commit 14db266d16c43dc9cee344d19f45649e7cdf99d8 Author: Simeon Wallrath Date: Thu Nov 2 12:41:30 2023 +0100 Init diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..cffe6bd --- /dev/null +++ b/.gitattributes @@ -0,0 +1,93 @@ +text=auto +*.blend filter=lfs diff=lfs merge=lfs -text +*.psd filter=lfs diff=lfs merge=lfs -text +*.ai filter=lfs diff=lfs merge=lfs -text +*.umap filter=lfs diff=lfs merge=lfs -text +*.uasset filter=lfs diff=lfs merge=lfs -text +## Unreal Engine ## +## Auto detect text files and perform LF normalization ## +* text=auto +# UE file types +*.uasset filter=lfs diff=lfs merge=lfs -text +*.umap filter=lfs diff=lfs merge=lfs -text +*.udk filter=lfs diff=lfs merge=lfs -text +*.upk filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# 2D formats +# Read more in: https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/Textures/Importing/ +# Recommended use: +*.[tT][gG][aA] filter=lfs diff=lfs merge=lfs -text +*.[pP][nN][gG] filter=lfs diff=lfs merge=lfs -text +*.[bB][mM][pP] filter=lfs diff=lfs merge=lfs -text +# Can also be used: +*.[fF][lL[oO][aA][tT] filter=lfs diff=lfs merge=lfs -text +*.[jJ][pP][eE][gG] filter=lfs diff=lfs merge=lfs -text +*.[jJ][pP][gG] filter=lfs diff=lfs merge=lfs -text +*.[pP][cC][xX] filter=lfs diff=lfs merge=lfs -text +*.[pP][sS][dD] filter=lfs diff=lfs merge=lfs -text +*.[xX][cC][fF] filter=lfs diff=lfs merge=lfs -text +*.[tT][iI][fF] filter=lfs diff=lfs merge=lfs -text +*.[tT][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text +# Other supported formats: +*.[hH][dD][rR] filter=lfs diff=lfs merge=lfs -text +*.[dD][dD][sS] filter=lfs diff=lfs merge=lfs -text +*.[eE][xX][rR] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# 3D formats +# Always recommended to use: +# The UE4 FBX import pipeline uses FBX 2018 +*.[fF][bB][xX] filter=lfs diff=lfs merge=lfs -text +# Can also be used: +*.[oO][bB][jJ] filter=lfs diff=lfs merge=lfs -text +# Other supported formats: +*.[aA][bB][cC] filter=lfs diff=lfs merge=lfs -text +*.[sS][rR][tT] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Audio formats +# Read more in: https://docs.unrealengine.com/4.27/en-US/WorkingWithAudio/Overview/#:~:text=Unreal%20Engine%204%20(UE4)%20supports,16%2Dbit%20format%20PCM%20files. +# Always recommended to use: +*.[wW][aA][vV] filter=lfs diff=lfs merge=lfs -text +# Can also be used: +*.[aA][iI][fF][fF] filter=lfs diff=lfs merge=lfs -text +*.[oO][gG][gG] filter=lfs diff=lfs merge=lfs -text +*.[fF][lL][aA][cC] filter=lfs diff=lfs merge=lfs -text +# Not recommended to use, but supported: +*.[mM][pP]3 filter=lfs diff=lfs merge=lfs -text +* [wW][mM][aA] filter=lfs diff=lfs merge=lfs -text +*.[aA][cC]3 filter=lfs diff=lfs merge=lfs -text +*.[aA][mM][rR] filter=lfs diff=lfs merge=lfs -text +*.[aA][iI][fF] filter=lfs diff=lfs merge=lfs -text +*.[aA][uU] filter=lfs diff=lfs merge=lfs -text +*.[cC][dD][dD][aA] filter=lfs diff=lfs merge=lfs -text +*.[cC][aA][fF] filter=lfs diff=lfs merge=lfs -text +*.[bB][wW][fF] filter=lfs diff=lfs merge=lfs -text +*.[aA][dD][tT][sS] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Video formats +# Read more in: https://docs.unrealengine.com/5.0/en-US/media-framework-technical-reference-for-unreal-engine/ +# Always recommended to use, supports all platforms: +# For the best compatibility and performance, it is recommended to use H.264 encoded MP4 (.mp4) container files. +*.[mM][pP]4 filter=lfs diff=lfs merge=lfs -text +Can also be used, only some platforms are supported: +*.3[gG]2 filter=lfs diff=lfs merge=lfs -text +*.3[gG][pP] filter=lfs diff=lfs merge=lfs -text +*.3[gG][pP]2 filter=lfs diff=lfs merge=lfs -text +*.3[gG][pP][pP] filter=lfs diff=lfs merge=lfs -text +*.[mM]4[aA] filter=lfs diff=lfs merge=lfs -text +*.[mM]4[vV] filter=lfs diff=lfs merge=lfs -text +*.[mM][o][vV] filter=lfs diff=lfs merge=lfs -text +*.[aA][sS][fF] filter=lfs diff=lfs merge=lfs -text +*.[aA][vV][iI] filter=lfs diff=lfs merge=lfs -text +*.[wW][mM][vV] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Fonts +# Read more in: https://docs.unrealengine.com/5.0/en-US/importing-fonts-in-unreal-engine/ +*.[tT][tT][fF] filter=lfs diff=lfs merge=lfs -text +*.[oO][tT][fF] filter=lfs diff=lfs merge=lfs -text +-------------------------------------------------- +# Documents +*.[cC][sS][vV] filter=lfs diff=lfs merge=lfs -text +# This is optional, to store information you want to share in the repository as documentation about the project, remove it if you don't need it. +*.[pP][dD][fF] filter=lfs diff=lfs merge=lfs -text +*.rpp filter=lfs diff=lfs merge=lfs -text +*.rpp-bak filter=lfs diff=lfs merge=lfs -text diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..2da3c79 --- /dev/null +++ b/.gitignore @@ -0,0 +1,78 @@ +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +# *.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/*/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/*/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* + +# Custom +*.rpp-bak +*.blend1 diff --git a/Playground/Config/DefaultEditor.ini b/Playground/Config/DefaultEditor.ini new file mode 100644 index 0000000..3c26f07 --- /dev/null +++ b/Playground/Config/DefaultEditor.ini @@ -0,0 +1,3 @@ + +[/Script/UnrealEd.EditorPerformanceProjectSettings] +RealtimeScreenPercentageMode=BasedOnDPIScale diff --git a/Playground/Config/DefaultEngine.ini b/Playground/Config/DefaultEngine.ini new file mode 100644 index 0000000..6492d7c --- /dev/null +++ b/Playground/Config/DefaultEngine.ini @@ -0,0 +1,365 @@ + + +[/Script/Engine.RendererSettings] +r.Mobile.DisableVertexFog=True +r.Mobile.AllowDitheredLODTransition=False +r.Mobile.AllowSoftwareOcclusion=False +r.Mobile.VirtualTextures=False +r.DiscardUnusedQuality=False +r.AllowOcclusionQueries=True +r.MinScreenRadiusForLights=0.030000 +r.MinScreenRadiusForDepthPrepass=0.030000 +r.MinScreenRadiusForCSMDepth=0.010000 +r.PrecomputedVisibilityWarning=False +r.TextureStreaming=True +Compat.UseDXT5NormalMaps=False +r.VirtualTextures=False +r.VirtualTexturedLightmaps=False +r.VT.TileSize=128 +r.VT.TileBorderSize=4 +r.vt.FeedbackFactor=16 +r.VT.EnableCompressZlib=True +r.VT.EnableCompressCrunch=False +r.ClearCoatNormal=False +r.ReflectionCaptureResolution=128 +r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True +r.ForwardShading=True +r.VertexFoggingForOpaque=True +r.AllowStaticLighting=True +r.NormalMapsForStaticLighting=False +r.GenerateMeshDistanceFields=True +r.DistanceFieldBuild.EightBit=False +r.GenerateLandscapeGIData=False +r.DistanceFieldBuild.Compress=False +r.TessellationAdaptivePixelsPerTriangle=48.000000 +r.SeparateTranslucency=False +r.TranslucentSortPolicy=0 +TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) +r.CustomDepth=1 +r.CustomDepthTemporalAAJitter=True +r.PostProcessing.PropagateAlpha=0 +r.DefaultFeature.Bloom=False +r.DefaultFeature.AmbientOcclusion=False +r.DefaultFeature.AmbientOcclusionStaticFraction=True +r.DefaultFeature.AutoExposure=False +r.DefaultFeature.AutoExposure.Method=0 +r.DefaultFeature.AutoExposure.Bias=1.000000 +r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True +r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True +r.EyeAdaptation.EditorOnly=False +r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 +r.DefaultFeature.LocalExposure.HighlightContrastScale=1.0 +r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 +r.DefaultFeature.LocalExposure.ShadowContrastScale=1.0 +r.DefaultFeature.MotionBlur=False +r.DefaultFeature.LensFlare=False +r.TemporalAA.Upsampling=False +r.SSGI.Enable=False +r.AntiAliasingMethod=3 +r.DefaultFeature.LightUnits=1 +r.DefaultBackBufferPixelFormat=4 +r.Shadow.UnbuiltPreviewInGame=True +r.StencilForLODDither=False +r.EarlyZPass=3 +r.EarlyZPassOnlyMaterialMasking=False +r.DBuffer=True +r.ClearSceneMethod=1 +r.VelocityOutputPass=0 +r.Velocity.EnableVertexDeformation=0 +r.SelectiveBasePassOutputs=False +bDefaultParticleCutouts=False +fx.GPUSimulationTextureSizeX=1024 +fx.GPUSimulationTextureSizeY=1024 +r.AllowGlobalClipPlane=False +r.GBufferFormat=1 +r.MorphTarget.Mode=True +r.GPUCrashDebugging=False +vr.InstancedStereo=True +r.MobileHDR=False +vr.MobileMultiView=True +r.Mobile.UseHWsRGBEncoding=True +vr.RoundRobinOcclusion=False +vr.ODSCapture=False +r.MeshStreaming=False +r.WireframeCullThreshold=5.000000 +r.RayTracing=False +r.RayTracing.UseTextureLod=False +r.SupportStationarySkylight=True +r.SupportLowQualityLightmaps=True +r.SupportPointLightWholeSceneShadows=True +r.SupportAtmosphericFog=True +r.SupportSkyAtmosphere=True +r.SupportSkyAtmosphereAffectsHeightFog=False +r.SkinCache.CompileShaders=False +r.SkinCache.DefaultBehavior=1 +r.SkinCache.SceneMemoryLimitInMB=128.000000 +r.Mobile.EnableStaticAndCSMShadowReceivers=True +r.Mobile.EnableMovableLightCSMShaderCulling=True +r.Mobile.AllowDistanceFieldShadows=True +r.Mobile.AllowMovableDirectionalLights=True +r.MobileNumDynamicPointLights=4 +r.MobileDynamicPointLightsUseStaticBranch=True +r.Mobile.EnableMovableSpotlights=False +r.Mobile.EnableMovableSpotlightsShadow=False +r.GPUSkin.Support16BitBoneIndex=False +r.GPUSkin.Limit2BoneInfluences=False +r.SupportDepthOnlyIndexBuffers=True +r.SupportReversedIndexBuffers=True +r.LightPropagationVolume=False +r.Mobile.AmbientOcclusion=False +r.GPUSkin.UnlimitedBoneInfluences=False +r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 +r.Mobile.PlanarReflectionMode=0 +bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) +bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) +VisualizeCalibrationColorMaterialPath=None +VisualizeCalibrationCustomMaterialPath=None +VisualizeCalibrationGrayscaleMaterialPath=None +r.Mobile.AntiAliasing=3 +r.Mobile.FloatPrecisionMode=2 +r.OpenGL.ForceDXC=0 + +r.DynamicGlobalIlluminationMethod=1 + +r.ReflectionMethod=1 + +r.Shadow.Virtual.Enable=1 + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Mobile +AppliedTargetedHardwareClass=Mobile +DefaultGraphicsPerformance=Scalable +AppliedDefaultGraphicsPerformance=Scalable + +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap +LocalMapOptions= +TransitionMap=None +bUseSplitscreen=False +TwoPlayerSplitscreenLayout=Horizontal +ThreePlayerSplitscreenLayout=FavorTop +FourPlayerSplitscreenLayout=Grid +bOffsetPlayerGamepadIds=False +GameInstanceClass=/Script/Engine.GameInstance +GameDefaultMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap +ServerDefaultMap=/Engine/Maps/Entry.Entry +GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C +GlobalDefaultServerGameMode=None + +[/Script/Slate.SlateSettings] +bExplicitCanvasChildZOrder=True + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 +-D3D12TargetedShaderFormats=PCD3D_SM5 ++D3D12TargetedShaderFormats=PCD3D_SM6 +-D3D11TargetedShaderFormats=PCD3D_SM5 ++D3D11TargetedShaderFormats=PCD3D_SM5 +Compiler=Default +MinimumOSVersion=MSOS_Vista +bTarget32Bit=False +AudioSampleRate=48000 +AudioCallbackBufferFrameSize=1024 +AudioNumBuffersToEnqueue=1 +AudioMaxChannels=0 +AudioNumSourceWorkers=4 +SpatializationPlugin=Built-in Spatialization +ReverbPlugin=Built-in Reverb +OcclusionPlugin= +CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) +bUseAudioStreamCaching=False +CacheSizeKB=0 +MaxChunkSizeOverrideKB=0 +bResampleForDevice=False +MaxSampleRate=0.000000 +HighSampleRate=0.000000 +MedSampleRate=0.000000 +LowSampleRate=0.000000 +MinSampleRate=0.000000 +CompressionQualityModifier=0.000000 +AutoStreamingThreshold=0.000000 +SoundCueCookQualityIndex=-1 + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +PackageName=com.epicgames.[PROJECT] +StoreVersion=1 +StoreVersionOffsetArmV7=0 +StoreVersionOffsetArm64=0 +StoreVersionOffsetX8664=0 +ApplicationDisplayName= +VersionDisplayName=1.0 +MinSDKVersion=23 +TargetSDKVersion=25 +InstallLocation=InternalOnly +bEnableGradle=True +bEnableLint=False +bPackageDataInsideApk=True +bCreateAllPlatformsInstall=False +bDisableVerifyOBBOnStartUp=False +bForceSmallOBBFiles=False +bAllowLargeOBBFiles=False +bAllowPatchOBBFile=False +bAllowOverflowOBBFiles=False +bUseExternalFilesDir=False +bPublicLogFiles=True +Orientation=SensorLandscape +MaxAspectRatio=2.100000 +bUseDisplayCutout=False +bRestoreNotificationsOnReboot=False +bFullScreen=True +bEnableNewKeyboard=True +DepthBufferPreference=Default +bValidateTextureFormats=True +bEnableBundle=False +bEnableUniversalAPK=True +bBundleABISplit=True +bBundleLanguageSplit=True +bBundleDensitySplit=True +ExtraApplicationSettings= +ExtraActivitySettings= +bAndroidVoiceEnabled=False +bPackageForMetaQuest=True +bRemoveOSIG=False ++GoogleVRCaps=Daydream33 +bGoogleVRSustainedPerformance=False +KeyStore=UE.keystore +KeyAlias=DistroKey +KeyStorePassword=codesigner +KeyPassword= +bBuildForArm64=True +bBuildForX8664=False +bBuildForES31=False +bSupportsVulkan=True +bSupportsVulkanSM5=False +ClangSanitizer=None +bAndroidOpenGLSupportsBackbufferSampling=False +bDetectVulkanByDefault=True +bBuildWithHiddenSymbolVisibility=False +bSaveSymbols=False +bForceLDLinker=False +bEnableGooglePlaySupport=False +bUseGetAccounts=False +GamesAppID= +bEnableSnapshots=False +bSupportAdMob=True +AdMobAdUnitID= +GooglePlayLicenseKey= +GCMClientSenderID= +bShowLaunchImage=True +bAllowIMU=True +bAllowControllers=True +bBlockAndroidKeysOnControllers=False +bControllersBlockDeviceFeedback=False +AndroidAudio=Default +AudioSampleRate=44100 +AudioCallbackBufferFrameSize=1024 +AudioNumBuffersToEnqueue=4 +AudioMaxChannels=0 +AudioNumSourceWorkers=0 +SpatializationPlugin=Built-in Spatialization +ReverbPlugin=Built-in Reverb +OcclusionPlugin= +CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) +bUseAudioStreamCaching=False +CacheSizeKB=0 +MaxChunkSizeOverrideKB=0 +bResampleForDevice=False +SoundCueCookQualityIndex=-1 +MaxSampleRate=0.000000 +HighSampleRate=0.000000 +MedSampleRate=0.000000 +LowSampleRate=0.000000 +MinSampleRate=0.000000 +CompressionQualityModifier=0.000000 +AutoStreamingThreshold=0.000000 +AndroidGraphicsDebugger=None +MaliGraphicsDebuggerPath=(Path="") +bEnableMaliPerfCounters=False +bMultiTargetFormat_ETC2=True +bMultiTargetFormat_DXT=True +bMultiTargetFormat_ASTC=True +TextureFormatPriority_ETC2=0.200000 +TextureFormatPriority_DXT=0.600000 +TextureFormatPriority_ASTC=0.900000 +SDKAPILevelOverride= +NDKAPILevelOverride= +bStreamLandscapeMeshLODs=False + +[/Script/Engine.CollisionProfile] +-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) ++Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision") ++Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.") ++Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ") ++Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ") ++Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.") ++Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.") ++Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors") ++Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors") ++Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.") ++Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.") ++Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.") ++Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.") ++Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.") ++Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="3DWidget") +-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") ++ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") ++ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") ++ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") ++ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") ++ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") ++CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") ++CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") ++CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") ++CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[/Script/NavigationSystem.NavigationSystemV1] +bAllowClientSideNavigation=True + +[/Script/Engine.Engine] ++ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/Playground") ++ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/Playground") + +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=AF97FEC845ED857018BABD83E3AAC78D +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= + diff --git a/Playground/Config/DefaultGame.ini b/Playground/Config/DefaultGame.ini new file mode 100644 index 0000000..eb9dcb4 --- /dev/null +++ b/Playground/Config/DefaultGame.ini @@ -0,0 +1,8 @@ +[/Script/EngineSettings.GeneralProjectSettings] +ProjectID=D8B740634F5E60EFA6CC39AF94CC6E09 +bStartInVR=True + + +[StartupActions] +bAddPacks=True +InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") diff --git a/Playground/Config/DefaultInput.ini b/Playground/Config/DefaultInput.ini new file mode 100644 index 0000000..70d5213 --- /dev/null +++ b/Playground/Config/DefaultInput.ini @@ -0,0 +1,113 @@ +[/Script/Engine.InputSettings] +-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbRest",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bEnableLegacyInputScales=True +bEnableMotionControls=True +bFilterInputByPlatformUser=False +bShouldFlushPressedKeysOnViewportFocusLost=True +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 +DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput +DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent +DefaultTouchInterface=None +-ConsoleKeys=Tilde ++ConsoleKeys=Tilde + +[/Script/OpenXRInput.OpenXRInputSettings] +MappableInputConfig=/Game/VRTemplate/Input/PMI_VRTemplate.PMI_VRTemplate +bUseEnhancedInput=True + diff --git a/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Grasp_Right.uasset b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Grasp_Right.uasset new file mode 100644 index 0000000..c153e2b --- /dev/null +++ b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Grasp_Right.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b0b0bf7e60c10e828b3fdf1c07dc5727d01e56dcb6fd09ea77bf1b8e7ff66a5 +size 91487 diff --git a/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Idle_Right.uasset b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Idle_Right.uasset new file mode 100644 index 0000000..7647e95 --- /dev/null +++ b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Idle_Right.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a06f31e4906fcd5d30181eb2b48599e3e362e295f758e0c1e2587e0ab1be5e2 +size 46981 diff --git a/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_IndexCurl_Right.uasset b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_IndexCurl_Right.uasset new file mode 100644 index 0000000..82e9450 --- /dev/null +++ b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_IndexCurl_Right.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7a522a9991f3aa62bc84c11364e80d48f44e3c3bbe58a042762717cb8056146d +size 91806 diff --git a/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Point_Right.uasset b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Point_Right.uasset new file mode 100644 index 0000000..9e5c1f5 --- /dev/null +++ b/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_Point_Right.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f645d4c2bfdc7147049742f8d6f6b244ac4d44ef5fe4f3a64ed960da764d00ed +size 91705 diff --git a/Playground/Content/Characters/MannequinsXR/Animations/A_MannequinsXR_ThumbUp_Right.uasset 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b/Playground/Intermediate/Config/CoalescedSourceConfigs/ObjectMixerSerializedData.ini new file mode 100644 index 0000000..e69de29 diff --git a/Playground/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini b/Playground/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Playground/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini b/Playground/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/Playground/Intermediate/ReimportCache/3688439234.bin b/Playground/Intermediate/ReimportCache/3688439234.bin new file mode 100644 index 0000000..19a2795 Binary files /dev/null and b/Playground/Intermediate/ReimportCache/3688439234.bin differ diff --git a/Playground/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush b/Playground/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush new file mode 100644 index 0000000..8512835 --- /dev/null +++ b/Playground/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush @@ -0,0 +1,493 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 +float SampleDeviceZFromSceneTexturesTempCopy(float2 UV) +{ + return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r; +} +#endif + +#ifndef GBUFFER_LAYOUT +#define GBUFFER_LAYOUT 0 +#endif + +#if GBUFFER_LAYOUT == 0 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat4.x = GBuffer.CustomData.x; + MrtFloat4.y = GBuffer.CustomData.y; + MrtFloat4.z = GBuffer.CustomData.z; + MrtFloat4.