Commit graph

14 commits

Author SHA1 Message Date
c2a46b8784 Testing and Implementing SUDS, Reworking Inventory to support all Actors, attached Actors and GrippedComponents 2025-12-05 16:49:53 +01:00
5df344acff Slicegame Cleanup, Music SystemOverhaul, DialogSystem tests 2025-12-02 11:42:55 +01:00
421a6a0267 Toilets, Clarice Animation (Lookup, Turns) 2025-11-10 12:16:37 +01:00
7bf7edeb7b Misc fixes, Code cleanup and Integration of Toss in ItemDataComponent, Switch static Lighting to GPU LIghtmass 2025-10-30 19:32:28 +01:00
51520c49b9 Worldbuilding, Optimization, Blended Hand Interaction (Rubberduck) 2025-10-24 17:15:28 +02:00
7c65779796 Work on Interaction Widget and PP 2025-09-19 16:29:57 +02:00
77123ff8f9 Building Portal Opening Logic 2025-09-18 16:54:33 +02:00
b103855ba4 Commit before testing Skeleton Changes on Clarice 2025-09-17 12:52:27 +02:00
47088bf2d4 Misced Fixes in some Models, reworked CaptchaDoor, Added Portal 2025-09-16 15:38:44 +02:00
f036c2a1fb Some work on the NitroScan (Level Changing Device) 2025-09-02 15:54:20 +02:00
275fc4f860 Unifying FootIK placement 2025-08-26 15:43:07 +02:00
48f824de95 Sample on Point during hit to improve Slice accuracy, Some Cleanups, Sounds 2025-07-15 14:20:11 +02:00
f7ab3ebd64 Fxied Gilbert and updated with Baked Version, IK Targets 2025-07-07 16:17:35 +02:00
eca83406f1 Misc Changes to SliceGame, Added Gloabal Audio Component to Gamestate 2025-06-03 17:49:42 +02:00