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M_1D-MasterParallax.uasset
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Upodate to latest (was on vacation )
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2025-04-27 23:56:04 +02:00 |
M_1D-MasterParallax_Inst.uasset
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Switched to Atlas Texturing Approach for Kitchen instead of Bake, Finished Main Kitchen Interaction, Work on Geometry Scripting (Plane not where it should be), lot of time went into trying to make Parallax work. misc
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2025-03-11 21:50:01 +01:00 |
M_EdgeDetection.uasset
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Work on Slice Game, Tests with Edge Detection Material,
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2025-03-25 21:47:35 +01:00 |
M_EdgeDetection1.uasset
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Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision
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2025-03-30 21:37:55 +02:00 |
M_EdgeDetection1_Inst.uasset
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Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision
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2025-03-30 21:37:55 +02:00 |
M_EdgeDetection2.uasset
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Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision
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2025-03-30 21:37:55 +02:00 |
M_EdgeDetection2_Inst.uasset
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Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision
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2025-03-30 21:37:55 +02:00 |
M_EdgeDetection_Inst.uasset
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Work on Slice Game, Tests with Edge Detection Material,
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2025-03-25 21:47:35 +01:00 |
M_MaterialAtlas.uasset
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Misced Fixes in some Models, reworked CaptchaDoor, Added Portal
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2025-09-16 15:38:44 +02:00 |
M_WorldAligned.uasset
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Fix Grating Mat, add Portal Sound, Misc
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2025-09-24 22:29:30 +02:00 |
M_WorldAlignedBump.uasset
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Work on Bathrooms
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2025-09-30 15:23:30 +02:00 |
M_WorldAlignedBump1.uasset
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Fix Grating Mat, add Portal Sound, Misc
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2025-09-24 22:29:30 +02:00 |
M_WorldAlignedBump1_Inst.uasset
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Changed Clarice Skeleton, but not solving the issue (would likely need full body ik in control rig)
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2025-09-17 21:18:02 +02:00 |
M_WorldAlignedBump_Inst.uasset
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Switched to Atlas Texturing Approach for Kitchen instead of Bake, Finished Main Kitchen Interaction, Work on Geometry Scripting (Plane not where it should be), lot of time went into trying to make Parallax work. misc
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2025-03-11 21:50:01 +01:00 |