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@ -6,6 +6,7 @@ If you want to take a look inside a project, there are currently three important
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- VIRTUOS_Playground: The repository contains the Unreal Engine Project
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- VIRTUOS_Assets: Contains all Project related assets like 3D-Models, Graphics etc.
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- VIRTUOS_Documents: Contains all written Documents
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- VIRTUOS_Docs: The Documentation in QUarto (which you're reading right now)
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# Setting up the project with UE5
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@ -15,5 +16,35 @@ If you're familiar with Git, you'll likely already know how to get the files.
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git pull https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Docs.git
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```
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If you're not comforatable with the command line, you can install a Git GUI like Github Desktop.
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If you're not comforatable with the command line, you can install a Git GUI like Github Desktop:
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Hit `File -> Clone repository`
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Enter the repository from `code.virtuos.world` you want to clone, e.g. https://code.virtuos.world/VIRTUOS_WORLD/VIRTUOS_Playground.git
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# Dependencies
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The project uses the following external Plugins:
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- VR Expansion Plugin, see https://github.com/mordentral/VRExpansionPlugin
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- SPUD: Steve's Persistent Unreal Data library, see https://github.com/sinbad/SPUD
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The Plugins are already in the /Plugins folder
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# Building the project
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Note: To build the project, you'll need Visual Studio installed on your system.
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<ol>
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<li>Right click the .uproject file and hit `Generate Visual Studio project files`. </li>
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<li>Open the newly generated .sln file in Visual Studio. From there, hit `Build -> Build solution`.</li>
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</ol>
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