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f); + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.PrecomputedShadowFactors.x = InMRT5.x; + Ret.PrecomputedShadowFactors.y = InMRT5.y; + Ret.PrecomputedShadowFactors.z = InMRT5.z; + Ret.PrecomputedShadowFactors.w = InMRT5.w; + Ret.CustomData.x = InMRT4.x; + Ret.CustomData.y = InMRT4.y; + Ret.CustomData.z = InMRT4.z; + Ret.CustomData.w = InMRT4.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + +#if GBUFFER_LAYOUT == 1 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + float4 MrtFloat6 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat4.x = GBuffer.Velocity.x; + MrtFloat4.y = GBuffer.Velocity.y; + MrtFloat4.z = GBuffer.Velocity.z; + MrtFloat4.w = GBuffer.Velocity.w; + MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat5.x = GBuffer.CustomData.x; + MrtFloat5.y = GBuffer.CustomData.y; + MrtFloat5.z = GBuffer.CustomData.z; + MrtFloat5.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = MrtFloat6; + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + float4 InMRT6, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.Velocity.x = InMRT4.x; + Ret.Velocity.y = InMRT4.y; + Ret.Velocity.z = InMRT4.z; + Ret.Velocity.w = InMRT4.w; + Ret.PrecomputedShadowFactors.x = InMRT6.x; + Ret.PrecomputedShadowFactors.y = InMRT6.y; + Ret.PrecomputedShadowFactors.z = InMRT6.z; + Ret.PrecomputedShadowFactors.w = InMRT6.w; + Ret.CustomData.x = InMRT5.x; + Ret.CustomData.y = InMRT5.y; + Ret.CustomData.z = InMRT5.z; + Ret.CustomData.w = InMRT5.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + diff --git a/Playground/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush b/Playground/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush new file mode 100644 index 0000000..8512835 --- /dev/null +++ b/Playground/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush @@ -0,0 +1,493 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 +float SampleDeviceZFromSceneTexturesTempCopy(float2 UV) +{ + return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r; +} +#endif + +#ifndef GBUFFER_LAYOUT +#define GBUFFER_LAYOUT 0 +#endif + +#if GBUFFER_LAYOUT == 0 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat4.x = GBuffer.CustomData.x; + MrtFloat4.y = GBuffer.CustomData.y; + MrtFloat4.z = GBuffer.CustomData.z; + MrtFloat4.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f); + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.PrecomputedShadowFactors.x = InMRT5.x; + Ret.PrecomputedShadowFactors.y = InMRT5.y; + Ret.PrecomputedShadowFactors.z = InMRT5.z; + Ret.PrecomputedShadowFactors.w = InMRT5.w; + Ret.CustomData.x = InMRT4.x; + Ret.CustomData.y = InMRT4.y; + Ret.CustomData.z = InMRT4.z; + Ret.CustomData.w = InMRT4.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + +#if GBUFFER_LAYOUT == 1 + +void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias) +{ + float4 MrtFloat1 = 0.0f; + float4 MrtFloat2 = 0.0f; + uint4 MrtUint2 = 0; + float4 MrtFloat3 = 0.0f; + float4 MrtFloat4 = 0.0f; + float4 MrtFloat5 = 0.0f; + float4 MrtFloat6 = 0.0f; + + float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f); + + MrtFloat1.x = WorldNormal_Compressed.x; + MrtFloat1.y = WorldNormal_Compressed.y; + MrtFloat1.z = WorldNormal_Compressed.z; + MrtFloat1.w = GBuffer.PerObjectGBufferData.x; + MrtFloat2.x = GBuffer.Metallic.x; + MrtFloat2.y = GBuffer.Specular.x; + MrtFloat2.z = GBuffer.Roughness.x; + MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0); + MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4); + MrtFloat3.x = GBuffer.BaseColor.x; + MrtFloat3.y = GBuffer.BaseColor.y; + MrtFloat3.z = GBuffer.BaseColor.z; + MrtFloat3.w = GBuffer.GenericAO.x; + MrtFloat4.x = GBuffer.Velocity.x; + MrtFloat4.y = GBuffer.Velocity.y; + MrtFloat4.z = GBuffer.Velocity.z; + MrtFloat4.w = GBuffer.Velocity.w; + MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x; + MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y; + MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z; + MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w; + MrtFloat5.x = GBuffer.CustomData.x; + MrtFloat5.y = GBuffer.CustomData.y; + MrtFloat5.z = GBuffer.CustomData.z; + MrtFloat5.w = GBuffer.CustomData.w; + + Out.MRT[1] = MrtFloat1; + Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f); + Out.MRT[3] = MrtFloat3; + Out.MRT[4] = MrtFloat4; + Out.MRT[5] = MrtFloat5; + Out.MRT[6] = MrtFloat6; + Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f); +} + + +FGBufferData DecodeGBufferDataDirect(float4 InMRT1, + float4 InMRT2, + float4 InMRT3, + float4 InMRT4, + float4 InMRT5, + float4 InMRT6, + + float CustomNativeDepth, + float4 AnisotropicData, + uint CustomStencil, + float SceneDepth, + bool bGetNormalizedNormal, + bool bChecker) +{ + FGBufferData Ret = (FGBufferData)0; + float3 WorldNormal_Compressed = 0.0f; + WorldNormal_Compressed.x = InMRT1.x; + WorldNormal_Compressed.y = InMRT1.y; + WorldNormal_Compressed.z = InMRT1.z; + Ret.PerObjectGBufferData.x = InMRT1.w; + Ret.Metallic.x = InMRT2.x; + Ret.Specular.x = InMRT2.y; + Ret.Roughness.x = InMRT2.z; + Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0); + Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0); + Ret.BaseColor.x = InMRT3.x; + Ret.BaseColor.y = InMRT3.y; + Ret.BaseColor.z = InMRT3.z; + Ret.GenericAO.x = InMRT3.w; + Ret.Velocity.x = InMRT4.x; + Ret.Velocity.y = InMRT4.y; + Ret.Velocity.z = InMRT4.z; + Ret.Velocity.w = InMRT4.w; + Ret.PrecomputedShadowFactors.x = InMRT6.x; + Ret.PrecomputedShadowFactors.y = InMRT6.y; + Ret.PrecomputedShadowFactors.z = InMRT6.z; + Ret.PrecomputedShadowFactors.w = InMRT6.w; + Ret.CustomData.x = InMRT5.x; + Ret.CustomData.y = InMRT5.y; + Ret.CustomData.z = InMRT5.z; + Ret.CustomData.w = InMRT5.w; + + Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed); + Ret.WorldTangent = AnisotropicData.xyz; + Ret.Anisotropy = AnisotropicData.w; + + GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal); + + Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth); + Ret.CustomStencil = CustomStencil; + Ret.Depth = SceneDepth; + + + return Ret; +} + + +#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5 + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r; + int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy); + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(UV); + float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true) +{ + float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r; + uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE; + float SceneDepth = CalcSceneDepth(PixelPos); + float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw; + + float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw; + float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelPos)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV); + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw; + + float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw; + float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw; + float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw; + float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw; + float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw; + float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromSceneColorUV(UV)); + + return Ret; +} + + +// @param PixelPos relative to left top of the rendertarget (not viewport) +FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true) +{ + uint CustomStencil = 0; + float CustomNativeDepth = 0; + float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r; + float SceneDepth = ConvertFromDeviceZ(DeviceZ); + float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw; + + float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw; + float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw; + + FGBufferData Ret = DecodeGBufferDataDirect(InMRT1, + InMRT2, + InMRT3, + InMRT4, + InMRT5, + InMRT6, + + CustomNativeDepth, + AnisotropicData, + CustomStencil, + SceneDepth, + bGetNormalizedNormal, + CheckerFromPixelPos(PixelCoord)); + + return Ret; +} + + +#endif + +#endif + diff --git a/Playground/Playground.uproject b/Playground/Playground.uproject new file mode 100644 index 0000000..7f089d5 --- /dev/null +++ b/Playground/Playground.uproject @@ -0,0 +1,49 @@ +{ + "FileVersion": 3, + "EngineAssociation": "5.3", + "Category": "", + "Description": "", + "Plugins": [ + { + "Name": "OpenXR", + "Enabled": true, + "SupportedTargetPlatforms": [ + "Win64", + "Linux", + "Android" + ] + }, + { + "Name": "OpenXREyeTracker", + "Enabled": true, + "SupportedTargetPlatforms": [ + "Win64", + "Linux", + "Android" + ] + }, + { + "Name": "OpenXRHandTracking", + "Enabled": true, + "SupportedTargetPlatforms": [ + "Win64", + "Linux", + "Android" + ] + } + ], + "TargetPlatforms": [ + "Android", + "IOS", + "Linux", + "Mac", + "PS4", + "PS5", + "Windows", + "WindowsNoEditor", + "Switch", + "XboxOne", + "XSX", + "HoloLens" + ] +} \ No newline at end of file diff --git a/Playground/Saved/AutoScreenshot.png b/Playground/Saved/AutoScreenshot.png new file mode 100644 index 0000000..f30e750 --- /dev/null +++ b/Playground/Saved/AutoScreenshot.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:234f52941409159b75e07bcabf21ba94fb158158a9e21d4bc096bc18be28c65b +size 52996 diff --git a/Playground/Saved/Autosaves/PackageRestoreData.json b/Playground/Saved/Autosaves/PackageRestoreData.json new file mode 100644 index 0000000..59996c2 Binary files /dev/null and b/Playground/Saved/Autosaves/PackageRestoreData.json differ diff --git a/Playground/Saved/Config/CrashReportClient/UECC-Windows-83ED6CAE47B66C93F95EEAAD1842ED31/CrashReportClient.ini b/Playground/Saved/Config/CrashReportClient/UECC-Windows-83ED6CAE47B66C93F95EEAAD1842ED31/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Playground/Saved/Config/CrashReportClient/UECC-Windows-83ED6CAE47B66C93F95EEAAD1842ED31/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Playground/Saved/Config/WindowsEditor/Bridge.ini b/Playground/Saved/Config/WindowsEditor/Bridge.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Bridge.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Compat.ini b/Playground/Saved/Config/WindowsEditor/Compat.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Compat.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/ConcertSyncCore.ini b/Playground/Saved/Config/WindowsEditor/ConcertSyncCore.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/ConcertSyncCore.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/ControlRig.ini b/Playground/Saved/Config/WindowsEditor/ControlRig.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/ControlRig.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/DatasmithContent.ini b/Playground/Saved/Config/WindowsEditor/DatasmithContent.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/DatasmithContent.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/DeviceProfiles.ini b/Playground/Saved/Config/WindowsEditor/DeviceProfiles.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/DeviceProfiles.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Editor.ini b/Playground/Saved/Config/WindowsEditor/Editor.ini new file mode 100644 index 0000000..879ad14 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Editor.ini @@ -0,0 +1,3 @@ +[/Script/UnrealEd.UnrealEdOptions] +UsingXGE=False + diff --git a/Playground/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/Playground/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini new file mode 100644 index 0000000..26b2a8a --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -0,0 +1,1315 @@ +[/Script/UnrealEd.EditorPerProjectUserSettings] +bDisplayDocumentationLink=False +bDisplayActionListItemRefIds=False +bAlwaysGatherBehaviorTreeDebuggerData=False +bDisplayBlackboardKeysInAlphabeticalOrder=False +bUseSimplygonSwarm=False +SimplygonServerIP=127.0.0.1 +bEnableSwarmDebugging=False 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Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py + diff --git a/Playground/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini b/Playground/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Engine.ini b/Playground/Saved/Config/WindowsEditor/Engine.ini new file mode 100644 index 0000000..3c66a09 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Engine.ini @@ -0,0 +1,75 @@ +[Core.System] +Paths=../../../Engine/Content +Paths=%GAMEDIR%Content +Paths=../../../Engine/Plugins/Bridge/Content +Paths=../../../Engine/Plugins/TraceUtilities/Content +Paths=../../../Engine/Plugins/2D/Paper2D/Content +Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content +Paths=../../../Engine/Plugins/Runtime/AudioWidgets/Content +Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content +Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content +Paths=../../../Engine/Plugins/Runtime/Metasound/Content +Paths=../../../Engine/Plugins/Runtime/OpenXRHandTracking/Content +Paths=../../../Engine/Plugins/Runtime/OpenXREyeTracker/Content +Paths=../../../Engine/Plugins/Runtime/OpenXR/Content +Paths=../../../Engine/Plugins/Runtime/Synthesis/Content +Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content +Paths=../../../Engine/Plugins/Animation/ACLPlugin/Content +Paths=../../../Engine/Plugins/Runtime/RigVM/Content +Paths=../../../Engine/Plugins/Animation/IKRig/Content +Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content +Paths=../../../Engine/Plugins/Runtime/WaveTable/Content +Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content +Paths=../../../Engine/Plugins/Animation/ControlRig/Content +Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content +Paths=../../../Engine/Plugins/Enterprise/GLTFExporter/Content +Paths=../../../Engine/Plugins/Editor/BlueprintHeaderView/Content +Paths=../../../Engine/Plugins/Editor/GeometryMode/Content +Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content +Paths=../../../Engine/Plugins/Editor/UVEditor/Content +Paths=../../../Engine/Plugins/Experimental/ChaosCaching/Content +Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content +Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content +Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content +Paths=../../../Engine/Plugins/Experimental/Dataflow/Content +Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content +Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content +Paths=../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content +Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content +Paths=../../../Engine/Plugins/Experimental/ToolPresets/Content +Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content +Paths=../../../Engine/Plugins/Media/MediaCompositing/Content +Paths=../../../Engine/Plugins/Media/MediaPlate/Content +Paths=../../../Engine/Plugins/FX/Niagara/Content +Paths=../../../Engine/Plugins/Interchange/Runtime/Content +Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content +Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content +Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content +Paths=../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content + +[/Script/UdpMessaging.UdpMessagingSettings] +EnabledByDefault=False +EnableTransport=True +bAutoRepair=True +MaxSendRate=1.000000 +AutoRepairAttemptLimit=10 +WorkQueueSize=1024 +bStopServiceWhenAppDeactivates=True +UnicastEndpoint=0.0.0.0:0 +MulticastEndpoint=230.0.0.1:6666 +MessageFormat=CborPlatformEndianness +MulticastTimeToLive=1 +bShareKnownNodesWithActiveConnections=False +EnableTunnel=False +TunnelUnicastEndpoint= +TunnelMulticastEndpoint= + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKPath=(Path="") +NDKPath=(Path="") +JavaPath=(Path="") + +[/Script/UnrealEd.UnrealEdEngine] +TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld") +TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic",Category="") + diff --git a/Playground/Saved/Config/WindowsEditor/EnhancedInput.ini b/Playground/Saved/Config/WindowsEditor/EnhancedInput.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/EnhancedInput.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/FullBodyIK.ini b/Playground/Saved/Config/WindowsEditor/FullBodyIK.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/FullBodyIK.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/GLTFExporter.ini b/Playground/Saved/Config/WindowsEditor/GLTFExporter.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/GLTFExporter.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Game.ini b/Playground/Saved/Config/WindowsEditor/Game.ini new file mode 100644 index 0000000..0e2255a --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Game.ini @@ -0,0 +1,3 @@ +[StartupActions] +bAddPacks=False + diff --git a/Playground/Saved/Config/WindowsEditor/GameUserSettings.ini b/Playground/Saved/Config/WindowsEditor/GameUserSettings.ini new file mode 100644 index 0000000..6f5bdcc --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/GameUserSettings.ini @@ -0,0 +1,29 @@ +[/Script/Engine.GameUserSettings] +bUseVSync=False +bUseDynamicResolution=False +ResolutionSizeX=2290 +ResolutionSizeY=1288 +LastUserConfirmedResolutionSizeX=2290 +LastUserConfirmedResolutionSizeY=1288 +WindowPosX=-1 +WindowPosY=-1 +FullscreenMode=1 +LastConfirmedFullscreenMode=1 +PreferredFullscreenMode=1 +Version=5 +AudioQualityLevel=0 +LastConfirmedAudioQualityLevel=0 +FrameRateLimit=0.000000 +DesiredScreenWidth=1280 +bUseDesiredScreenHeight=False +DesiredScreenHeight=720 +LastUserConfirmedDesiredScreenWidth=1280 +LastUserConfirmedDesiredScreenHeight=720 +LastRecommendedScreenWidth=-1.000000 +LastRecommendedScreenHeight=-1.000000 +LastCPUBenchmarkResult=-1.000000 +LastGPUBenchmarkResult=-1.000000 +LastGPUBenchmarkMultiplier=1.000000 +bUseHDRDisplayOutput=False +HDRDisplayOutputNits=1000 + diff --git a/Playground/Saved/Config/WindowsEditor/Hardware.ini b/Playground/Saved/Config/WindowsEditor/Hardware.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Hardware.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/IKRig.ini b/Playground/Saved/Config/WindowsEditor/IKRig.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/IKRig.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Input.ini b/Playground/Saved/Config/WindowsEditor/Input.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Input.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/InstallBundle.ini b/Playground/Saved/Config/WindowsEditor/InstallBundle.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/InstallBundle.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Interchange.ini b/Playground/Saved/Config/WindowsEditor/Interchange.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Interchange.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Lightmass.ini b/Playground/Saved/Config/WindowsEditor/Lightmass.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Lightmass.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/LiveLink.ini b/Playground/Saved/Config/WindowsEditor/LiveLink.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/LiveLink.