--- title: "Project Setup" --- If you want to take a look inside a project, there are currently three important repositories: - [VIRTUOS_Playground](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground): The repository contains the Unreal Engine Project - [VIRTUOS_Assets](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Assets): Contains all Project related assets like 3D-Models, Graphics etc. - [VIRTUOS_Documents](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Documents): Contains all written Documents - [VIRTUOS_Docs](https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Docs): The Documentation of this Project (which you're reading right now) # Setting up the project with UE5 If you're familiar with Git, you'll likely already know how to get the files from the repository: ```bash git pull https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Docs.git ``` If you're not comforatable with the command line, you can install a Git GUI like Github Desktop: Hit `File -> Clone repository` ![](../img/Clone1.png) Enter the repository from `code.virtuos.world` you want to clone, e.g. ![](../img/Clone2.png) # Dependencies The project uses the following external Plugins: - [VR Expansion Plugin](https://github.com/mordentral/VRExpansionPlugin) - [SPUD: Steve's Persistent Unreal Data library](https://github.com/sinbad/SPUD) - [SUDS: Steve's Unreal Dialogue System](https://github.com/sinbad/SUDS) - [StevesUEHelpers: Steve's UE Helper Plugin Library](https://github.com/sinbad/StevesUEHelpers) The Plugins are already in the /Plugins folder and should build with the project without errors. For manual installation, see the respective Documentation. # Building the project To build the project, you'll need Visual Studio installed on your system.
  1. Right click the .uproject file and hit `Generate Visual Studio project files`.
  2. Open the newly generated .sln file in Visual Studio. From there, hit `Build -> Build solution`.
Note: This may take a while.