Commit graph

13 commits

Author SHA1 Message Date
a26e8c6609 Switched to Atlas Texturing Approach for Kitchen instead of Bake, Finished Main Kitchen Interaction, Work on Geometry Scripting (Plane not where it should be), lot of time went into trying to make Parallax work. misc 2025-03-11 21:50:01 +01:00
34c723da64 Added WorldAligned Parallax (Switch with Bump) and Fixed Rotation, Misc 2025-02-26 09:00:59 +01:00
5e0f2f52fd Work on Kitchen 2025-02-19 23:48:19 +01:00
dfa8e0fbc3 New Locker Material, Procedural Hole Cutting for Floor/Wall with Dynamic Mesh, Fixed Pipe UV, Added Gratings 2025-02-17 23:32:49 +01:00
d73516c842 Cleanup 2025-02-11 13:05:58 +01:00
4dad241f4e Not quite happy with the Shoe Placement 2025-01-19 22:09:22 +01:00
505e2b9ef5 Turns out: Widget Movement didnt work, I just hadnt paused the game. Now each Widget has its own MoverComponent. Also added Credits via CSV import. 2025-01-19 18:06:28 +01:00
14a42e75d1 Misc Worldbildung, Recorder, Door Logic 2024-12-17 18:38:37 +01:00
15f7a11639 Work on Pipes 2024-12-11 15:05:33 +01:00
75f7652690 Experiments with Spline, Tubes, Scaling Material, Triplanar Projjection, Added Lamps 2024-12-01 22:19:46 +01:00
3ec5b3bb89 Fixed Teleport Trace starting to high 2024-11-29 14:39:50 +01:00
de1d036808 Leveldesign/Import Tests 2024-11-28 22:55:03 +01:00
3442a1a493 Started First Room
Note: IMport defaulted to Nanite caused Error
2024-11-25 23:49:01 +01:00