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Metasound.ini b/Playground/Saved/Config/WindowsEditor/Metasound.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Metasound.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Niagara.ini b/Playground/Saved/Config/WindowsEditor/Niagara.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Niagara.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Paper2D.ini b/Playground/Saved/Config/WindowsEditor/Paper2D.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Paper2D.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/RuntimeOptions.ini b/Playground/Saved/Config/WindowsEditor/RuntimeOptions.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/RuntimeOptions.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Scalability.ini b/Playground/Saved/Config/WindowsEditor/Scalability.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Scalability.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/StructUtils.ini b/Playground/Saved/Config/WindowsEditor/StructUtils.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/StructUtils.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/Synthesis.ini b/Playground/Saved/Config/WindowsEditor/Synthesis.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/Synthesis.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/ToolPresets.ini b/Playground/Saved/Config/WindowsEditor/ToolPresets.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/ToolPresets.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/TraceDataFilters.ini b/Playground/Saved/Config/WindowsEditor/TraceDataFilters.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/TraceDataFilters.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/TraceUtilities.ini b/Playground/Saved/Config/WindowsEditor/TraceUtilities.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/TraceUtilities.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Config/WindowsEditor/VariantManagerContent.ini b/Playground/Saved/Config/WindowsEditor/VariantManagerContent.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/Playground/Saved/Config/WindowsEditor/VariantManagerContent.ini @@ -0,0 +1 @@ + diff --git a/Playground/Saved/Logs/Playground.log b/Playground/Saved/Logs/Playground.log new file mode 100644 index 0000000..0ad3380 --- /dev/null +++ b/Playground/Saved/Logs/Playground.log @@ -0,0 +1,2249 @@ +Log file open, 10/30/23 15:26:30 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=29452) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: Playground +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-28051148" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.1-28051148+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22635.2552] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5950X 16-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" D:\VIRTUOS\Unreal\VIRTUOS_Playground\Playground\Playground.uproject -EpicPortal -epicusername=Waldo_Uff -epicuserid=7e88ae52d5d84158b6ccaf110933ba16 -epiclocale=de -epicsandboxid=ue"" +LogCsvProfiler: Display: Metadata set : loginid="da530e8149a3413d50e68a885e9b624f" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.247303 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-83ED6CAE47B66C93F95EEAAD1842ED31 + Session CrashGUID >==================================================== +LogConfig: Display: Loading Mac ini files took 0.05 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.05 seconds +LogConfig: Display: Loading IOS ini files took 0.05 seconds +LogConfig: Display: Loading Android ini files took 0.05 seconds +LogConfig: Display: Loading Windows ini files took 0.06 seconds +LogConfig: Display: Loading TVOS ini files took 0.06 seconds +LogConfig: Display: Loading Unix ini files took 0.06 seconds +LogConfig: Display: Loading Linux ini files took 0.06 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: Using libcurl 7.83.1 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: OpenXR runtime supported extensions: +LogHMD: XR_KHR_vulkan_enable +LogHMD: XR_KHR_vulkan_enable2 +LogHMD: XR_KHR_D3D11_enable +LogHMD: XR_KHR_D3D12_enable +LogHMD: XR_KHR_opengl_enable +LogHMD: XR_KHR_win32_convert_performance_counter_time +LogHMD: XR_EXT_win32_appcontainer_compatible +LogHMD: XR_KHR_binding_modification +LogHMD: XR_KHR_composition_layer_depth +LogHMD: XR_KHR_visibility_mask +LogHMD: XR_EXT_active_action_set_priority +LogHMD: XR_EXT_dpad_binding +LogHMD: XR_EXT_frame_composition_report +LogHMD: XR_EXT_hand_tracking +LogHMD: XR_EXT_hand_joints_motion_range +LogHMD: XR_EXT_hp_mixed_reality_controller +LogHMD: XR_EXT_palm_pose +LogHMD: XR_FB_display_refresh_rate +LogHMD: XR_HTC_vive_cosmos_controller_interaction +LogHMD: XR_HTC_vive_focus3_controller_interaction +LogHMD: XR_HTC_vive_wrist_tracker_interaction +LogHMD: XR_MND_headless +LogHMD: XR_VALVE_analog_threshold +LogHMD: XR_HTCX_vive_tracker_interaction +LogHMD: XR_EXT_debug_utils +LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available +LogHMD: Optional extension XR_FB_foveation_vulkan is not available +LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available +LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available +LogHMD: Optional extension XR_VARJO_quad_views is not available +LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available +LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available +LogHMD: Optional extension XR_FB_foveation is not available +LogHMD: Optional extension XR_FB_swapchain_update_state is not available +LogHMD: Optional extension XR_FB_foveation_configuration is not available +LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available +LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available +LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. +LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.0.8 +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-28051148 +LogInit: Engine Version: 5.3.1-28051148+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 26909020 +LogInit: OS: Windows 11 (23H2) [10.0.22635.2552] (), CPU: AMD Ryzen 9 5950X 16-Core Processor , GPU: NVIDIA GeForce RTX 3090 Ti +LogInit: Compiled (64-bit): Sep 21 2023 04:13:50 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: -EpicPortal -epicusername=Waldo_Uff -epicuserid=7e88ae52d5d84158b6ccaf110933ba16 -epiclocale=de -epicsandboxid=ue +LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.ForwardShading:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.DBuffer:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.MobileHDR:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]] +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] +[2023.10.30-14.26.33:908][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created +[2023.10.30-14.26.33:908][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.RayTracing:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:2]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2023.10.30-14.26.33:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2023.10.30-14.26.33:909][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2023.10.30-14.26.33:909][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2023.10.30-14.26.33:910][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2023.10.30-14.26.33:910][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2023.10.30-14.26.33:912][ 0]LogRHI: Using Default RHI: D3D12 +[2023.10.30-14.26.33:912][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2023.10.30-14.26.33:912][ 0]LogRHI: Loading RHI module D3D12RHI +[2023.10.30-14.26.33:919][ 0]LogD3D12RHI: Aftermath initialized +[2023.10.30-14.26.33:919][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2023.10.30-14.26.33:919][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2023.10.30-14.26.34:057][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3090 Ti (VendorId: 10de, DeviceId: 2203, SubSysId: 50911462, Revision: 00a1 +[2023.10.30-14.26.34:057][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2023.10.30-14.26.34:057][ 0]LogD3D12RHI: Adapter has 24327MB of dedicated video memory, 0MB of dedicated system memory, and 32730MB of shared system memory, 2 output[s] +[2023.10.30-14.26.34:057][ 0]LogD3D12RHI: Driver Version: 528.24 (internal:31.0.15.2824, unified:528.24) +[2023.10.30-14.26.34:057][ 0]LogD3D12RHI: Driver Date: 1-15-2023 +[2023.10.30-14.26.34:112][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2023.10.30-14.26.34:112][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported +[2023.10.30-14.26.34:112][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32730MB of shared system memory, 0 output[s] +[2023.10.30-14.26.34:112][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2023.10.30-14.26.34:112][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2023.10.30-14.26.34:112][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2023.10.30-14.26.34:112][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2023.10.30-14.26.34:112][ 0]LogHAL: Display: Platform has ~ 64 GB [68640882688 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2023.10.30-14.26.34:112][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2023.10.30-14.26.34:112][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2023.10.30-14.26.34:112][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2023.10.30-14.26.34:112][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2023.10.30-14.26.34:112][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2023.10.30-14.26.34:112][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2023.10.30-14.26.34:112][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2023.10.30-14.26.34:112][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Saved/Config/WindowsEditor/Editor.ini] +[2023.10.30-14.26.34:112][ 0]LogInit: Computer: DESKTOP-6S5QARU +[2023.10.30-14.26.34:112][ 0]LogInit: User: Waldo +[2023.10.30-14.26.34:112][ 0]LogInit: CPU Page size=4096, Cores=16 +[2023.10.30-14.26.34:112][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2023.10.30-14.26.34:112][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) +[2023.10.30-14.26.34:112][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2023.10.30-14.26.34:112][ 0]LogMemory: Process Physical Memory: 505.35 MB used, 513.86 MB peak +[2023.10.30-14.26.34:112][ 0]LogMemory: Process Virtual Memory: 528.22 MB used, 528.22 MB peak +[2023.10.30-14.26.34:112][ 0]LogMemory: Physical Memory: 20166.96 MB used, 45294.09 MB free, 65461.05 MB total +[2023.10.30-14.26.34:112][ 0]LogMemory: Virtual Memory: 28488.84 MB used, 41068.21 MB free, 69557.05 MB total +[2023.10.30-14.26.34:112][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2023.10.30-14.26.34:117][ 0]LogWindows: WindowsPlatformFeatures enabled +[2023.10.30-14.26.34:124][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2023.10.30-14.26.34:125][ 0]LogInit: Using OS detected language (de-DE). +[2023.10.30-14.26.34:125][ 0]LogInit: Using OS detected locale (de-DE). +[2023.10.30-14.26.34:128][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. +[2023.10.30-14.26.34:128][ 0]LogInit: Setting process to per monitor DPI aware +[2023.10.30-14.26.34:128][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2023.10.30-14.26.34:128][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2023.10.30-14.26.34:128][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2023.10.30-14.26.34:129][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2023.10.30-14.26.34:129][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2023.10.30-14.26.34:129][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2023.10.30-14.26.34:129][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2023.10.30-14.26.34:147][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2023.10.30-14.26.34:147][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). +[2023.10.30-14.26.34:147][ 0]LogWindowsTextInputMethodSystem: - Englisch (Vereinigte Staaten) - (Keyboard). +[2023.10.30-14.26.34:147][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - Fingereingabe - Korrektur (TSF IME). +[2023.10.30-14.26.34:147][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2023.10.30-14.26.34:160][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2023.10.30-14.26.34:160][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2023.10.30-14.26.34:250][ 0]LogRHI: Using Default RHI: D3D12 +[2023.10.30-14.26.34:250][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2023.10.30-14.26.34:250][ 0]LogRHI: Loading RHI module D3D12RHI +[2023.10.30-14.26.34:250][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2023.10.30-14.26.34:250][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2023.10.30-14.26.34:250][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2023.10.30-14.26.34:251][ 0]LogWindows: Attached monitors: +[2023.10.30-14.26.34:251][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2079), device: '\\.\DISPLAY1' [PRIMARY] +[2023.10.30-14.26.34:251][ 0]LogWindows: resolution: 3840x2160, work area: (0, -2160) -> (3840, 0), device: '\\.\DISPLAY2' +[2023.10.30-14.26.34:251][ 0]LogWindows: Found 2 attached monitors. +[2023.10.30-14.26.34:251][ 0]LogWindows: Gathering driver information using Windows Setup API +[2023.10.30-14.26.34:251][ 0]LogRHI: RHI Adapter Info: +[2023.10.30-14.26.34:251][ 0]LogRHI: Name: NVIDIA GeForce RTX 3090 Ti +[2023.10.30-14.26.34:251][ 0]LogRHI: Driver Version: 528.24 (internal:31.0.15.2824, unified:528.24) +[2023.10.30-14.26.34:251][ 0]LogRHI: Driver Date: 1-15-2023 +[2023.10.30-14.26.34:251][ 0]LogD3D12RHI: GPU DeviceId: 0x2203 (for the marketing name, search the web for "GPU Device Id") +[2023.10.30-14.26.34:251][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2023.10.30-14.26.34:254][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2023.10.30-14.26.34:254][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled +[2023.10.30-14.26.34:254][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. +[2023.10.30-14.26.34:254][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: Bindless resources are supported +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2023.10.30-14.26.34:312][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2023.10.30-14.26.34:350][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2023.10.30-14.26.34:350][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2023.10.30-14.26.34:350][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2023.10.30-14.26.34:359][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2023.10.30-14.26.34:359][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2023.10.30-14.26.34:359][ 0]LogD3D12RHI: GD3D12WorkaroundFlags.bForceCommittedResourceTextureAllocation is set due to a known issue with current driver version. +[2023.10.30-14.26.34:359][ 0]LogRHI: Texture pool is 14842 MB (70% of 21203 MB) +[2023.10.30-14.26.34:359][ 0]LogD3D12RHI: Async texture creation enabled +[2023.10.30-14.26.34:359][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2023.10.30-14.26.34:381][ 0]LogVRS: Current RHI supports Variable Rate Shading +[2023.10.30-14.26.34:390][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyReport_0.log" -log="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyLog_0.log" -project="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" -platform=all' +[2023.10.30-14.26.34:390][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyReport_0.log" -log="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyLog_0.log" -project="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" -platform=all" ] +[2023.10.30-14.26.34:414][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2023.10.30-14.26.34:414][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2023.10.30-14.26.34:414][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2023.10.30-14.26.34:414][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2023.10.30-14.26.34:414][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2023.10.30-14.26.34:414][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2023.10.30-14.26.34:414][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2023.10.30-14.26.34:415][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2023.10.30-14.26.34:415][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2023.10.30-14.26.34:415][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2023.10.30-14.26.34:416][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2023.10.30-14.26.34:416][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2023.10.30-14.26.34:416][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2023.10.30-14.26.34:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2023.10.30-14.26.34:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2023.10.30-14.26.34:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2023.10.30-14.26.34:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2023.10.30-14.26.34:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2023.10.30-14.26.34:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2023.10.30-14.26.34:435][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2023.10.30-14.26.34:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2023.10.30-14.26.34:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2023.10.30-14.26.34:438][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2023.10.30-14.26.34:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2023.10.30-14.26.34:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2023.10.30-14.26.34:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2023.10.30-14.26.34:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2023.10.30-14.26.34:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2023.10.30-14.26.34:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2023.10.30-14.26.34:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2023.10.30-14.26.34:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2023.10.30-14.26.34:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2023.10.30-14.26.34:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2023.10.30-14.26.34:447][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2023.10.30-14.26.34:453][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2023.10.30-14.26.34:490][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: VVM_1_0 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2023.10.30-14.26.34:492][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2023.10.30-14.26.34:492][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2023.10.30-14.26.34:494][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2023.10.30-14.26.34:495][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2023.10.30-14.26.34:495][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2023.10.30-14.26.34:495][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.10.30-14.26.34:495][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2023.10.30-14.26.34:529][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2331 MiB) +[2023.10.30-14.26.34:529][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2023.10.30-14.26.34:529][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2023.10.30-14.26.34:534][ 0]LogDerivedDataCache: C:/Users/Waldo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2023.10.30-14.26.34:534][ 0]LogDerivedDataCache: Display: C:/Users/Waldo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1771.51MBs, RandomWriteSpeed=215.92MBs. Assigned SpeedClass 'Local' +[2023.10.30-14.26.34:536][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Waldo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2023.10.30-14.26.34:536][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2023.10.30-14.26.34:536][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2023.10.30-14.26.34:536][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2023.10.30-14.26.34:536][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2023.10.30-14.26.34:536][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/Shaders/WorkingDirectory/23000/). +[2023.10.30-14.26.34:536][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Waldo/AppData/Local/Temp/UnrealShaderWorkingDir/84A4C12149C923345A43B88BD57603C6/'. +[2023.10.30-14.26.34:536][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2023.10.30-14.26.34:536][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 