Different Experimentations on VRE
- Trying two program Alys-Style Grab Mechanics - Recreated the VRE Drawer with different Models - Added Tractor to test driveability - Misc
This commit is contained in:
parent
6c02da9299
commit
197dcb1839
505 changed files with 1562 additions and 67 deletions
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@ -0,0 +1,21 @@
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[/Script/UnrealEd.EditorPerformanceSettings]
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bShowFrameRateAndMemory=False
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||||||
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bThrottleCPUWhenNotForeground=False
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||||||
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bDisableRealtimeViewportsInRemoteSessions=True
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||||||
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bMonitorEditorPerformance=True
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||||||
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bEnableScalabilityWarningIndicator=True
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||||||
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r.VSyncEditor=False
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||||||
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r.Editor.Viewport.HighDPI=False
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||||||
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r.Editor.Viewport.OverridePIEScreenPercentage=True
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RealtimeScreenPercentageMode=ProjectDefault
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MobileScreenPercentageMode=ProjectDefault
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VRScreenPercentageMode=ProjectDefault
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PathTracerScreenPercentageMode=ProjectDefault
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NonRealtimeScreenPercentageMode=ProjectDefault
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bOverrideManualScreenPercentage=False
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ManualScreenPercentage=100.000000
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bOverrideMinViewportRenderingResolution=False
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MinViewportRenderingResolution=720
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bOverrideMaxViewportRenderingResolution=True
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MaxViewportRenderingResolution=0
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@ -95,6 +95,8 @@ r.Mobile.AntiAliasing=3
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vr.VRS.HMDFixedFoveationDynamic=False
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vr.VRS.HMDFixedFoveationDynamic=False
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vr.VRS.HMDFixedFoveationLevel=0
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vr.VRS.HMDFixedFoveationLevel=0
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vr.MobileMultiView=True
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vr.MobileMultiView=True
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r.Substrate=False
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r.MSAACount=8
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[/Script/NavigationSystem.NavigationSystemV1]
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[/Script/NavigationSystem.NavigationSystemV1]
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bAutoCreateNavigationData=True
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bAutoCreateNavigationData=True
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@ -142,27 +144,28 @@ bSendAnonymousUsageDataToEpic=False
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||||||
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
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||||||
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
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+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
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+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
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+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
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+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
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+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
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+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
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+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
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+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
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+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
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+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
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+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
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+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
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+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
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+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
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+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
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+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
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+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
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+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
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+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
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+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
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+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
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+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
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+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
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+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
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+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
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+Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="VRTraceChannel",DefaultResponse=ECR_Block,bTraceType=True,bStaticObject=False)
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=True,bStaticObject=False,Name="VRTraceChannel")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,Name="FloorTrace",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FloorTrace")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,Name="PawnWalking",DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False)
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="PawnWalking")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="TossableTrace")
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+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="VRTraceChannel")))
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+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="VRTraceChannel")))
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+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="VRTraceChannel")))
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+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="VRTraceChannel")))
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-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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@ -410,4 +413,31 @@ ManualIPAddress=
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/Forest002_Material__25_0.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/Material_25.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/Material_25_diffuse.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/Material_25_normal.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/Material_25_specularGlossiness.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/R1_Material__25_0.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/R2_Material__25_0.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/R3_Material__25_0.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/R4_Material__25_0.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_cesticka_01_0.uasset
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_cesticka_01_0.uasset
(Stored with Git LFS)
Normal file
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_diffuse.uasset
(Stored with Git LFS)
Normal file
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_diffuse.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_normal.uasset
(Stored with Git LFS)
Normal file
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_normal.uasset
(Stored with Git LFS)
Normal file
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_occlusion.uasset
(Stored with Git LFS)
Normal file
