Installed SPUD (Save Game), Tests for Main Menu

This commit is contained in:
Simeon "Waldo" Wallrath 2024-02-05 15:26:58 +01:00
parent 33484b17b5
commit d62c1f7974
35 changed files with 52 additions and 76 deletions

3
.gitmodules vendored Normal file
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[submodule "VIRTUOS_ExpansionPluginTests/Plugins/SPUD"]
path = VIRTUOS_ExpansionPluginTests/Plugins/SPUD
url = https://github.com/sinbad/SPUD

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@ -97,6 +97,7 @@ vr.VRS.HMDFixedFoveationLevel=0
vr.MobileMultiView=True
r.Substrate=False
r.MSAACount=8
r.VirtualTextures=True
[/Script/NavigationSystem.NavigationSystemV1]
bAutoCreateNavigationData=True

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Subproject commit 53b07d78ecc5f40016a287d1c7c79a80ea0ad5b5

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// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.IO;
public class VRExpPluginExample : ModuleRules
{
@ -22,3 +23,27 @@ public class VRExpPluginExample : ModuleRules
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}
public class SPUDExamples : ModuleRules
{
private string PluginsPath
{
get { return Path.GetFullPath( Path.Combine( ModuleDirectory, "../../Plugins/" ) ); }
}
protected void AddSPUD() {
// Linker
PrivateDependencyModuleNames.AddRange(new string[] { "SPUD" });
// Headers
PublicIncludePaths.Add(Path.Combine( PluginsPath, "SPUD", "Source", "SPUD", "Public"));
}
public SPUDExamples(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
AddSPUD();
}
}