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1 commit
Author | SHA1 | Date | |
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17b285a50c |
286 changed files with 846 additions and 502 deletions
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@ -167,7 +167,7 @@ bSendAnonymousUsageDataToEpic=False
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+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
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+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
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+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
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+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Overlap,bTraceType=True,bStaticObject=False,Name="VRTraceChannel")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="VRTraceChannel")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FloorTrace")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FloorTrace")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="PawnWalking")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="PawnWalking")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="TossableTrace")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="TossableTrace")
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@ -203,8 +203,8 @@ TileSizeUU=990.000000
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CellSize=19.000000
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CellSize=19.000000
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CellHeight=10.000000
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CellHeight=10.000000
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AgentMaxStepHeight=35.000000
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AgentMaxStepHeight=35.000000
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NavMeshResolutionParams[0]=(CellSize=15.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
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NavMeshResolutionParams[0]=(CellSize=38.076923,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
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NavMeshResolutionParams[1]=(CellSize=15.000000,CellHeight=10.000000,AgentMaxStepHeight=50.000000)
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NavMeshResolutionParams[1]=(CellSize=15.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
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NavMeshResolutionParams[2]=(CellSize=15.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
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NavMeshResolutionParams[2]=(CellSize=15.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
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AgentRadius=20.000000
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AgentRadius=20.000000
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AgentHeight=144.000000
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AgentHeight=144.000000
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Functions/MF_Diffraction.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Functions/MF_Diffraction.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Functions/MF_logo3layers.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Functions/MF_logo3layers.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Functions/ML_BaseColorFallOff.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Functions/ML_BaseColorFallOff.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Instances/Manny/MI_Manny_01.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Instances/Manny/MI_Manny_01.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Instances/Manny/MI_Manny_02.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/Instances/Manny/MI_Manny_02.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/M_Mannequin.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Materials/M_Mannequin.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_ASAOPMASK_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_ASAOPMASK_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_BN.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_BN.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_CCRCCPlastic_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_CCRCCPlastic_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_D.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_D.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_MSR_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_MSR_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_N.uasset
(Stored with Git LFS)
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_N.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_Tan.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_01_Tan.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_ASAOPMASK_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_ASAOPMASK_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_BN.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_BN.uasset
(Stored with Git LFS)
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_CCRCCPlastic_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_CCRCCPlastic_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_D.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_D.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_MSR_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_MSR_MSK.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_N.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_N.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_Tan.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Manny/T_Manny_02_Tan.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Shared/T_UE_Logo_M.uasset
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VIRTUOS_ExpansionPluginTests/Content/FirstPersonArms/Character/Textures/Shared/T_UE_Logo_M.uasset
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VIRTUOS_ExpansionPluginTests/Content/Furniture/Doors/BP_SliderDoor.uasset
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VIRTUOS_ExpansionPluginTests/Content/Furniture/Doors/BP_SliderDoor.uasset
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VIRTUOS_ExpansionPluginTests/Content/Furniture/Doors/NewBlueprint.uasset
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VIRTUOS_ExpansionPluginTests/Content/Furniture/Doors/NewBlueprint.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/BP_GilbertThirdPerson.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/NewFolder/Animations/Gilbert_Actions__Idle.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/NewFolder/Animations/Gilbert_Actions__Idle.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/NewFolder/Animations/Gilbert_Actions__WalkBackwward.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/NewFolder/Animations/Gilbert_Actions__WalkBackwward.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/NewFolder/Animations/Gilbert_Actions__WalkForward.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/NewFolder/Animations/Gilbert_Actions__WalkLeft.uasset
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VIRTUOS_ExpansionPluginTests/Content/Gilbert/NewFolder/Animations/Gilbert_Actions__WalkLeft.uasset
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