Logic to Behaviour Tree, Testing Gas Simulation in Niagara and learning Scratch Modules 2025-11-20 14:44:40 +01:00
36c47078da Fixed Teleport Feet Positioning, Added Self closing to door, Baked new Door Variations 2025-10-31 17:00:01 +01:00
7bf7edeb7b Misc fixes, Code cleanup and Integration of Toss in ItemDataComponent, Switch static Lighting to GPU LIghtmass 2025-10-30 19:32:28 +01:00
2775763bfd Collision/Phyiscs fixes, tried moving actors between levels by chanigng outer and renaming but SPUD cant handle that, so will probably destroy / respawn 2025-10-28 16:57:47 +01:00
51520c49b9 Worldbuilding, Optimization, Blended Hand Interaction (Rubberduck) 2025-10-24 17:15:28 +02:00
51872c65ca Wnated to build a hole System for Landscapes but 5.6.1 has an RVT Error, Fixed ToiletDoor (Disable Collision with parent seems to be buggy)
https://www.youtube.com/watch?v=ot6ty5cETtU
https://forums.unrealengine.com/t/instanced-stereo-broken-in-5-6/2567930/10
2025-10-07 16:25:35 +02:00
832840f1d6 that damn door 2025-10-06 22:12:50 +02:00
430931a14c Toilet/Vent 2025-10-01 21:42:24 +02:00
4b08b79ffd Work on Bathrooms 2025-09-30 15:23:30 +02:00
16e7dab92d Fixes on door and MovableComp 2025-09-26 16:53:02 +02:00
883ddb278f Fix Grating Mat, add Portal Sound, Misc 2025-09-24 22:29:30 +02:00
3de7e87a8c Misc, mostly Teleport Portal 2025-09-23 20:31:25 +02:00
7c65779796 Work on Interaction Widget and PP 2025-09-19 16:29:57 +02:00
b103855ba4 Commit before testing Skeleton Changes on Clarice 2025-09-17 12:52:27 +02:00
47088bf2d4 Misced Fixes in some Models, reworked CaptchaDoor, Added Portal 2025-09-16 15:38:44 +02:00
d29dbbbe45 Update to 5.6, lots of Cleanup 2025-09-05 15:32:59 +02:00
a3424ffec7 Made Captcha door work, made Clarice Projector work (two AnimGROUPS), Misc updates
Maybe i can get rid of Cube collision Rotation on SliceGame
2025-07-19 16:41:51 +02:00
706f21eb66 This and that 2025-07-09 16:54:07 +02:00
b6f3530076 Fixed Gilbert at slow speed, fixed Shoe Trace on top of other objects 2025-07-08 14:51:09 +02:00
ca1e9b6da2 Long night but fixed toss/grab issues on Clarice 2025-07-02 23:40:03 +02:00
2d15abf70e Addendum 2025-07-02 20:32:53 +02:00
b327fd6faa Lots of fixes on Clarice and Gilbert 2025-07-02 20:32:35 +02:00
2eac213deb Captcha Door 2025-06-28 14:15:59 +02:00
096a7a9420 Added Captcha, Misc 2025-06-17 14:35:47 +02:00
ccb608be6e Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground 2025-06-06 13:13:05 +02:00
db31b30ad8 Computer was down for broken Graphics Card, so late update (misc) 2025-06-06 13:13:02 +02:00
eca83406f1 Misc Changes to SliceGame, Added Gloabal Audio Component to Gamestate 2025-06-03 17:49:42 +02:00
a47d7a9cf9 Some work on the SliceGame (Health) and correcting Grips on the Recorder (mirror Axis) 2025-05-14 15:40:42 +02:00
21bddafc63 Misc Fixes on Slicegame, Building a Gamestart System 2025-05-12 15:56:05 +02:00
9892f5869c Worldbuilding 2025-05-08 12:29:14 +02:00
8864e318fb Upodate to latest (was on vacation ) 2025-04-27 23:56:04 +02:00
450d6ca924 Misc fixes, Added bodge for Hand Mirror Overlap Button Problem, started adding a Rememberance System 2025-04-09 14:59:15 +02:00
313508d861 Sliding Door, Library Cab fixes 2025-04-01 14:52:33 +02:00
5e674c3db9 Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision 2025-03-30 21:37:55 +02:00
548cc55bc4 Misc 2025-03-26 15:56:39 +01:00
0061a6730a Work on Slice Game, Tests with Edge Detection Material, 2025-03-25 21:47:35 +01:00