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.gitattributes
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.gitattributes
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text=auto
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*.blend filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.ai filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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*.uasset filter=lfs diff=lfs merge=lfs -text
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* text=auto
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# UE file types
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*.uasset filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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*.udk filter=lfs diff=lfs merge=lfs -text
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*.upk filter=lfs diff=lfs merge=lfs -text
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*.[tT][gG][aA] filter=lfs diff=lfs merge=lfs -text
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*.[pP][nN][gG] filter=lfs diff=lfs merge=lfs -text
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*.[bB][mM][pP] filter=lfs diff=lfs merge=lfs -text
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# Can also be used:
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*.[fF][lL[oO][aA][tT] filter=lfs diff=lfs merge=lfs -text
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*.[jJ][pP][eE][gG] filter=lfs diff=lfs merge=lfs -text
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*.[jJ][pP][gG] filter=lfs diff=lfs merge=lfs -text
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*.[pP][cC][xX] filter=lfs diff=lfs merge=lfs -text
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*.[pP][sS][dD] filter=lfs diff=lfs merge=lfs -text
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*.[xX][cC][fF] filter=lfs diff=lfs merge=lfs -text
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*.[tT][iI][fF] filter=lfs diff=lfs merge=lfs -text
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*.[tT][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text
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# Other supported formats:
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*.[hH][dD][rR] filter=lfs diff=lfs merge=lfs -text
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*.[dD][dD][sS] filter=lfs diff=lfs merge=lfs -text
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*.[eE][xX][rR] filter=lfs diff=lfs merge=lfs -text
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--------------------------------------------------
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# 3D formats
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# Always recommended to use:
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# The UE4 FBX import pipeline uses FBX 2018
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*.[fF][bB][xX] filter=lfs diff=lfs merge=lfs -text
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# Can also be used:
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*.[oO][bB][jJ] filter=lfs diff=lfs merge=lfs -text
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# Other supported formats:
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*.[aA][bB][cC] filter=lfs diff=lfs merge=lfs -text
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*.[sS][rR][tT] filter=lfs diff=lfs merge=lfs -text
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*.[gG][lL][tT][fF] filter=lfs diff=lfs merge=lfs -text
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*.[gG][lL][bB] filter=lfs diff=lfs merge=lfs -text
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--------------------------------------------------
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# Audio formats
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# Read more in: https://docs.unrealengine.com/4.27/en-US/WorkingWithAudio/Overview/#:~:text=Unreal%20Engine%204%20(UE4)%20supports,16%2Dbit%20format%20PCM%20files.
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# Always recommended to use:
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*.[wW][aA][vV] filter=lfs diff=lfs merge=lfs -text
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# Can also be used:
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*.[aA][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text
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*.[oO][gG][gG] filter=lfs diff=lfs merge=lfs -text
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*.[fF][lL][aA][cC] filter=lfs diff=lfs merge=lfs -text
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# Not recommended to use, but supported:
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*.[mM][pP]3 filter=lfs diff=lfs merge=lfs -text
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*.[wW][mM][aA] filter=lfs diff=lfs merge=lfs -text
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*.[aA][cC]3 filter=lfs diff=lfs merge=lfs -text
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*.[aA][mM][rR] filter=lfs diff=lfs merge=lfs -text
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*.[aA][iI][fF] filter=lfs diff=lfs merge=lfs -text
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*.[aA][uU] filter=lfs diff=lfs merge=lfs -text
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*.[cC][dD][dD][aA] filter=lfs diff=lfs merge=lfs -text
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*.[cC][aA][fF] filter=lfs diff=lfs merge=lfs -text
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*.[bB][wW][fF] filter=lfs diff=lfs merge=lfs -text
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*.[aA][dD][tT][sS] filter=lfs diff=lfs merge=lfs -text
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--------------------------------------------------
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# Video formats
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# Read more in: https://docs.unrealengine.com/5.0/en-US/media-framework-technical-reference-for-unreal-engine/
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# Always recommended to use, supports all platforms:
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# For the best compatibility and performance, it is recommended to use H.264 encoded MP4 (.mp4) container files.
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*.[mM][pP]4 filter=lfs diff=lfs merge=lfs -text
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# Can also be used, only some platforms are supported:
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*.3[gG]2 filter=lfs diff=lfs merge=lfs -text
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*.3[gG][pP] filter=lfs diff=lfs merge=lfs -text
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*.3[gG][pP]2 filter=lfs diff=lfs merge=lfs -text
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*.3[gG][pP][pP] filter=lfs diff=lfs merge=lfs -text
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*.[mM]4[aA] filter=lfs diff=lfs merge=lfs -text
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*.[mM]4[vV] filter=lfs diff=lfs merge=lfs -text
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*.[mM][o][vV] filter=lfs diff=lfs merge=lfs -text
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*.[aA][sS][fF] filter=lfs diff=lfs merge=lfs -text
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*.[aA][vV][iI] filter=lfs diff=lfs merge=lfs -text
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*.[wW][mM][vV] filter=lfs diff=lfs merge=lfs -text
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--------------------------------------------------
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# Fonts
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# Read more in: https://docs.unrealengine.com/5.0/en-US/importing-fonts-in-unreal-engine/
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*.[tT][tT][fF] filter=lfs diff=lfs merge=lfs -text
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*.[oO][tT][fF] filter=lfs diff=lfs merge=lfs -text
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--------------------------------------------------
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# Documents
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*.[cC][sS][vV] filter=lfs diff=lfs merge=lfs -text
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# This is optional, to store information you want to share in the repository as documentation about the project, remove it if you don't need it.
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*.[pP][dD][fF] filter=lfs diff=lfs merge=lfs -text
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*.rpp filter=lfs diff=lfs merge=lfs -text
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*.rpp-bak filter=lfs diff=lfs merge=lfs -text
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*.pkg filter=lfs diff=lfs merge=lfs -text
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50
.gitignore
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.gitignore
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*.acn
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*.acr
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*.alg
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*.aux
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*.bak
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*.bbl
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*.bcf
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*.blg
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*.brf
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*.bst
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*.dvi
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*.fdb_latexmk
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*.fls
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*.glg
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*.glo
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*.gls
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*.idx
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*.ilg
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*.ind
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*.ist
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*.lof
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*.log
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*.lol
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*.lot
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*.maf
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*.mtc
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*.mtc1
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*.nav
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*.nlo
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*.nls
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*.out
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*.pyg
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*.run.xml
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*.snm
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*.synctex.gz
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*.tex.backup
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*.tex~
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*.thm
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*.toc
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*.vrb
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*.xdy
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*.xml
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*blx.bib
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.bak
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.mtc
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.acn2
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.acr2
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.glo2
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.gls2
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build/
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