Main Menu now correctly handles Position and Rotation (Main Menu and when spawned ingame)
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932af6d66e
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58638a93aa
17 changed files with 35 additions and 28 deletions
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@ -167,6 +167,7 @@ bSendAnonymousUsageDataToEpic=False
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="FloorTrace")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="PawnWalking")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="TossableTrace")
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+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="UI")
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+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="VRTraceChannel")))
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+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="VRTraceChannel")))
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-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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