|
9d8812dde5
|
Toggle RetainRoomscale on
...fixed the restore, but now hands are offset
|
2024-02-12 22:23:45 +01:00 |
|
|
56f9a4cde0
|
Save
|
2024-02-12 15:40:11 +01:00 |
|
|
4c3a8e24cf
|
Still fiddling with retaining Position after Restore
Mordentral: are you waiting for 1 tick of possession? if not you have to get the HMD location yourself
or use bRetainroomscale = false like I said
|
2024-02-12 15:38:23 +01:00 |
|
|
f4e54d6fd5
|
Setting Character Position after Restore Manually
|
2024-02-11 23:16:16 +01:00 |
|
|
c646bcb347
|
Continued implementation of SPUD
Problem: Saving and Loading causes Player offset
|
2024-02-08 15:39:30 +01:00 |
|
|
d6633301ee
|
Started implementing SPUD Functionality
|
2024-02-06 16:50:25 +01:00 |
|
|
bb9202b69f
|
Fixed merge Conflict
|
2024-02-05 23:23:05 +01:00 |
|
|
2253406c50
|
Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
|
2024-02-05 15:28:33 +01:00 |
|
|
d62c1f7974
|
Installed SPUD (Save Game), Tests for Main Menu
|
2024-02-05 15:26:58 +01:00 |
|
|
6ddb8608d8
|
Misc
|
2024-01-18 23:52:42 +01:00 |
|
|
0d3f29cf2f
|
UDIM/Texture Import for Freezing Chamber
|
2024-01-14 22:49:10 +01:00 |
|
|
33484b17b5
|
Freezing Chamber Tests
|
2023-12-20 15:33:19 +01:00 |
|
|
c987fe5201
|
BlockOut Tests
|
2023-12-17 23:52:03 +01:00 |
|
|
e3b8b32e95
|
Started testing Blockout
|
2023-12-14 16:16:35 +01:00 |
|
|
85212d15db
|
Adjust SoundComponent
|
2023-12-14 10:53:19 +01:00 |
|
|
f6c8d25efe
|
Changed Dynamic Hit Sound Logic to a Vector Based Approach
|
2023-12-13 15:43:06 +01:00 |
|
|
0acd60baa9
|
Updating Soundcomponent to Handle Sliding Objects on Surfaces
|
2023-12-12 23:34:54 +01:00 |
|
|
38ec0d45c0
|
Updated Soundcomponent for Dynamic Hits
|
2023-12-12 15:22:55 +01:00 |
|
|
621d20da10
|
Working on the SoundComponent
|
2023-12-11 23:28:10 +01:00 |
|
|
89fa5179c4
|
Refactored Drawer sounds to ActorComponent
|
2023-12-11 15:28:08 +01:00 |
|
|
a9727718ce
|
Drawers and Boot work now as intended, Code cleanup
|
2023-12-10 22:25:21 +01:00 |
|
|
9cc54a39ae
|
Continued Work on Drawer Sounds
|
2023-12-08 18:18:52 +01:00 |
|
|
a3da1ba096
|
Working on Drawer Sounds
|
2023-12-08 02:33:06 +01:00 |
|
|
99f46e8194
|
Hopefully fixed merge issue now
|
2023-11-28 11:12:42 +01:00 |
|
|
4b1ab92a61
|
Fixing Merge issues
|
2023-11-28 11:11:01 +01:00 |
|
|
1fb81ebb06
|
Fixed Merge issue
|
2023-11-28 11:05:32 +01:00 |
|
|
1e7d692f37
|
Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
|
2023-11-28 01:15:53 +01:00 |
|
|
e8b6f0e7ec
|
Misc Tests
|
2023-11-28 01:15:33 +01:00 |
|
|
a55f5a1f93
|
Just fooling around?
|
2023-11-24 14:31:31 +01:00 |
|
|
a005cb6f78
|
Trying to get a smoother grab transition
|
2023-11-23 23:13:16 +01:00 |
|
|
c2ca08dc08
|
Working on MultiTraceGrab
|
2023-11-23 00:11:30 +01:00 |
|
|
197dcb1839
|
Different Experimentations on VRE
- Trying two program Alys-Style Grab Mechanics
- Recreated the VRE Drawer with different Models
- Added Tractor to test driveability
- Misc
|
2023-11-21 23:26:13 +01:00 |
|
|
6c02da9299
|
Switch to VRExpansionPlugin Example 2
|
2023-11-03 13:45:36 +01:00 |
|