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/cesticka_01_occlusion.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlina_25_A_rostlinka_24_0.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlina_25_A_rostlinka_24_0.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlina_25_B_rostlinka_24_0.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlina_25_B_rostlinka_24_0.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlina_25_C_rostlinka_24_0.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlina_25_C_rostlinka_24_0.uasset
(Stored with Git LFS)
Normal file
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VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_diffuse.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_diffuse.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_normal.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_normal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_occlusion.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_occlusion.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_specularGlossiness.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/FieldTest/rostlinka_24_specularGlossiness.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/BP_Fluid.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/BP_Fluid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/BP_LiquidXMotion.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/BP_LiquidXMotion.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/BP_LiquidXMotion_C.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/BP_LiquidXMotion_C.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/Default__BP_LiquidXMotion_C.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/BP/Default__BP_LiquidXMotion_C.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_BioGrenGlass.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_BioGrenGlass.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_BioGrenMetal.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_BioGrenMetal.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_BrassCap.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_BrassCap.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_Cork.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_Cork.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_CrystalGlow.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_CrystalGlow.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_FloorMat.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_FloorMat.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_Glass.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/M_Glass.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/StinsonBeach_Mat.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/Asset/StinsonBeach_Mat.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MF_ColorCycler_4Way.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MF_ColorCycler_4Way.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_Fluid_01.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_Fluid_01.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_Fluid_02.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_Fluid_02.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_Fluid_03.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_Fluid_03.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_LiquidX_02.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/MI_LiquidX_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/M_Fluid_Master.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/M/M_Fluid_Master.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/Maps/Demonstration.umap
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/Maps/Demonstration.umap
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/Maps/Overview.umap
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/Maps/Overview.umap
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/S/S_Flask.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/S/S_Flask.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/S_BioGren_M_Metal_BaseColor.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/S_BioGren_M_Metal_BaseColor.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/S_BioGren_M_Metal_Normal.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/S_BioGren_M_Metal_Normal.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/S_BioGren_M_Metal_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/S_BioGren_M_Metal_OcclusionRoughnessMetallic.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/T_Glass_Opacity_Inv.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/BioGren/T_Glass_Opacity_Inv.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/Shared/T_Bubbles.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/Shared/T_Bubbles.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/Shared/T_FloorGrid.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/Shared/T_FloorGrid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/Shared/T_GlassNormal.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/Shared/T_GlassNormal.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/T_CorkNoise.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Fluids/T/T_CorkNoise.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe-Globe.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe-Globe.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe1.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe1.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/GlobeRobot.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/GlobeRobot.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe_001_Baked.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/Globe_001_Baked.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/TestCharacter.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/GlobeBotTest/TestCharacter.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/BP/BP_Fluid.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/BP/BP_Fluid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/M/Asset/M_Glass.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/M/Asset/M_Glass.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/M/MI_LiquidX_02.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/M/MI_LiquidX_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/Maps/Demo.umap
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids/Maps/Demo.umap
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/BP/BP_Fluid.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/BP/BP_Fluid.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/BP/BP_Fluid_C.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/BP/BP_Fluid_C.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/BP/Default__BP_Fluid_C.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/BP/Default__BP_Fluid_C.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/M/Asset/M_Glass.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/M/Asset/M_Glass.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/M/MI_LiquidX_02.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/Liquids_/M/MI_LiquidX_02.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Floor_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Floor_400x400.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Pillar_50x500.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Pillar_50x500.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_400x200.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_400x200.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_400x300.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_400x300.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_400x400.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_500x500.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_500x500.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Collapse01.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Collapse01.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Collapse02.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Collapse02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Collapse_Cue.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Collapse_Cue.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Explosion01.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Explosion01.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Explosion02.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Explosion02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Explosion_Cue.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Explosion_Cue.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire01.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire01_Cue.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire01_Cue.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire_Sparks01.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire_Sparks01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Light01.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Light01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Light01_Cue.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Light01_Cue.uasset
(Stored with Git LFS)
Normal file
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BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Light02.uasset
(Stored with Git LFS)
Normal file
BIN
VIRTUOS_ExpansionPluginTests/Content/StarterContent/Audio/Light02.uasset
(Stored with Git LFS)
Normal file
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Reference in a new issue