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597bc9d401
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Playing with physical Animation, but Hand wont trigger Hit Events to add Impulse?
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2024-09-05 14:58:58 +02:00 |
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7af9185572
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Preparing Physical Animation Tests
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2024-09-04 16:41:59 +02:00 |
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4a8a811112
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Gave up on synchronously moving widget in main menu
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2024-09-04 11:09:11 +02:00 |
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860bcb9332
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(found that Components return false to Movement which im not use how it would be handled correctly)
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2024-09-02 16:04:30 +02:00 |
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8ffd0083af
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Clean Up Main Menu Component Movement, still have Issues with Movement Time
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2024-09-02 15:42:44 +02:00 |
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a76678c5ba
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Fixed Checkbox and Images showing on Buttons
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2024-08-30 15:41:10 +02:00 |
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21d6ede843
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Gilbert and Send2UE Tests
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2024-08-09 09:12:15 +02:00 |
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2be87ff70f
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Working on Gilbert/Animation
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2024-08-02 10:50:29 +02:00 |
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f0a067233d
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Missed the last commit a month ago, no Idea what happened
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2024-07-30 11:27:02 +02:00 |
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b18d26e548
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Main Menu Settings are now saved to a save slot
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2024-06-25 14:16:45 +02:00 |
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58638a93aa
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Main Menu now correctly handles Position and Rotation (Main Menu and when spawned ingame)
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2024-06-24 12:14:27 +02:00 |
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932af6d66e
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Main Menu updates to support pause
Widget Component rotations are now computed dynamically, Custom Movement Functions to move Widgets during Pause
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2024-06-16 16:29:31 +02:00 |
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89d438136d
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Working on Main Menu to be accessible at any point of the game
Made a custom "MoveComponentTo" as latent doesnt seem to work on pause,
Minor UI fixes
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2024-06-11 23:02:20 +02:00 |
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0ad0e4f895
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Added Niagara System to MainMenu, misc Changes
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2024-04-10 15:12:18 +02:00 |
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352ee72b92
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Misc
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2024-04-09 22:14:45 +02:00 |
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70e0ad8721
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Minor Fixes
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2024-04-09 16:30:01 +02:00 |
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2dc7fad1cf
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Switched to straight Laser and changed Widget-Interaction-Spline to Niagara, Misc Menu changes
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2024-04-08 21:56:44 +02:00 |
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b6f82b742d
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Working on the Main Menu, Also added Soundclasses for Settings
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2024-03-25 14:33:10 +01:00 |
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f5a36da737
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Main Menu, Visual Cleanup and Design
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2024-03-17 22:42:31 +01:00 |
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d216d8723b
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User Added Saveslots are now readded on Startup, Played around with Widget Materials and Retainer
Helpful Links: https://www.youtube.com/watch?v=Ja5clUpnAlo
https://www.youtube.com/watch?v=gcj0odZjKjM
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2024-02-22 21:49:47 +01:00 |
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59e03a404c
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Implemented functionality for Stacking Widgets in the Main Menu
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2024-02-15 11:29:26 +01:00 |
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c150f6d3d9
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Moved Menus to seperate Map
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2024-02-13 15:08:17 +01:00 |
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0cc9b4c0b2
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Updated to latest VRE Version
Saving Character Position works now
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2024-02-13 10:41:05 +01:00 |
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76ea5a33f8
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Toggle Roomscale on (Save)
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2024-02-12 22:24:20 +01:00 |
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9d8812dde5
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Toggle RetainRoomscale on
...fixed the restore, but now hands are offset
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2024-02-12 22:23:45 +01:00 |
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56f9a4cde0
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Save
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2024-02-12 15:40:11 +01:00 |
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4c3a8e24cf
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Still fiddling with retaining Position after Restore
Mordentral: are you waiting for 1 tick of possession? if not you have to get the HMD location yourself
or use bRetainroomscale = false like I said
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2024-02-12 15:38:23 +01:00 |
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f4e54d6fd5
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Setting Character Position after Restore Manually
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2024-02-11 23:16:16 +01:00 |
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c646bcb347
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Continued implementation of SPUD
Problem: Saving and Loading causes Player offset
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2024-02-08 15:39:30 +01:00 |
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bb9202b69f
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Fixed merge Conflict
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2024-02-05 23:23:05 +01:00 |
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2253406c50
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Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
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2024-02-05 15:28:33 +01:00 |
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d62c1f7974
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Installed SPUD (Save Game), Tests for Main Menu
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2024-02-05 15:26:58 +01:00 |
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6ddb8608d8
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Misc
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2024-01-18 23:52:42 +01:00 |
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0d3f29cf2f
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UDIM/Texture Import for Freezing Chamber
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2024-01-14 22:49:10 +01:00 |
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33484b17b5
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Freezing Chamber Tests
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2023-12-20 15:33:19 +01:00 |
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c987fe5201
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BlockOut Tests
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2023-12-17 23:52:03 +01:00 |
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e3b8b32e95
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Started testing Blockout
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2023-12-14 16:16:35 +01:00 |
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85212d15db
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Adjust SoundComponent
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2023-12-14 10:53:19 +01:00 |
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f6c8d25efe
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Changed Dynamic Hit Sound Logic to a Vector Based Approach
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2023-12-13 15:43:06 +01:00 |
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0acd60baa9
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Updating Soundcomponent to Handle Sliding Objects on Surfaces
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2023-12-12 23:34:54 +01:00 |
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38ec0d45c0
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Updated Soundcomponent for Dynamic Hits
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2023-12-12 15:22:55 +01:00 |
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621d20da10
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Working on the SoundComponent
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2023-12-11 23:28:10 +01:00 |
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89fa5179c4
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Refactored Drawer sounds to ActorComponent
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2023-12-11 15:28:08 +01:00 |
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a9727718ce
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Drawers and Boot work now as intended, Code cleanup
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2023-12-10 22:25:21 +01:00 |
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9cc54a39ae
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Continued Work on Drawer Sounds
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2023-12-08 18:18:52 +01:00 |
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a3da1ba096
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Working on Drawer Sounds
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2023-12-08 02:33:06 +01:00 |
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99f46e8194
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Hopefully fixed merge issue now
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2023-11-28 11:12:42 +01:00 |
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4b1ab92a61
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Fixing Merge issues
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2023-11-28 11:11:01 +01:00 |
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1fb81ebb06
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Fixed Merge issue
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2023-11-28 11:05:32 +01:00 |
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1e7d692f37
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Merge branch 'main' of https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground
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2023-11-28 01:15:53 +01:00 |
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