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76327f43ac
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Happy with the Character Grab now, AnimBP needs Jump, Flying needs to be Implemented as well
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2025-02-06 15:40:25 +01:00 |
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37e46a298a
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Fixed Issue caused by the locked Constraint from root to body
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2025-02-05 12:56:58 +01:00 |
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c63a93568a
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Current Mood: F*ck this, no physics on characters i guess
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2025-02-04 22:13:24 +01:00 |
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d62f81a2f4
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Wrok on Clarice, mostly Physics Setup / Grip
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2025-02-03 16:52:47 +01:00 |
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63ca791e57
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Work on Clarice Transition between simulated and Charater
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2025-02-02 23:01:05 +01:00 |
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8e2ee66632
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Fixed Grab offset caused by missing root Collision in Physics Asset (thanks to my saviour MordenTral)
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2025-02-02 11:54:44 +01:00 |
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04392245a8
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Still wasn't able to fix Grab Offset for Scaled Skeletal Mesh, MordenTral volunteered to look into it <3
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2025-01-30 22:57:41 +01:00 |
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ed2af367d6
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The Grab Offset due to a scaling Issue on Clarice is fixed
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2025-01-29 16:35:38 +01:00 |
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309ce232fb
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FIxed per Bone Grip (block VRTrace), but offset on non Per Bone still persists
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2025-01-28 15:47:46 +01:00 |
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f5175b49a6
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Testing the Physical Control Component needed to grab Characters with VRE
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2025-01-26 23:45:17 +01:00 |
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