16 workers. +[2023.10.30-14.26.35:116][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2023.10.30-14.26.35:211][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2023.10.30-14.26.35:211][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2023.10.30-14.26.35:211][ 0]LogShaderCompilers: Display: Shader autogen file written: D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2023.10.30-14.26.35:687][ 0]LogSlate: Using FreeType 2.10.0 +[2023.10.30-14.26.35:688][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2023.10.30-14.26.35:706][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/CachedAssetRegistry_*.bin. +[2023.10.30-14.26.35:707][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up +[2023.10.30-14.26.35:711][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2023.10.30-14.26.35:894][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2023.10.30-14.26.35:894][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2023.10.30-14.26.35:894][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2023.10.30-14.26.35:895][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2023.10.30-14.26.35:895][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: Available device profiles: +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5AA00][0000070440E35000 66] GlobalDefaults, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5B200][0000070440E37800 66] Windows, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5B400][0000070440E32800 66] WindowsEditor, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5B600][0000070440E3C800 66] WindowsServer, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5B800][000007043CD22800 66] WindowsClient, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5BA00][000007044A325000 66] IOS, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5BC00][000007041A7BC800 66] iPadAir2, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5BE00][0000070453C30000 66] IPadPro, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5C000][0000070453C32800 66] iPadAir3, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5C200][0000070453C35000 66] iPadAir4, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5C400][0000070453C37800 66] iPadAir5, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5C600][0000070453C3A000 66] iPadMini4, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5C800][0000070453C3C800 66] iPadMini5, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5CA00][0000070453C40000 66] iPadMini6, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5CC00][0000070453C42800 66] iPhone6S, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5CE00][0000070453C45000 66] iPhone7, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5D000][0000070453C47800 66] iPodTouch7, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5D200][0000070453C4A000 66] iPhone6SPlus, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5D400][0000070453C4C800 66] iPhone7Plus, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5D600][0000070453C50000 66] iPhoneSE, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5D800][0000070453C52800 66] iPhone8, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5DA00][0000070453C55000 66] iPhone8Plus, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5DC00][0000070453C57800 66] iPhoneX, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5DE00][0000070453C5A000 66] iPhoneXS, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5E000][0000070453C5C800 66] iPhoneXSMax, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5E200][0000070453C60000 66] iPhoneXR, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5E400][0000070453C62800 66] iPhone11, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5E600][0000070453C65000 66] iPhone11Pro, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5E800][0000070453C67800 66] iPhone11ProMax, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5EA00][0000070453C6A000 66] iPhoneSE2, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5EC00][0000070453C6C800 66] iPhone12Mini, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5EE00][0000070453C70000 66] iPhone12, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5F000][0000070453C72800 66] iPhone12Pro, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5F200][0000070453C75000 66] iPhone12ProMax, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5F400][0000070453C77800 66] iPhone13Mini, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5F600][0000070453C7A000 66] iPhone13, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5F800][0000070453C7C800 66] iPhone13Pro, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5FA00][0000070453C80000 66] iPhone13ProMax, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5FC00][0000070453C82800 66] iPhoneSE3, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070451E5FE00][0000070453C85000 66] iPhone14, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [000007045195FE00][0000070453C87800 66] iPhone14Plus, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [000007043CA16400][0000070453C8A000 66] iPhone14Pro, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0000][0000070453C8C800 66] iPhone14ProMax, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0200][0000070453CE0000 66] iPhone15, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0400][0000070453CE2800 66] iPhone15Plus, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0600][0000070453CE5000 66] iPhone15Pro, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0800][0000070453CE7800 66] iPhone15ProMax, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0A00][0000070453CEA000 66] iPadPro105, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0C00][0000070453CEC800 66] iPadPro129, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD0E00][0000070453C20000 66] iPadPro97, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1000][0000070453C22800 66] iPadPro2_129, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1200][0000070453C25000 66] iPad5, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1400][0000070453C27800 66] iPad6, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1600][0000070453C2A000 66] iPad7, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1800][0000070453C2C800 66] iPad8, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1A00][0000070453CF0000 66] iPad9, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1C00][0000070453CF2800 66] iPad10, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD1E00][0000070453CF5000 66] iPadPro11, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2000][0000070453CF7800 66] iPadPro2_11, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2200][0000070453CFA000 66] iPadPro3_11, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2400][0000070453CFC800 66] iPadPro4_11, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2600][0000070453D00000 66] iPadPro3_129, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2800][0000070453D02800 66] iPadPro4_129, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2A00][0000070453D05000 66] iPadPro5_129, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2C00][0000070453D07800 66] iPadPro6_129, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD2E00][0000070453D0A000 66] AppleTV, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3000][0000070453D0C800 66] AppleTV4K, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3200][0000070453D10000 66] AppleTV2_4K, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3400][0000070453D12800 66] TVOS, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3600][0000070453D15000 66] Mac, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3800][0000070453D17800 66] MacEditor, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3A00][0000070453D1A000 66] MacClient, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3C00][0000070453D1C800 66] MacServer, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD3E00][0000070453D20000 66] Linux, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4000][0000070453D22800 66] LinuxEditor, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4200][0000070453D25000 66] LinuxArm64Editor, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4400][0000070453D27800 66] LinuxArm64, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4600][0000070453D2A000 66] LinuxClient, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4800][0000070453D2C800 66] LinuxArm64Client, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4A00][0000070453D30000 66] LinuxServer, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4C00][0000070453D32800 66] LinuxArm64Server, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD4E00][0000070453D35000 66] Android, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5000][0000070453D37800 66] Android_Preview_OpenGL, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5200][0000070453D3A000 66] Android_Preview_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5400][0000070453D3C800 66] Android_Low, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5600][0000070453D50000 66] Android_Mid, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5800][0000070453D52800 66] Android_High, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5A00][0000070453D55000 66] Android_Default, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5C00][0000070453D57800 66] Android_Adreno4xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD5E00][0000070453D5A000 66] Android_Adreno5xx_Low, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6000][0000070453D5C800 66] Android_Adreno5xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6200][0000070453D60000 66] Android_Adreno6xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6400][0000070453D62800 66] Android_Adreno6xx_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6600][0000070453D65000 66] Android_Adreno7xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6800][0000070453D67800 66] Android_Adreno7xx_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6A00][0000070453D6A000 66] Android_Mali_T6xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6C00][0000070453D6C800 66] Android_Mali_T7xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD6E00][0000070453D70000 66] Android_Mali_T8xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7000][0000070453D72800 66] Android_Mali_G71, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7200][0000070453D75000 66] Android_Mali_G72, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7400][0000070453D77800 66] Android_Mali_G72_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7600][0000070453D7A000 66] Android_Mali_G76, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7800][0000070453D7C800 66] Android_Mali_G76_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7A00][0000070453D80000 66] Android_Mali_G77, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7C00][0000070453D82800 66] Android_Mali_G77_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD7E00][0000070453D85000 66] Android_Mali_G78, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD8000][0000070453D87800 66] Android_Mali_G78_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD8200][0000070453D8A000 66] Android_Mali_G710, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD8400][0000070453D8C800 66] Android_Mali_G710_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD8800][0000070453D90000 66] Android_Mali_G7xx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD8A00][0000070453D92800 66] Android_Mali_G7xx_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD8C00][0000070453D95000 66] Android_Xclipse_920, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD8E00][0000070453D97800 66] Android_Xclipse_920_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD9200][0000070453D9A000 66] Android_Vulkan_SM5, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD9400][0000070453D9C800 66] Android_PowerVR_G6xxx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD9600][0000070453DA0000 66] Android_PowerVR_GT7xxx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD9800][0000070453DA2800 66] Android_PowerVR_GE8xxx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD9A00][0000070453DA5000 66] Android_PowerVR_GM9xxx, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD9C00][0000070453DA7800 66] Android_PowerVR_GM9xxx_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CD9E00][0000070453DAA000 66] Android_TegraK1, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CDA000][0000070453DAC800 66] Android_Unknown_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CDA200][0000070453DB0000 66] Oculus_Quest, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CDA400][0000070453DB2800 66] Oculus_Quest2, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CDA600][0000070453DB5000 66] Meta_Quest_Pro, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CDA800][0000070453DB7800 66] Meta_Quest_3, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CDAA00][0000070453DBA000 66] HoloLens, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: [0000070453CDAC00][0000070453DBC800 66] MagicLeap_Vulkan, +[2023.10.30-14.26.36:021][ 0]LogDeviceProfileManager: Active device profile: [0000070451E5B400][0000070440E32800 66] WindowsEditor +[2023.10.30-14.26.36:021][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2023.10.30-14.26.36:021][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2023.10.30-14.26.36:021][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2023.10.30-14.26.36:021][ 0]LogShaderCompilers: Display: Shader autogen file written: D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2023.10.30-14.26.36:022][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2023.10.30-14.26.36:022][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2023.10.30-14.26.36:022][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2023.10.30-14.26.36:022][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2023.10.30-14.26.36:022][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2023.10.30-14.26.36:025][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyReport_1.log" -log="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyLog_1.log" -project="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" -Device=Win64@DESKTOP-6S5QARU' +[2023.10.30-14.26.36:025][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyReport_1.log" -log="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/TurnkeyLog_1.log" -project="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Playground.uproject" -Device=Win64@DESKTOP-6S5QARU" -nocompile -nocompileuat ] +[2023.10.30-14.26.36:112][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA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+[2023.10.30-14.26.36:112][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 7d218eaeb51bcfbfffd32c2a1d2ae19c3386d88a), compiling. Is special engine material. +[2023.10.30-14.26.36:376][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b7193c1bc05f1efb5fe32841b569e3e4a0e9df85), compiling. +[2023.10.30-14.26.36:413][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 300b9cbeceaa06a879bf5204fcc746cd4070d57b), compiling. +[2023.10.30-14.26.36:800][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2023.10.30-14.26.43:415][ 0]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks()() took too long (0.341 seconds, threshold is 0.300 s), will parallelize next time. +[2023.10.30-14.27.24:499][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: fa12072f0a7084b31b26ef7ec0951a9cc665d479), compiling. +[2023.10.30-14.27.24:840][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-6S5QARU: (Name=DESKTOP-6S5QARU, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22635.0, Flags="Device_InstallSoftwareValid") +[2023.10.30-14.27.24:866][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2023.10.30-14.27.24:866][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2023.10.30-14.27.24:866][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2023.10.30-14.27.24:866][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2023.10.30-14.27.24:866][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2023.10.30-14.27.25:025][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Drop_Item_From_ContentBrowser... +[2023.10.30-14.27.25:026][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:030][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.Drop_Item_From_ContentBrowser: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:030][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Gizmo_Handle_Clicked... +[2023.10.30-14.27.25:031][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:035][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked.Gizmo_Handle_Clicked: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:035][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_PickUp... +[2023.10.30-14.27.25:036][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:039][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_PickUp.Object_PickUp: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:040][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Another_Actor... +[2023.10.30-14.27.25:040][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:044][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.Object_Snaps_To_Another_Actor: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:045][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Object_Snaps_To_Grid... +[2023.10.30-14.27.25:045][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:049][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid.Object_Snaps_To_Grid: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:050][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Down... +[2023.10.30-14.27.25:050][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:053][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Down.Scaling_Down: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:054][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Scaling_Up... +[2023.10.30-14.27.25:054][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:057][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Scaling_Up.Scaling_Up: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:057][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Selection_Changes... +[2023.10.30-14.27.25:058][ 0]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes will be modified from 80 to 1, with modifier [0.00] +[2023.10.30-14.27.25:061][ 0]LogAudio: Display: Chunk sizes for SoundWave /Engine/VREditor/Sounds/UI/Selection_Changes.Selection_Changes: Chunk0=28 bytes, Chunk1-N=256k +[2023.10.30-14.27.25:272][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2023.10.30-14.27.25:272][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2023.10.30-14.27.25:281][ 0]LogUObjectArray: 22491 objects as part of root set at end of initial load. +[2023.10.30-14.27.25:281][ 0]LogUObjectAllocator: 6340608 out of 0 bytes used by permanent object pool. +[2023.10.30-14.27.25:281][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2023.10.30-14.27.25:285][ 0]LogLiveCoding: Display: Starting LiveCoding +[2023.10.30-14.27.25:285][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2023.10.30-14.27.25:286][ 0]LogLiveCoding: Display: First instance in process group "UE_Playground_0x7aa70d5e", spawning console +[2023.10.30-14.27.25:303][ 0]LogLiveCoding: Display: Waiting