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Simeon "Waldo" Wallrath 2025-08-19 15:04:18 +02:00
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@ -6,6 +6,7 @@ If you want to take a look inside a project, there are currently three important
- VIRTUOS_Playground: The repository contains the Unreal Engine Project
- VIRTUOS_Assets: Contains all Project related assets like 3D-Models, Graphics etc.
- VIRTUOS_Documents: Contains all written Documents
- VIRTUOS_Docs: The Documentation in QUarto (which you're reading right now)
# Setting up the project with UE5
@ -15,5 +16,35 @@ If you're familiar with Git, you'll likely already know how to get the files.
git pull https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Docs.git
```
If you're not comforatable with the command line, you can install a Git GUI like Github Desktop.
If you're not comforatable with the command line, you can install a Git GUI like Github Desktop:
Hit `File -> Clone repository`
![](../img/Clone1.png)
Enter the repository from `code.virtuos.world` you want to clone, e.g. https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground.git
![](../img/Clone2.png)
# Dependencies
The project uses the following external Plugins:
- VR Expansion Plugin, see https://github.com/mordentral/VRExpansionPlugin
- SPUD: Steve's Persistent Unreal Data library, see https://github.com/sinbad/SPUD
The Plugins are already in the /Plugins folder
# Building the project
Note: To build the project, you'll need Visual Studio installed on your system.
<ol>
<li>Right click the .uproject file and hit `Generate Visual Studio project files`. </li>
<li>Open the newly generated .sln file in Visual Studio. From there, hit `Build -> Build solution`.</li>
</ol>