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5e674c3db9
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Update VRE, Experiments with Edge Detection Mat, LibraryCabinet, Attempts to fix mirrored Hand Collision
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2025-03-30 21:37:55 +02:00 |
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548cc55bc4
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Misc
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2025-03-26 15:56:39 +01:00 |
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0061a6730a
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Work on Slice Game, Tests with Edge Detection Material,
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2025-03-25 21:47:35 +01:00 |
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45ffa531bb
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Added Arrows for Hits, building and testing edge detection shader
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2025-03-21 13:22:53 +01:00 |
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85fa814906
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Imported some Lyra PCG, failing Back Front/Back Sword detection, Looking into Streaming Level Setup
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2025-03-20 08:34:18 +01:00 |
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a26e8c6609
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Switched to Atlas Texturing Approach for Kitchen instead of Bake, Finished Main Kitchen Interaction, Work on Geometry Scripting (Plane not where it should be), lot of time went into trying to make Parallax work. misc
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2025-03-11 21:50:01 +01:00 |
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34c723da64
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Added WorldAligned Parallax (Switch with Bump) and Fixed Rotation, Misc
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2025-02-26 09:00:59 +01:00 |
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5e0f2f52fd
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Work on Kitchen
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2025-02-19 23:48:19 +01:00 |
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dfa8e0fbc3
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New Locker Material, Procedural Hole Cutting for Floor/Wall with Dynamic Mesh, Fixed Pipe UV, Added Gratings
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2025-02-17 23:32:49 +01:00 |
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d73516c842
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Cleanup
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2025-02-11 13:05:58 +01:00 |
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4dad241f4e
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Not quite happy with the Shoe Placement
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2025-01-19 22:09:22 +01:00 |
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505e2b9ef5
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Turns out: Widget Movement didnt work, I just hadnt paused the game. Now each Widget has its own MoverComponent. Also added Credits via CSV import.
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2025-01-19 18:06:28 +01:00 |
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14a42e75d1
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Misc Worldbildung, Recorder, Door Logic
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2024-12-17 18:38:37 +01:00 |
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15f7a11639
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Work on Pipes
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2024-12-11 15:05:33 +01:00 |
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75f7652690
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Experiments with Spline, Tubes, Scaling Material, Triplanar Projjection, Added Lamps
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2024-12-01 22:19:46 +01:00 |
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3ec5b3bb89
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Fixed Teleport Trace starting to high
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2024-11-29 14:39:50 +01:00 |
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de1d036808
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Leveldesign/Import Tests
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2024-11-28 22:55:03 +01:00 |
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3442a1a493
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Started First Room
Note: IMport defaulted to Nanite caused Error
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2024-11-25 23:49:01 +01:00 |
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