for server +[2023.10.30-14.27.25:304][ 0]LogSlate: Border +[2023.10.30-14.27.25:304][ 0]LogSlate: BreadcrumbButton +[2023.10.30-14.27.25:304][ 0]LogSlate: Brushes.Title +[2023.10.30-14.27.25:304][ 0]LogSlate: Default +[2023.10.30-14.27.25:304][ 0]LogSlate: Icons.Save +[2023.10.30-14.27.25:304][ 0]LogSlate: Icons.Toolbar.Settings +[2023.10.30-14.27.25:304][ 0]LogSlate: ListView +[2023.10.30-14.27.25:304][ 0]LogSlate: SoftwareCursor_CardinalCross +[2023.10.30-14.27.25:304][ 0]LogSlate: SoftwareCursor_Grab +[2023.10.30-14.27.25:304][ 0]LogSlate: TableView.DarkRow +[2023.10.30-14.27.25:304][ 0]LogSlate: TableView.Row +[2023.10.30-14.27.25:304][ 0]LogSlate: TreeView +[2023.10.30-14.27.25:402][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2023.10.30-14.27.25:404][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2023.10.30-14.27.25:415][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled +[2023.10.30-14.27.25:415][ 0]LogInit: XR: MultiViewport is Enabled +[2023.10.30-14.27.25:415][ 0]LogInit: XR: Mobile Multiview is Disabled +[2023.10.30-14.27.25:562][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2023.10.30-14.27.25:577][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2023.10.30-14.27.25:850][ 0]LogPython: Using Python 3.9.7 +[2023.10.30-14.27.25:868][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2023.10.30-14.27.26:506][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 4CEAED224005F1A60E1C0188F556E0B8 | Instance: 2AE8C3CF4A1B988D18D2DF97C15C7B3D (DESKTOP-6S5QARU-23000). +[2023.10.30-14.27.26:629][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2023.10.30-14.27.26:631][ 0]LogUdpMessaging: Display: Added local interface '139.14.20.181' to multicast group '230.0.0.1:6666' +[2023.10.30-14.27.26:637][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2023.10.30-14.27.26:808][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2023.10.30-14.27.26:821][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.10.30-14.27.26:821][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2023.10.30-14.27.26:980][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2023.10.30-14.27.27:176][ 0]SourceControl: Revision control is disabled +[2023.10.30-14.27.27:184][ 0]LogUProjectInfo: Found projects: +[2023.10.30-14.27.27:569][ 0]SourceControl: Revision control is disabled +[2023.10.30-14.27.27:865][ 0]LogOpenImageDenoise: OIDN starting up +[2023.10.30-14.27.27:986][ 0]LogCollectionManager: Loaded 0 collections in 0.001830 seconds +[2023.10.30-14.27.27:988][ 0]LogFileCache: Scanning file cache for directory 'D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Saved/Collections/' took 0.00s +[2023.10.30-14.27.27:989][ 0]LogFileCache: Scanning file cache for directory 'D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/Developers/Waldo/Collections/' took 0.00s +[2023.10.30-14.27.27:990][ 0]LogFileCache: Scanning file cache for directory 'D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/Collections/' took 0.00s +[2023.10.30-14.27.28:410][ 0]LogEngine: Initializing Engine... +[2023.10.30-14.27.28:413][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2023.10.30-14.27.28:415][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2023.10.30-14.27.28:498][ 0]LogInit: Initializing FReadOnlyCVARCache +[2023.10.30-14.27.28:505][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2023.10.30-14.27.28:505][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2023.10.30-14.27.28:512][ 0]LogAIModule: Creating AISystem for world Untitled +[2023.10.30-14.27.28:524][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2023.10.30-14.27.28:524][ 0]LogInit: Texture streaming: Enabled +[2023.10.30-14.27.28:535][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.1-28051148+++UE5+Release-5.3 +[2023.10.30-14.27.28:547][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2023.10.30-14.27.28:557][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2023.10.30-14.27.28:557][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2023.10.30-14.27.28:557][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2023.10.30-14.27.28:558][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2023.10.30-14.27.28:558][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2023.10.30-14.27.28:558][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2023.10.30-14.27.28:558][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2023.10.30-14.27.28:558][ 0]LogAudio: Display: Audio Device Manager Initialized +[2023.10.30-14.27.28:558][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2023.10.30-14.27.28:558][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2023.10.30-14.27.28:558][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2023.10.30-14.27.28:558][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2023.10.30-14.27.28:558][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2023.10.30-14.27.28:558][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2023.10.30-14.27.28:558][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2023.10.30-14.27.28:558][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2023.10.30-14.27.28:558][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2023.10.30-14.27.28:559][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2023.10.30-14.27.28:559][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2023.10.30-14.27.28:559][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2023.10.30-14.27.28:562][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2023.10.30-14.27.28:604][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (RODE NT-USB) +[2023.10.30-14.27.28:605][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2023.10.30-14.27.28:606][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2023.10.30-14.27.28:606][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2023.10.30-14.27.28:607][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2023.10.30-14.27.28:607][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2023.10.30-14.27.28:609][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2023.10.30-14.27.28:609][ 0]LogInit: FAudioDevice initialized with ID 1. +[2023.10.30-14.27.28:609][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2023.10.30-14.27.28:609][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2023.10.30-14.27.28:609][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2023.10.30-14.27.28:620][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2023.10.30-14.27.28:623][ 0]LogInit: Undo buffer set to 32 MB +[2023.10.30-14.27.28:623][ 0]LogInit: Transaction tracking system initialized +[2023.10.30-14.27.28:640][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2023.10.30-14.27.28:645][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.005325 seconds (Found 160 uncontrolled assets) +[2023.10.30-14.27.28:646][ 0]BlueprintLog: New page: Editor Load +[2023.10.30-14.27.28:735][ 0]LocalizationService: Localization service is disabled +[2023.10.30-14.27.28:750][ 0]TimingProfiler: Initialize +[2023.10.30-14.27.28:750][ 0]TimingProfiler: OnSessionChanged +[2023.10.30-14.27.28:750][ 0]LoadingProfiler: Initialize +[2023.10.30-14.27.28:750][ 0]LoadingProfiler: OnSessionChanged +[2023.10.30-14.27.28:750][ 0]NetworkingProfiler: Initialize +[2023.10.30-14.27.28:750][ 0]NetworkingProfiler: OnSessionChanged +[2023.10.30-14.27.28:750][ 0]MemoryProfiler: Initialize +[2023.10.30-14.27.28:750][ 0]MemoryProfiler: OnSessionChanged +[2023.10.30-14.27.28:776][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices. +The following settings have been applied: + +[2023.10.30-14.27.28:776][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1. + +[2023.10.30-14.27.28:776][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1. + +[2023.10.30-14.27.28:776][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0. + +[2023.10.30-14.27.28:776][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0. + +[2023.10.30-14.27.28:776][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0. +[2023.10.30-14.27.28:915][ 0]LogFileCache: Scanning file cache for directory 'D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/' took 0.00s +[2023.10.30-14.27.29:089][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2023.10.30-14.27.29:113][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2023.10.30-14.27.29:117][ 0]SourceControl: Revision control is disabled +[2023.10.30-14.27.29:117][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 58.691 +[2023.10.30-14.27.29:119][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack) +[2023.10.30-14.27.29:120][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors). +[2023.10.30-14.27.29:129][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Ambient_Dust.uasset" +[2023.10.30-14.27.29:133][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Explosion.uasset" +[2023.10.30-14.27.29:137][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Fire.uasset" +[2023.10.30-14.27.29:141][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Smoke.uasset" +[2023.10.30-14.27.29:144][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Sparks.uasset" +[2023.10.30-14.27.29:148][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Steam_Lit.uasset" +[2023.10.30-14.27.29:151][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Floor_400x400.uasset" +[2023.10.30-14.27.29:154][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Pillar_50x500.uasset" +[2023.10.30-14.27.29:157][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" +[2023.10.30-14.27.29:160][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_400x200.uasset" +[2023.10.30-14.27.29:163][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_400x300.uasset" +[2023.10.30-14.27.29:166][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_400x400.uasset" +[2023.10.30-14.27.29:169][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_500x500.uasset" +[2023.10.30-14.27.29:172][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" +[2023.10.30-14.27.29:175][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" +[2023.10.30-14.27.29:178][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" +[2023.10.30-14.27.29:181][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2023.10.30-14.27.29:181][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" +[2023.10.30-14.27.29:186][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" +[2023.10.30-14.27.29:192][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" +[2023.10.30-14.27.29:231][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" +[2023.10.30-14.27.29:234][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" +[2023.10.30-14.27.29:237][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" +[2023.10.30-14.27.29:245][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" +[2023.10.30-14.27.29:254][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" +[2023.10.30-14.27.29:263][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/BP_LightStudio.uasset" +[2023.10.30-14.27.29:266][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Collapse01.uasset" +[2023.10.30-14.27.29:271][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Collapse02.uasset" +[2023.10.30-14.27.29:274][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Collapse_Cue.uasset" +[2023.10.30-14.27.29:278][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Explosion01.uasset" +[2023.10.30-14.27.29:281][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Explosion02.uasset" +[2023.10.30-14.27.29:285][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Explosion_Cue.uasset" +[2023.10.30-14.27.29:289][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Fire01.uasset" +[2023.10.30-14.27.29:292][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Fire01_Cue.uasset" +[2023.10.30-14.27.29:296][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Fire_Sparks01.uasset" +[2023.10.30-14.27.29:299][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" +[2023.10.30-14.27.29:303][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Light01.uasset" +[2023.10.30-14.27.29:306][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Light01_Cue.uasset" +[2023.10.30-14.27.29:310][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Light02.uasset" +[2023.10.30-14.27.29:313][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Light02_Cue.uasset" +[2023.10.30-14.27.29:317][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Smoke01.uasset" +[2023.10.30-14.27.29:320][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Smoke01_Cue.uasset" +[2023.10.30-14.27.29:323][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Starter_Background_Cue.uasset" +[2023.10.30-14.27.29:332][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Starter_Birds01.uasset" +[2023.10.30-14.27.29:354][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Starter_Music01.uasset" +[2023.10.30-14.27.29:356][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Starter_Music_Cue.uasset" +[2023.10.30-14.27.29:365][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Starter_Wind05.uasset" +[2023.10.30-14.27.29:373][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Starter_Wind06.uasset" +[2023.10.30-14.27.29:378][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Steam01.uasset" +[2023.10.30-14.27.29:381][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Audio/Steam01_Cue.uasset" +[2023.10.30-14.27.29:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Maps/Advanced_Lighting.umap" +[2023.10.30-14.27.29:390][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" +[2023.10.30-14.27.29:393][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Maps/Minimal_Default.umap" +[2023.10.30-14.27.29:401][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" +[2023.10.30-14.27.29:405][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Maps/StarterMap.umap" +[2023.10.30-14.27.29:449][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" +[2023.10.30-14.27.29:453][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/MaterialSphere.uasset" +[2023.10.30-14.27.29:457][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Bush.uasset" +[2023.10.30-14.27.29:460][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Chair.uasset" +[2023.10.30-14.27.29:463][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_CornerFrame.uasset" +[2023.10.30-14.27.29:466][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Couch.uasset" +[2023.10.30-14.27.29:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Door.uasset" +[2023.10.30-14.27.29:501][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_DoorFrame.uasset" +[2023.10.30-14.27.29:504][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_GlassWindow.uasset" +[2023.10.30-14.27.29:508][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" +[2023.10.30-14.27.29:511][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Lamp_Wall.uasset" +[2023.10.30-14.27.29:514][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_PillarFrame.uasset" +[2023.10.30-14.27.29:517][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_PillarFrame300.uasset" +[2023.10.30-14.27.29:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Rock.uasset" +[2023.10.30-14.27.29:524][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Shelf.uasset" +[2023.10.30-14.27.29:526][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Stairs.uasset" +[2023.10.30-14.27.29:530][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_Statue.uasset" +[2023.10.30-14.27.29:534][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_TableRound.uasset" +[2023.10.30-14.27.29:536][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/SM_WindowFrame.uasset" +[2023.10.30-14.27.29:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" +[2023.10.30-14.27.29:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_AssetPlatform.uasset" +[2023.10.30-14.27.29:689][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Basic_Floor.uasset" +[2023.10.30-14.27.29:692][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Basic_Wall.uasset" +[2023.10.30-14.27.29:695][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" +[2023.10.30-14.27.29:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" +[2023.10.30-14.27.29:702][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" +[2023.10.30-14.27.29:705][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" +[2023.10.30-14.27.29:708][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" +[2023.10.30-14.27.29:711][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" +[2023.10.30-14.27.29:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" +[2023.10.30-14.27.29:717][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" +[2023.10.30-14.27.29:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" +[2023.10.30-14.27.29:723][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" +[2023.10.30-14.27.29:726][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Concrete_Grime.uasset" +[2023.10.30-14.27.29:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Concrete_Panels.uasset" +[2023.10.30-14.27.29:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Concrete_Poured.uasset" +[2023.10.30-14.27.29:736][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" +[2023.10.30-14.27.29:740][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Glass.uasset" +[2023.10.30-14.27.29:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Ground_Grass.uasset" +[2023.10.30-14.27.29:746][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Ground_Gravel.uasset" +[2023.10.30-14.27.29:748][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.9 MiB to D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Intermediate/CachedAssetRegistry_*.bin +[2023.10.30-14.27.29:749][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Ground_Moss.uasset" +[2023.10.30-14.27.29:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" +[2023.10.30-14.27.29:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" +[2023.10.30-14.27.29:758][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Metal_Chrome.uasset" +[2023.10.30-14.27.29:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Cone.uasset" +[2023.10.30-14.27.29:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Cube.uasset" +[2023.10.30-14.27.29:766][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Cylinder.uasset" +[2023.10.30-14.27.29:770][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" +[2023.10.30-14.27.29:773][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Pipe.uasset" +[2023.10.30-14.27.29:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" +[2023.10.30-14.27.29:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" +[2023.10.30-14.27.29:783][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Plane.uasset" +[2023.10.30-14.27.29:785][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" +[2023.10.30-14.27.29:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Sphere.uasset" +[2023.10.30-14.27.29:792][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Torus.uasset" +[2023.10.30-14.27.29:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Trim.uasset" +[2023.10.30-14.27.29:798][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" +[2023.10.30-14.27.29:801][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" +[2023.10.30-14.27.29:804][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" +[2023.10.30-14.27.29:806][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Tube.uasset" +[2023.10.30-14.27.29:810][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" +[2023.10.30-14.27.29:813][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Metal_Copper.uasset" +[2023.10.30-14.27.29:816][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Metal_Gold.uasset" +[2023.10.30-14.27.29:819][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" +[2023.10.30-14.27.29:822][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" +[2023.10.30-14.27.29:825][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Metal_Rust.uasset" +[2023.10.30-14.27.29:828][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Metal_Steel.uasset" +[2023.10.30-14.27.29:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Rock_Basalt.uasset" +[2023.10.30-14.27.29:834][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" +[2023.10.30-14.27.29:836][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" +[2023.10.30-14.27.29:840][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Rock_Slate.uasset" +[2023.10.30-14.27.29:843][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" +[2023.10.30-14.27.29:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" +[2023.10.30-14.27.29:849][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" +[2023.10.30-14.27.29:851][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Tech_Panel.uasset" +[2023.10.30-14.27.29:854][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Water_Lake.uasset" +[2023.10.30-14.27.29:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Water_Ocean.uasset" +[2023.10.30-14.27.29:860][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" +[2023.10.30-14.27.29:863][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" +[2023.10.30-14.27.29:866][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Wood_Oak.uasset" +[2023.10.30-14.27.29:869][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Wood_Pine.uasset" +[2023.10.30-14.27.29:872][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Materials/M_Wood_Walnut.uasset" +[2023.10.30-14.27.29:892][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" +[2023.10.30-14.27.29:913][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" +[2023.10.30-14.27.29:937][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" +[2023.10.30-14.27.29:957][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" +[2023.10.30-14.27.29:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" +[2023.10.30-14.27.30:023][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" +[2023.10.30-14.27.30:058][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" +[2023.10.30-14.27.30:085][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" +[2023.10.30-14.27.30:123][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" +[2023.10.30-14.27.30:141][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" +[2023.10.30-14.27.30:168][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" +[2023.10.30-14.27.30:192][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" +[2023.10.30-14.27.30:214][ 0]LogPackFactory: Copied 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+[2023.10.30-14.27.30:332][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" +[2023.10.30-14.27.30:340][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" +[2023.10.30-14.27.30:358][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" +[2023.10.30-14.27.30:374][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to 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+[2023.10.30-14.27.30:556][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" +[2023.10.30-14.27.30:581][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" +[2023.10.30-14.27.30:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" +[2023.10.30-14.27.30:608][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to 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"D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" +[2023.10.30-14.27.30:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Fire_SubUV.uasset" +[2023.10.30-14.27.30:654][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" +[2023.10.30-14.27.30:658][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Frame_M.uasset" +[2023.10.30-14.27.30:665][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Frame_N.uasset" +[2023.10.30-14.27.30:668][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Gradinet_01.uasset" +[2023.10.30-14.27.30:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" +[2023.10.30-14.27.30:729][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" +[2023.10.30-14.27.30:757][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" +[2023.10.30-14.27.30:776][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" +[2023.10.30-14.27.30:809][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_ground_Moss_D.uasset" +[2023.10.30-14.27.30:831][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" +[2023.10.30-14.27.30:837][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Lamp_M.uasset" +[2023.10.30-14.27.30:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Lamp_N.uasset" +[2023.10.30-14.27.30:873][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_MacroVariation.uasset" +[2023.10.30-14.27.30:899][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" +[2023.10.30-14.27.30:922][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" +[2023.10.30-14.27.30:944][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" +[2023.10.30-14.27.30:954][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" +[2023.10.30-14.27.31:133][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" +[2023.10.30-14.27.31:155][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" +[2023.10.30-14.27.31:168][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" +[2023.10.30-14.27.31:183][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" +[2023.10.30-14.27.31:206][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" +[2023.10.30-14.27.31:216][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_RockMesh_M.uasset" +[2023.10.30-14.27.31:232][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_RockMesh_N.uasset" +[2023.10.30-14.27.31:256][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" +[2023.10.30-14.27.31:277][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" +[2023.10.30-14.27.31:293][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" +[2023.10.30-14.27.31:316][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" +[2023.10.30-14.27.31:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" +[2023.10.30-14.27.31:369][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" +[2023.10.30-14.27.31:395][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" +[2023.10.30-14.27.31:419][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" +[2023.10.30-14.27.31:424][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Shelf_M.uasset" +[2023.10.30-14.27.31:459][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Shelf_N.uasset" +[2023.10.30-14.27.31:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Single_Tile_N.uasset" +[2023.10.30-14.27.31:472][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" +[2023.10.30-14.27.31:475][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" +[2023.10.30-14.27.31:479][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Spark_Core.uasset" +[2023.10.30-14.27.31:483][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Statue_M.uasset" +[2023.10.30-14.27.31:488][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Statue_N.uasset" +[2023.10.30-14.27.31:493][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_TableRound_M.uasset" +[2023.10.30-14.27.31:499][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_TableRound_N.uasset" +[2023.10.30-14.27.31:503][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" +[2023.10.30-14.27.31:506][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" +[2023.10.30-14.27.31:511][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" +[2023.10.30-14.27.31:515][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" +[2023.10.30-14.27.31:521][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" +[2023.10.30-14.27.31:528][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" +[2023.10.30-14.27.31:535][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Water_M.uasset" +[2023.10.30-14.27.31:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Water_N.uasset" +[2023.10.30-14.27.31:556][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" +[2023.10.30-14.27.31:567][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" +[2023.10.30-14.27.31:576][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" +[2023.10.30-14.27.31:595][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" +[2023.10.30-14.27.31:612][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" +[2023.10.30-14.27.31:636][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" +[2023.10.30-14.27.31:646][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" +[2023.10.30-14.27.31:664][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" +[2023.10.30-14.27.31:676][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" +[2023.10.30-14.27.31:679][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" +[2023.10.30-14.27.31:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" +[2023.10.30-14.27.31:685][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" +[2023.10.30-14.27.31:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" +[2023.10.30-14.27.31:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" +[2023.10.30-14.27.31:719][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/Skybox.uasset" +[2023.10.30-14.27.31:722][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" +[2023.10.30-14.27.31:725][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" +[2023.10.30-14.27.31:728][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Bush.uasset" +[2023.10.30-14.27.31:731][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Chair.uasset" +[2023.10.30-14.27.31:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Door.uasset" +[2023.10.30-14.27.31:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Frame.uasset" +[2023.10.30-14.27.31:740][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Lamp.uasset" +[2023.10.30-14.27.31:743][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Rock.uasset" +[2023.10.30-14.27.31:746][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Shelf.uasset" +[2023.10.30-14.27.31:749][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_Statue.uasset" +[2023.10.30-14.27.31:752][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" +[2023.10.30-14.27.31:756][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Props/Materials/M_TableRound.uasset" +[2023.10.30-14.27.31:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_Burst.uasset" +[2023.10.30-14.27.31:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" +[2023.10.30-14.27.31:765][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" +[2023.10.30-14.27.31:768][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" +[2023.10.30-14.27.31:772][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/m_flare_01.uasset" +[2023.10.30-14.27.31:775][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" +[2023.10.30-14.27.31:778][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" +[2023.10.30-14.27.31:781][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" +[2023.10.30-14.27.31:785][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" +[2023.10.30-14.27.31:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/Materials/M_Spark.uasset" +[2023.10.30-14.27.31:860][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:860][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2023.10.30-14.27.31:861][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:861][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2023.10.30-14.27.31:861][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:861][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2023.10.30-14.27.31:861][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:861][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2023.10.30-14.27.31:862][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:862][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2023.10.30-14.27.31:862][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:862][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2023.10.30-14.27.31:862][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:862][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2023.10.30-14.27.31:862][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:863][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2023.10.30-14.27.31:863][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:863][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2023.10.30-14.27.31:863][ 0]LogPakFile: Initializing PakPlatformFile +[2023.10.30-14.27.31:863][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2023.10.30-14.27.32:876][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2023.10.30-14.27.32:903][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/StarterContent/Particles/P_Ambient_Dust" FILE="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Ambient_Dust.uasset" SILENT=true +[2023.10.30-14.27.32:968][ 0]LogPackageLocalizationCache: Processed 47 localized package path(s) for 1 prioritized culture(s) in 0.063968 seconds +[2023.10.30-14.27.32:973][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Particles/P_Ambient_Dust +[2023.10.30-14.27.32:974][ 0]LogSavePackage: Moving 'D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Saved/P_Ambient_Dust605EB7D549C41787B995F7B95CC0673A.tmp' to 'D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Ambient_Dust.uasset' +[2023.10.30-14.27.32:974][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 97 ms +[2023.10.30-14.27.32:974][ 0]LogFeaturePack: Inserted 1 feature packs +[2023.10.30-14.27.32:974][ 0]Cmd: MAP LOAD FILE="D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/VRTemplate/Maps/VRTemplateMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2023.10.30-14.27.32:975][ 0]LightingResults: New page: Lighting Build +[2023.10.30-14.27.32:976][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2023.10.30-14.27.32:976][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.10.30-14.27.32:976][ 0]MapCheck: New page: Map Check +[2023.10.30-14.27.32:976][ 0]LightingResults: New page: Lighting Build +[2023.10.30-14.27.32:980][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2023.10.30-14.27.32:983][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2023.10.30-14.27.33:406][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2023.10.30-14.27.33:417][ 0]LogTexture: Display: Building textures: /Game/Characters/MannequinsXR/Materials/Functions/CA_Mannequin.CA_Mannequin (RGBA16F, 64x64 x1x1x1) (Required Memory Estimate: 0.218742 MB), EncodeSpeed: Fast +[2023.10.30-14.27.33:692][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'VRTemplateMap'. +[2023.10.30-14.27.33:692][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2023.10.30-14.27.33:692][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2023.10.30-14.27.33:693][ 0]LogAIModule: Creating AISystem for world VRTemplateMap +[2023.10.30-14.27.33:704][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2023.10.30-14.27.33:728][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2023.10.30-14.27.33:728][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2023.10.30-14.27.33:728][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,093ms to complete. +[2023.10.30-14.27.33:735][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 63.309 +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: ================================================ +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Total job queries 984, among them cache hits 0 (0.00%) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Tracking 984 distinct input hashes that result in 559 distinct outputs (56.81%) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: RAM used: 17,51 MiB of 3,20 GiB budget. Usage: 0.53% +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Shaders Compiled: 984 +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Jobs assigned 984, completed 984 (100%) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.12 s +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 17.60 s, longest 44.83 s +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Job execution time: average 7.07 s, max 15.04 s +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 24.67 s, max 48.05 +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Shader code size: average 52,021 KiB, min 2,262 KiB, max 100,613 KiB +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 48.39 s +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Jobs were issued in 135 batches (only local compilation was used), average 7.29 jobs/batch +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Average processing rate: 20.34 jobs/sec +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Total thread time: 720,9 s +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Total thread preprocess time: 17,286 s +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 2.40% +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Effective parallelization: 14.90 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 22 times, average 2.38 sec, max 3.24 sec, min 2.06 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 22 times, average 2.34 sec, max 3.20 sec, min 1.87 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 25 times, average 2.16 sec, max 3.29 sec, min 0.59 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 25 times, average 2.15 sec, max 3.05 sec, min 0.55 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 11 times, average 2.10 sec, max 3.30 sec, min 0.52 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 7.49% of total time (compiled 25 times, average 2.16 sec, max 3.29 sec, min 0.59 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 7.45% of total time (compiled 25 times, average 2.15 sec, max 3.05 sec, min 0.55 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.31% of total time (compiled 28 times, average 1.88 sec, max 3.15 sec, min 0.18 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 7.28% of total time (compiled 25 times, average 2.10 sec, max 3.24 sec, min 0.51 sec) +[2023.10.30-14.27.33:735][ 0]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 7.26% of total time (compiled 22 times, average 2.38 sec, max 3.24 sec, min 2.06 sec) +[2023.10.30-14.27.33:736][ 0]LogShaderCompilers: Display: ================================================ +[2023.10.30-14.27.33:864][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.10.30-14.27.33:870][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.10.30-14.27.33:877][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.10.30-14.27.33:884][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2023.10.30-14.27.33:970][ 0]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2023.10.30-14.27.33:977][ 0]LogSlate: Took 0.004616 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2023.10.30-14.27.33:982][ 0]LogSlate: Took 0.004035 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2023.10.30-14.27.33:999][ 0]LogViewport: Scene viewport resized to 3054x1845, mode Windowed. +[2023.10.30-14.27.34:181][ 0]LogD3D12RHI: Warning: Waited for PSO creation for 100.000000ms +[2023.10.30-14.27.34:352][ 0]LogStall: Startup... +[2023.10.30-14.27.34:356][ 0]LogStall: Startup complete. +[2023.10.30-14.27.34:390][ 0]LogLoad: (Engine Initialization) Total time: 63.96 seconds +[2023.10.30-14.27.34:390][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2023.10.30-14.27.34:462][ 0]AssetCheck: New page: Asset Save: P_Ambient_Dust +[2023.10.30-14.27.34:462][ 0]LogContentValidation: Display: Validating /Script/Engine.ParticleSystem /Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust +[2023.10.30-14.27.34:472][ 0]LogAssetRegistry: AssetRegistryGather time 0.2865s: AssetDataDiscovery 0.0253s, AssetDataGather 0.2149s, StoreResults 0.0462s. +[2023.10.30-14.27.34:506][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) +[2023.10.30-14.27.34:506][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2023.10.30-14.27.34:545][ 