It seems like I added the event bind by accident, deleted the bind, which left a custom Event and not the intenden ReachEvent! |
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|---|---|---|
| .. | ||
| Animations | ||
| Test | ||
| Test2 | ||
| Gilbert_Skeleton_AnimBlueprint.uasset | ||
| Gilbert_Skeleton_Skeleton.uasset | ||
| GilbertMesh.uasset | ||
| GilbertMesh_PhysicsAsset.uasset | ||
| GilbertMesh_Skeleton.uasset | ||
| Movement.uasset | ||
| NavLink_AI.uasset | ||
| SM_Gilbert.uasset | ||
| WatercanRobot3.uasset | ||
| WatercanRobot4.uasset | ||
| WatercanRobot4_Skeleton.uasset | ||
| WatercanRobot4_Skeleton_AnimBlueprint.uasset | ||