Work on Inventory (Stacking seems to work now), Update Dependencies

This commit is contained in:
Simeon "Waldo" Wallrath 2024-11-09 15:59:32 +01:00
parent f6c05d68e3
commit fdb352ddf1
29 changed files with 224 additions and 184 deletions

View file

@ -37,7 +37,12 @@
"Plugins": [
{
"Name": "OpenXR",
"Enabled": true
"Enabled": true,
"PlatformAllowList": [
"Win64",
"Linux",
"Android"
]
},
{
"Name": "XRBase",
@ -45,3 +50,4 @@
}
]
}

View file

@ -51,7 +51,7 @@ namespace UnrealBuildTool.Rules
}
);
if (Target.Platform != UnrealTargetPlatform.Mac)
if (Target.Platform != UnrealTargetPlatform.Mac && Target.Platform != UnrealTargetPlatform.IOS)
{
PrivateDependencyModuleNames.AddRange(
new string[]