0]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2023.10.30-14.27.34:591][ 0]LogSlate: Took 0.006343 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2023.10.30-14.27.34:683][ 0]LogAutomationController: Ignoring very large delta of 16995746.69 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2023.10.30-14.27.34:856][ 1]LogPython: registering + +[2023.10.30-14.27.34:932][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.248798 secs +[2023.10.30-14.27.34:979][ 2]LogD3D12RHI: Cannot end block when stack is empty +[2023.10.30-14.27.35:146][ 3]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2023.10.30-14.28.14:384][878]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2023.10.30-14.28.14:385][878]LogStall: Shutdown... +[2023.10.30-14.28.14:388][878]LogStall: Shutdown complete. +[2023.10.30-14.28.14:398][878]LogSlate: Window 'Playground - Unreal Editor' being destroyed +[2023.10.30-14.28.14:475][879]Cmd: QUIT_EDITOR +[2023.10.30-14.28.14:475][879]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2023.10.30-14.28.14:476][879]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2023.10.30-14.28.14:476][879]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2023.10.30-14.28.14:476][879]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2023.10.30-14.28.14:477][879]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true +[2023.10.30-14.28.14:477][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2023.10.30-14.28.14:479][879]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2023.10.30-14.28.14:547][879]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2023.10.30-14.28.14:547][879]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2023.10.30-14.28.14:547][879]LogAudio: Display: Audio Device unregistered from world 'VRTemplateMap'. +[2023.10.30-14.28.14:547][879]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 +[2023.10.30-14.28.14:548][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2023.10.30-14.28.14:549][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2023.10.30-14.28.14:553][879]LogAudio: Display: Audio Device Manager Shutdown +[2023.10.30-14.28.14:554][879]LogSlate: Window 'Content Browser' being destroyed +[2023.10.30-14.28.14:561][879]LogExit: Preparing to exit. +[2023.10.30-14.28.14:569][879]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2023.10.30-14.28.15:703][879]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2023.10.30-14.28.15:709][879]LogExit: Editor shut down +[2023.10.30-14.28.15:710][879]LogExit: Transaction tracking system shut down +[2023.10.30-14.28.15:770][879]LogExit: Object subsystem successfully closed. +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: ================================================ +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: === FShaderJobCache stats === +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Total job queries 1.013, among them cache hits 5 (0.49%) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Tracking 1.008 distinct input hashes that result in 577 distinct outputs (57.24%) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: RAM used: 18,30 MiB of 3,20 GiB budget. Usage: 0.56% +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: === Shader Compilation stats === +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Shaders Compiled: 1.008 +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Jobs assigned 1.008, completed 1.008 (100%) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Average time worker was idle: 1.26 s +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Time job spent in pending queue: average 17.18 s, longest 44.83 s +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Job execution time: average 6.92 s, max 15.04 s +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Job life time (pending + execution): average 24.10 s, max 48.05 +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Shader code size: average 52,146 KiB, min 2,262 KiB, max 100,613 KiB +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 50.96 s +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Jobs were issued in 159 batches (only local compilation was used), average 6.34 jobs/batch +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Average processing rate: 19.78 jobs/sec +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Total thread time: 735,102 s +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Total thread preprocess time: 18,005 s +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Percentage time preprocessing: 2.45% +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Effective parallelization: 14.42 (times faster than compiling all shaders on one thread). Compare with number of workers: 16 +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 22 times, average 2.38 sec, max 3.24 sec, min 2.06 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 22 times, average 2.34 sec, max 3.20 sec, min 1.87 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 25 times, average 2.16 sec, max 3.29 sec, min 0.59 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 25 times, average 2.15 sec, max 3.05 sec, min 0.55 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 11 times, average 2.10 sec, max 3.30 sec, min 0.52 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 8.02% of total time (compiled 29 times, average 2.03 sec, max 3.16 sec, min 0.53 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.37% of total time (compiled 32 times, average 1.69 sec, max 3.15 sec, min 0.18 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 7.35% of total time (compiled 25 times, average 2.16 sec, max 3.29 sec, min 0.59 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 7.31% of total time (compiled 25 times, average 2.15 sec, max 3.05 sec, min 0.55 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 7.14% of total time (compiled 25 times, average 2.10 sec, max 3.24 sec, min 0.51 sec) +[2023.10.30-14.28.15:775][879]LogShaderCompilers: Display: ================================================ +[2023.10.30-14.28.15:859][879]LogShaderCompilers: Display: Shaders left to compile 0 +[2023.10.30-14.28.15:866][879]LogVirtualization: UE::Virtualization was shutdown +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1086) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1084) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module SceneOutliner (1082) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module StatusBar (1080) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1078) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1076) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module StatsViewer (1074) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module AddContentDialog (1072) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1071) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1068) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module AutomationWorker (1066) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1064) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1062) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1060) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1058) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1056) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1054) +[2023.10.30-14.28.15:886][879]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1052) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module WebMMedia (1050) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1048) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1046) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1045) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1042) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1040) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1038) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1036) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1034) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1032) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1030) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module PlanarCut (1028) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module FractureEngine (1026) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module CharacterAI (1024) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1022) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module BspMode (1020) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module GeometryMode (1018) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1016) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1014) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1012) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1010) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1008) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module IKRigEditor (1006) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module RigVMEditor (1004) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1002) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module OpenXRInput (1000) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module GooglePADEditor (998) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (996) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (994) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module SmartSnapping (992) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module SessionServices (990) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module MeshPaint (988) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (986) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module PlacementMode (985) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module FoliageEdit (982) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module LandscapeEditor (980) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (978) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ActorPickerMode (976) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ViewportSnapping (974) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module EditorWidgets (972) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ViewportInteraction (970) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module ClothPainter (968) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (967) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module WidgetRegistration (964) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module LogVisualizer (962) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (960) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (958) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (957) +[2023.10.30-14.28.15:887][879]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (955) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (952) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (950) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (948) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (946) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (944) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (942) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module AnimationSettings (940) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (938) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module CSVtoSVG (936) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (934) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module EditorConfig (932) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module EditorFramework (930) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (928) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module TraceInsights (926) +[2023.10.30-14.28.16:817][879]MemoryProfiler: Shutdown +[2023.10.30-14.28.16:817][879]NetworkingProfiler: Shutdown +[2023.10.30-14.28.16:817][879]LoadingProfiler: Shutdown +[2023.10.30-14.28.16:817][879]TimingProfiler: Shutdown +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module TraceServices (925) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module TraceAnalysis (924) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (920) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (919) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module InputBindingEditor (916) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module MergeActors (914) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (912) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module LocalizationService (911) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module HardwareTargeting (908) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (906) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module UndoHistory (904) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module XmlParser (902) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module Blutility (900) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (898) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (897) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (894) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (893) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module SettingsEditor (890) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module ProjectLauncher (888) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module SessionFrontend (886) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module ProfilerClient (884) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module DeviceManager (882) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module AutomationController (880) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module AutomationWindow (878) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module Layers (876) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (874) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module DetailCustomizations (872) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module PackagesDialog (870) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (868) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module Persona (866) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (865) +[2023.10.30-14.28.16:817][879]LogModuleManager: Shutting down and abandoning module Kismet (862) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module KismetWidgets (861) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module GraphEditor (858) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module StructViewer (856) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module ClassViewer (854) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (852) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (850) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module SourceControlWindows (848) +[2023.10.30-14.28.16:818][879]LogModuleManager: Shutting down and abandoning module OutputLog (846) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module Documentation (844) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (842) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (840) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module MovieScene (838) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (836) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (834) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (832) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module AudioMixer (831) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module AudioMixerCore (830) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module LauncherPlatform (826) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module AnalyticsET (824) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module PortalServices (822) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module PortalRpc (820) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module MessagingRpc (818) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module AIModule (816) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module GameplayDebugger (815) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module AITestSuite (813) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module NavigationSystem (811) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (808) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (806) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module TypedElementFramework (804) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (802) +[2023.10.30-14.28.16:819][879]LogModuleManager: Shutting down and abandoning module ProfilerService (800) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (798) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (796) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (794) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (792) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module TakesCore (790) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (788) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module MegascansPlugin (786) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module Bridge (784) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (782) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (780) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (778) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (776) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module CollectionManager (775) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (772) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (770) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module LightMixer (768) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (766) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module SequencerScripting (764) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module TemplateSequence (762) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (760) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (758) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (756) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeExport (754) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeMessages (752) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module GLTFCore (750) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (748) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (746) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module InterchangeEditor (744) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (740) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (738) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module MediaPlate (736) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module MediaCompositing (734) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ImgMedia (732) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module TakeSequencer (730) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module TakeMovieScene (728) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module AlembicImporter (726) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module AlembicLibrary (725) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (722) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (720) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (718) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (716) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (714) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (712) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (710) +[2023.10.30-14.28.16:876][879]LogOpenImageDenoise: OIDN shutting down +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (708) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (706) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (704) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (702) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (700) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (698) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module