C++ Implementation GameInstance save, also some cleanup of unsued C++ classes
This literally took me days, as it turn out that the timing offset between C++ and BP Init of GameIstance caused it to not be added as a GlobalObject to SPUD correctly.
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18 changed files with 72 additions and 112 deletions
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/VRGameInstance.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Core/VRGameInstance.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Grippables/Weapons/Guns/GunBase.uasset
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VIRTUOS_ExpansionPluginTests/Content/VRE/Grippables/Weapons/Guns/GunBase.uasset
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