d2b6ccf6d6
Misc, Added seperate Dialog Volume Setting
2026-01-28 21:00:00 +01:00
7e81d18d38
Slicegame Intro work, Suds Tests
2026-01-27 17:35:14 +01:00
ff482f8bbe
Work on Intro, Fixed Issues with FreezingChamber, Fixed Collisions, UpdateVRE, Cleanup
2026-01-23 17:21:16 +01:00
e944b0aeab
Making MovablesSoundComponent take SoundBase and spawn SoundComponents themself
2026-01-09 17:22:19 +01:00
2d784b3d7e
Commit before testing rewriting using Sounds instead of Components
2026-01-09 15:08:10 +01:00
1a71e47e3d
Simplify MovablesSoundComponent
2026-01-07 22:26:18 +01:00
e61d13d365
Work on Intro, maybe fixed Parallax Rotatability (might need add light rotation)
2025-12-18 14:03:18 +01:00
307daad414
Plotting Startup Scene, fixes on FreezeChamber
2025-12-16 15:33:21 +01:00
94628c554b
Some cleanup
2025-12-12 15:58:50 +01:00
ed6999ff08
Inventory should store and restore correctly now, some more cleanup
2025-12-12 14:32:52 +01:00
3fd32160f0
Removed now deprecated SaveGame Logic in GameInstance
2025-12-12 11:00:02 +01:00
362b5ff23f
C++ Implementation GameInstance save, also some cleanup of unsued C++ classes
...
This literally took me days, as it turn out that the timing offset between C++ and BP Init of GameIstance caused it to not be added as a GlobalObject to SPUD correctly.
2025-12-11 17:22:52 +01:00
ff4cff2b5d
Some noodling with SPUD
2025-12-09 16:32:36 +01:00
c2a46b8784
Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents
2025-12-05 16:49:53 +01:00
5df344acff
Slicegame Cleanup, Music SystemOverhaul, DialogSystem tests
2025-12-02 11:42:55 +01:00
6e27871a85
Added possiblity fo Multiple Molecules in Gas Simulation, fixed Recorder Cassette instant resocketing
2025-11-21 16:31:04 +01:00
8a63902c06
Worldbuilding, Start moving Clarice Logic to Behaviour Tree, Testing Gas Simulation in Niagara and learning Scratch Modules
2025-11-20 14:44:40 +01:00
36c47078da
Fixed Teleport Feet Positioning, Added Self closing to door, Baked new Door Variations
2025-10-31 17:00:01 +01:00
7bf7edeb7b
Misc fixes, Code cleanup and Integration of Toss in ItemDataComponent, Switch static Lighting to GPU LIghtmass
2025-10-30 19:32:28 +01:00
2775763bfd
Collision/Phyiscs fixes, tried moving actors between levels by chanigng outer and renaming but SPUD cant handle that, so will probably destroy / respawn
2025-10-28 16:57:47 +01:00
51520c49b9
Worldbuilding, Optimization, Blended Hand Interaction (Rubberduck)
2025-10-24 17:15:28 +02:00
51872c65ca
Wnated to build a hole System for Landscapes but 5.6.1 has an RVT Error, Fixed ToiletDoor (Disable Collision with parent seems to be buggy)
...
https://www.youtube.com/watch?v=ot6ty5cETtU
https://forums.unrealengine.com/t/instanced-stereo-broken-in-5-6/2567930/10
2025-10-07 16:25:35 +02:00
832840f1d6
that damn door
2025-10-06 22:12:50 +02:00
430931a14c
Toilet/Vent
2025-10-01 21:42:24 +02:00
4b08b79ffd
Work on Bathrooms
2025-09-30 15:23:30 +02:00
16e7dab92d
Fixes on door and MovableComp
2025-09-26 16:53:02 +02:00
883ddb278f
Fix Grating Mat, add Portal Sound, Misc
2025-09-24 22:29:30 +02:00
3de7e87a8c
Misc, mostly Teleport Portal
2025-09-23 20:31:25 +02:00
7c65779796
Work on Interaction Widget and PP
2025-09-19 16:29:57 +02:00
b103855ba4
Commit before testing Skeleton Changes on Clarice
2025-09-17 12:52:27 +02:00
47088bf2d4
Misced Fixes in some Models, reworked CaptchaDoor, Added Portal
2025-09-16 15:38:44 +02:00
d29dbbbe45
Update to 5.6, lots of Cleanup
2025-09-05 15:32:59 +02:00
a3424ffec7
Made Captcha door work, made Clarice Projector work (two AnimGROUPS), Misc updates
...
Maybe i can get rid of Cube collision Rotation on SliceGame
2025-07-19 16:41:51 +02:00
706f21eb66
This and that
2025-07-09 16:54:07 +02:00
b6f3530076
Fixed Gilbert at slow speed, fixed Shoe Trace on top of other objects
2025-07-08 14:51:09 +02:00
ca1e9b6da2
Long night but fixed toss/grab issues on Clarice
2025-07-02 23:40:03 +02:00
2d15abf70e
Addendum
2025-07-02 20:32:53 +02:00
b327fd6faa
Lots of fixes on Clarice and Gilbert
2025-07-02 20:32:35 +02:00
2eac213deb
Captcha Door
2025-06-28 14:15:59 +02:00
096a7a9420
Added Captcha, Misc
2025-06-17 14:35:47 +02:00
ccb608be6e
Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
2025-06-06 13:13:05 +02:00
db31b30ad8
Computer was down for broken Graphics Card, so late update (misc)
2025-06-06 13:13:02 +02:00
eca83406f1
Misc Changes to SliceGame, Added Gloabal Audio Component to Gamestate
2025-06-03 17:49:42 +02:00
a47d7a9cf9
Some work on the SliceGame (Health) and correcting Grips on the Recorder (mirror Axis)
2025-05-14 15:40:42 +02:00
21bddafc63
Misc Fixes on Slicegame, Building a Gamestart System
2025-05-12 15:56:05 +02:00
9892f5869c
Worldbuilding
2025-05-08 12:29:14 +02:00
8864e318fb
Upodate to latest (was on vacation )
2025-04-27 23:56:04 +02:00
450d6ca924
Misc fixes, Added bodge for Hand Mirror Overlap Button Problem, started adding a Rememberance System
2025-04-09 14:59:15 +02:00
313508d861
Sliding Door, Library Cab fixes
2025-04-01 14:52:33 +02:00
5e674c3db9
Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision
2025-03-30 21:37:55 +02:00