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__ExternalActors__
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Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents
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2025-12-05 16:49:53 +01:00 |
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__ExternalObjects__
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Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents
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2025-12-05 16:49:53 +01:00 |
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Audio
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Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents
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2025-12-05 16:49:53 +01:00 |
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Core
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Plotting Startup Scene, fixes on FreezeChamber
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2025-12-16 15:33:21 +01:00 |
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Development
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Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents
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2025-12-05 16:49:53 +01:00 |
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Maps
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Plotting Startup Scene, fixes on FreezeChamber
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2025-12-16 15:33:21 +01:00 |
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Materials
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Plotting Startup Scene, fixes on FreezeChamber
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2025-12-16 15:33:21 +01:00 |
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UI
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Plotting Startup Scene, fixes on FreezeChamber
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2025-12-16 15:33:21 +01:00 |
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VFX
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Slicegame Cleanup, Music SystemOverhaul, DialogSystem tests
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2025-12-02 11:42:55 +01:00 |
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VRE
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Plotting Startup Scene, fixes on FreezeChamber
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2025-12-16 15:33:21 +01:00 |
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World
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Plotting Startup Scene, fixes on FreezeChamber
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2025-12-16 15:33:21 +01:00 |
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BP_PlayerController.uasset
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Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents
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2025-12-05 16:49:53 +01:00 |
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CR_Mannequin_BasicFootIK_Take1.uasset
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Cleanup
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2025-02-11 13:05:58 +01:00 |
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HFC_ShortHit.uasset
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Drawers and Boot work now as intended, Code cleanup
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2023-12-10 22:25:21 +01:00 |