Work on Inventory (Stacking seems to work now), Update Dependencies
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29 changed files with 224 additions and 184 deletions
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@ -37,7 +37,12 @@
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"Plugins": [
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{
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"Name": "OpenXR",
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"Enabled": true
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"Enabled": true,
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"PlatformAllowList": [
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"Win64",
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"Linux",
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"Android"
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]
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},
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{
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"Name": "XRBase",
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@ -45,3 +50,4 @@
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}
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]
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}
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@ -51,7 +51,7 @@ namespace UnrealBuildTool.Rules
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}
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);
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if (Target.Platform != UnrealTargetPlatform.Mac)
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if (Target.Platform != UnrealTargetPlatform.Mac && Target.Platform != UnrealTargetPlatform.IOS)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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