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52 lines
2 KiB
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title: "Project Setup"
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---
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If you want to take a look inside a project, there are currently three important repositories:
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- [VIRTUOS_Playground](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground): The repository contains the Unreal Engine Project
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- [VIRTUOS_Assets](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Assets): Contains all Project related assets like 3D-Models, Graphics etc.
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- [VIRTUOS_Documents](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Documents): Contains all written Documents
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- [VIRTUOS_Docs](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Docs): The Documentation of this Project (which you're reading right now)
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# Setting up the project with UE5
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If you're familiar with Git, you'll likely already know how to get the files from the repository:
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```bash
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git pull https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Docs.git
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```
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If you're not comforatable with the command line, you can install a Git GUI like Github Desktop:
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Hit `File -> Clone repository`
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Enter the repository from `code.virtuos.world` you want to clone, e.g. <https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground.git>
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# Dependencies
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The project uses the following external Plugins:
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- [VR Expansion Plugin](https://github.com/mordentral/VRExpansionPlugin)
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- [SPUD: Steve's Persistent Unreal Data library](https://github.com/sinbad/SPUD)
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- [SUDS: Steve's Unreal Dialogue System](https://github.com/sinbad/SUDS)
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- [StevesUEHelpers: Steve's UE Helper Plugin Library](https://github.com/sinbad/StevesUEHelpers)
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The Plugins are already in the /Plugins folder and should build with the project without errors. For manual installation, see the respective Documentation.
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# Building the project
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To build the project, you'll need Visual Studio installed on your system.
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<ol>
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<li>Right click the .uproject file and hit `Generate Visual Studio project files`. </li>
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<li>Open the newly generated .sln file in Visual Studio. From there, hit `Build -> Build solution`.</li>
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</ol>
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Note: This may take a while.
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