LocalizableMessage (696) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (694) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (692) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (691) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (689) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (686) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module DataflowNodes (684) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (682) +[2023.10.30-14.28.16:876][879]LogModuleManager: Shutting down and abandoning module DataflowEditor (680) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (678) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (676) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module ChaosNiagara (674) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (672) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module FractureEditor (670) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (668) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module AutomationUtils (666) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module BackChannel (664) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (662) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module InterchangeTests (660) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (658) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (656) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module UVEditorTools (654) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module UVEditor (652) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (650) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (648) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module PluginBrowser (646) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (644) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (642) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (640) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module EditorDebugTools (638) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module CurveEditorTools (636) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (634) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module CryptoKeys (632) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (630) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module ChangelistReview (628) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module VariantManager (626) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (625) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (622) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module PluginUtils (620) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (618) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module UObjectPlugin (616) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (614) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (612) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (610) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (608) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (606) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (604) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (602) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module GitSourceControl (600) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module DumpGPUServices (598) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (596) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (594) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (592) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (590) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (588) +[2023.10.30-14.28.16:877][879]LogModuleManager: Shutting down and abandoning module LiveLink (586) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (584) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (582) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ControlRigSpline (580) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module XRBaseEditor (578) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module XRBase (576) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (574) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ResonanceAudio (572) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module OpenXREditor (568) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (564) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GeometryCache (562) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (560) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (558) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (556) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (554) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (552) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (550) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module InputDebugging (548) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (546) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ModelingOperators (544) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (542) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ModelingComponents (540) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GeometryFramework (539) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (536) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module MeshModelingTools (534) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GooglePAD (532) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module DynamicMesh (530) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (528) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (526) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module AudioCapture (524) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (523) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module AssetTags (520) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (518) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module AppleImageUtils (516) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module AndroidPermission (514) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (512) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (510) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module InputEditor (494) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (492) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module BlueprintGraph (491) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (488) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ConcertServer (486) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ConcertClient (484) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module ConcertTransport (483) +[2023.10.30-14.28.17:081][879]LogModuleManager: Shutting down and abandoning module Concert (480) +[2023.10.30-14.28.17:082][879]LogModuleManager: Shutting down and abandoning module SQLiteCore (478) +[2023.10.30-14.28.17:082][879]LogModuleManager: Shutting down and abandoning module ActorSequence (476) +[2023.10.30-14.28.17:082][879]LogModuleManager: Shutting down and abandoning module TcpMessaging (474) +[2023.10.30-14.28.17:182][879]LogModuleManager: Shutting down and abandoning module UdpMessaging (472) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module InterchangePipelines (470) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module InterchangeImport (468) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (466) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module InterchangeNodes (464) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (462) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module Niagara (460) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module NiagaraEditor (459) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module NiagaraCore (456) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (454) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module StructUtils (452) +[2023.10.30-14.28.17:282][879]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (450) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module PBIK (448) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module FullBodyIK (446) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (444) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module TakeRecorder (443) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module ChaosCaching (440) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (438) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (436) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module FacialAnimation (434) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module DataValidation (432) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (430) +[2023.10.30-14.28.17:293][879]LogModuleManager: Shutting down and abandoning module LevelEditor (429) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (428) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (426) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module MainFrame (424) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module HotReload (423) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module ContentBrowser (419) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module ContentBrowserData (418) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module TreeMap (415) +[2023.10.30-14.28.17:294][879]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (412) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (408) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module ControlRig (406) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module Constraints (405) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module LevelSequence (403) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AnimationSharing (400) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module GameplayCameras (398) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module SoundFields (396) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (394) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module IKRig (392) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (390) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module RigVM (388) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AnimationData (386) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (384) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module Synthesis (382) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (380) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (378) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module SignificanceManager (376) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (374) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MetasoundEditor (372) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module ToolMenus (371) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AudioWidgets (369) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (368) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (364) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MetasoundEngine (362) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module WaveTable (361) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (359) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (356) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (354) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (352) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (350) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (348) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (347) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (344) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module SignalProcessing (343) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module CableComponent (340) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (338) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (336) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module Paper2D (334) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module PacketHandler (322) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AnimGraph (318) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module TimeManagement (316) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module MediaAssets (308) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module Overlay (306) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module VREditor (302) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module UMG (286) +[2023.10.30-14.28.17:295][879]LogModuleManager: Shutting down and abandoning module UMGEditor (285) +[2023.10.30-14.28.17:296][879]LogModuleManager: Shutting down and abandoning module EditorStyle (280) +[2023.10.30-14.28.17:296][879]LogModuleManager: Shutting down and abandoning module SlateReflector (278) +[2023.10.30-14.28.17:296][879]LogModuleManager: Shutting down and abandoning module Slate (276) +[2023.10.30-14.28.17:296][879]LogModuleManager: Shutting down and abandoning module SlateCore (274) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module UnrealEd (268) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module MRMesh (266) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module Messaging (264) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) +[2023.10.30-14.28.17:297][879]LogModuleManager: Shutting down and abandoning module LiveCoding (258) +[2023.10.30-14.28.17:300][879]LogModuleManager: Shutting down and abandoning module Networking (256) +[2023.10.30-14.28.17:300][879]LogModuleManager: Shutting down and abandoning module Core (254) +[2023.10.30-14.28.17:300][879]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) +[2023.10.30-14.28.17:300][879]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) +[2023.10.30-14.28.17:300][879]LogModuleManager: Shutting down and abandoning module CurveEditor (249) +[2023.10.30-14.28.17:300][879]LogModuleManager: Shutting down and abandoning module Sequencer (247) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) +[2023.10.30-14.28.17:301][879]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) +[2023.10.30-14.28.17:311][879]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) +[2023.10.30-14.28.17:311][879]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) +[2023.10.30-14.28.17:311][879]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) +[2023.10.30-14.28.17:311][879]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module TextureFormat (173) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) +[2023.10.30-14.28.17:313][879]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module InputCore (154) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module Settings (152) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module Chaos (144) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module GeometryCore (143) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module AVEncoder (138) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module D3D12RHI (134) +[2023.10.30-14.28.17:314][879]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (132) +[2023.10.30-14.28.17:315][879]LogModuleManager: Shutting down and abandoning module XMPP (127) +[2023.10.30-14.28.17:315][879]LogModuleManager: Shutting down and abandoning module WebSockets (126) +[2023.10.30-14.28.17:334][879]LogModuleManager: Shutting down and abandoning module HTTP (123) +[2023.10.30-14.28.17:334][879]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2023.10.30-14.28.17:334][879]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B17E0E78E-4553-ACD7-B193-9A943AB1F9E0%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.1-28051148%2B%2B%2BUE5%2BRelease-5.3&UserID=da530e8149a3413d50e68a885e9b624f%7C7e88ae52d5d84158b6ccaf110933ba16%7C9832be12-ad07-48f1-ad0a-dc215306736c&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2023.10.30-14.28.17:340][879]LogModuleManager: Shutting down and abandoning module SSL (122) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (118) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (116) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (114) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (112) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (110) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) +[2023.10.30-14.28.17:341][879]LogModuleManager: Shutting down and abandoning module WmfMedia (104) +[2023.10.30-14.28.17:343][879]LogModuleManager: Shutting down and abandoning module Media (103) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (100) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module ChaosCloth (98) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module VariantManagerContent (96) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module GLTFExporter (94) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module DatasmithContent (92) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (90) +[2023.10.30-14.28.17:344][879]RenderDocPlugin: plugin has been unloaded. +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module PixWinPlugin (88) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (86) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module ACLPlugin (84) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module OpenXRAR (82) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module AugmentedReality (81) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (78) +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (76) +[2023.10.30-14.28.17:344][879]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2023.10.30-14.28.17:344][879]LogModuleManager: Shutting down and abandoning module OpenXRHMD (75) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (72) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module ChunkDownloader (70) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module AISupportModule (68) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (66) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (54) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (52) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module SourceControl (51) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module XGEController (48) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module FastBuildController (46) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) +[2023.10.30-14.28.17:345][879]LogModuleManager: Shutting down and abandoning module AudioEditor (40) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module Virtualization (36) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module MessageLog (35) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module Engine (18) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2023.10.30-14.28.17:346][879]LogPakFile: Destroying PakPlatformFile +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module RSA (11) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2023.10.30-14.28.17:346][879]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2023.10.30-14.28.17:347][879]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2023.10.30-14.28.17:399][879]LogD3D12RHI: ~FD3D12DynamicRHI +[2023.10.30-14.28.17:475][879]LogExit: Exiting. +[2023.10.30-14.28.17:546][879]Log file closed, 10/30/23 15:28:17 diff --git a/Playground/Saved/SourceControl/UncontrolledChangelists.json b/Playground/Saved/SourceControl/UncontrolledChangelists.json new file mode 100644 index 0000000..c00c1df --- /dev/null +++ b/Playground/Saved/SourceControl/UncontrolledChangelists.json @@ -0,0 +1,12 @@ +{ + "version": 1, + "changelists": [ + { + "guid": "00000000000000000000000000000000", + "description": "Default Uncontrolled Changelist", + "files": [ + "D:/VIRTUOS/Unreal/VIRTUOS_Playground/Playground/Content/StarterContent/Particles/P_Ambient_Dust.uasset" + ] + } + ] +} \ No newline at end of file