16 lines
		
	
	
	
		
			432 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			432 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
 | 
						|
 | 
						|
#include "CoreMinimal.h"
 | 
						|
#include "Kismet/BlueprintFunctionLibrary.h"
 | 
						|
#include "CodeOnlyFunctionLibrary.generated.h"
 | 
						|
 | 
						|
UCLASS()
 | 
						|
class NO_API UCodeOnlyFunctionLibrary : public UBlueprintFunctionLibrary
 | 
						|
{
 | 
						|
    GENERATED_BODY()
 | 
						|
 | 
						|
public:
 | 
						|
 | 
						|
    UFUNCTION(BlueprintCallable, Category="Utilities|Actor")
 | 
						|
    static FString RenameActorUnique(AActor* ActorToRename, const FString& DesiredName, AActor* ReferenceActorForLevel);
 | 
						|
};
 |