| .. |
|
CustomPrimitives
|
Cleanup, added selection for Aminoacids by ResID, rebuild to handle Double/Triplebonds without existing Vertices, Performance Tests
|
2026-02-12 10:04:27 +01:00 |
|
Furniture
|
Redid Parallax with Rotation, Added FixNormalRotation, Lighting, Misc Cleanup
|
2026-01-30 15:10:11 +01:00 |
|
Lights
|
Redid Parallax with Rotation, Added FixNormalRotation, Lighting, Misc Cleanup
|
2026-01-30 15:10:11 +01:00 |
|
Mask
|
New Locker Material, Procedural Hole Cutting for Floor/Wall with Dynamic Mesh, Fixed Pipe UV, Added Gratings
|
2025-02-17 23:32:49 +01:00 |
|
Plants/Ivy
|
Worldbuilding, Optimization, Blended Hand Interaction (Rubberduck)
|
2025-10-24 17:15:28 +02:00 |
|
Siren
|
Work on Intro, Fixed Issues with FreezingChamber, Fixed Collisions, UpdateVRE, Cleanup
|
2026-01-23 17:21:16 +01:00 |
|
Splines
|
Redid Parallax with Rotation, Added FixNormalRotation, Lighting, Misc Cleanup
|
2026-01-30 15:10:11 +01:00 |
|
Stairs
|
Cleanup, added selection for Aminoacids by ResID, rebuild to handle Double/Triplebonds without existing Vertices, Performance Tests
|
2026-02-12 10:04:27 +01:00 |
|
Walls
|
Made Instanced Version of Stick/Ball Model from Blender Molecular Nodes CSV
|
2026-02-04 17:07:07 +01:00 |
|
Wall_400x400_Blueprint.uasset
|
Cleanup, added selection for Aminoacids by ResID, rebuild to handle Double/Triplebonds without existing Vertices, Performance Tests
|
2026-02-12 10:04:27 +01:00 |