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58638a93aa
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Main Menu now correctly handles Position and Rotation (Main Menu and when spawned ingame)
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2024-06-24 12:14:27 +02:00 |
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932af6d66e
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Main Menu updates to support pause
Widget Component rotations are now computed dynamically, Custom Movement Functions to move Widgets during Pause
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2024-06-16 16:29:31 +02:00 |
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89d438136d
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Working on Main Menu to be accessible at any point of the game
Made a custom "MoveComponentTo" as latent doesnt seem to work on pause,
Minor UI fixes
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2024-06-11 23:02:20 +02:00 |
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bda63c9571
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Some Ui Fixes, User Path is now shown correctly
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2024-04-22 23:20:57 +02:00 |
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ddabf41734
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Misc Changes and Fixes, Logic to re-add saves to list introduces save error (save slot names?)
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2024-04-16 15:17:19 +02:00 |
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8f9d1cfeb6
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Changed WidgetWithIndex Class to contain a Retainer set on Children
Goal is to handle effects on each Widget separatly
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2024-04-15 22:23:57 +02:00 |
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b6f82b742d
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Working on the Main Menu, Also added Soundclasses for Settings
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2024-03-25 14:33:10 +01:00 |
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dcf9f74aff
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Save/Load Works, User can add Save Slots now manually
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2024-02-18 22:09:11 +01:00 |
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59e03a404c
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Implemented functionality for Stacking Widgets in the Main Menu
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2024-02-15 11:29:26 +01:00 |
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