Project Setup
If you want to take a look inside a project, there are currently three important repositories:
- VIRTUOS_Playground: The repository contains the Unreal Engine Project
- VIRTUOS_Assets: Contains all Project related assets like 3D-Models, Graphics etc.
- VIRTUOS_Documents: Contains all written Documents
- VIRTUOS_Docs: The Documentation in QUarto (which you’re reading right now)
Setting up the project with UE5
If you’re familiar with Git, you’ll likely already know how to get the files.
git pull https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Docs.git
If you’re not comforatable with the command line, you can install a Git GUI like Github Desktop:
Hit File -> Clone repository
Enter the repository from code.virtuos.world
you want to clone, e.g. https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground.git
Dependencies
The project uses the following external Plugins:
- VR Expansion Plugin, see https://github.com/mordentral/VRExpansionPlugin
- SPUD: Steve’s Persistent Unreal Data library, see https://github.com/sinbad/SPUD
The Plugins are already in the /Plugins folder
Building the project
Note: To build the project, you’ll need Visual Studio installed on your system.
-
Right click the .uproject file and hit
Generate Visual Studio project files
. -
Open the newly generated .sln file in Visual Studio. From there, hit
Build -> Build solution
.