UE Forums Thread https://forums.unrealengine.com/development-discussion/vr-ar-development/89050-vr-openvr-expansion-plugin Example Template Project https://github.com/mordentral/VRExpPluginExample Website: www.vreue4.com *** ### Use Of This Plugin ### This Plugin is intended to add additional functionality to Open/SteamVR/(All VR now) in UE4. ### Plugin Website ### [VREUE4.com](https://vreue4.com) ### How do I install it? ### https://vreue4.com/documentation?section=installation **Guides for migrating between different engine versions of the plugin:** View the patch notes at www.vreue4.com for migration guides as well. **Option 1:** Go to www.vreue4.com and downloaded the pre-built binary version for the engine version you are using (not updated with every daily change, only weekly or with large patches). Install it into your ProjectName/Plugins Directory (Engine level hasn't worked since 4.25 or so when it stopped letting me reference other plugins when compiling for that). **Option 2 (More up to date - preferred if possible):** * Clone Or Download Zip and extract this repository to a folder named "VRExpansionPlugin" in your "ProjectName/Plugins" directory, create this directory if it is missing. * Add the VRExpansionPlugin to your projects PublicDependencyModuleNames in the projects build.cs if you have c++ code included. * IF you do not have c++ code, use the Add New button in the editor and add a blank c++ class to your project. * Open up the generated project .SLN file and build the project from the build menu. You need to have visual studio installed and follow the UE4 setup guide for it: https://docs.unrealengine.com/latest/INT/Programming/Development/VisualStudioSetup/ ### How do I use it? ### ### How do I VR? ### The template project contains use examples of most of the features of the plugin as well as locomotion modes, interaction methods, and basic multiplayer.