VIRTUOS_Assets/Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG.mtlx

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XML

<?xml version="1.0"?>
<materialx version="1.38" fileprefix="./">
<standard_surface name="Metal041B_4K_JPG_StandardSurface" ypos="-1.879310" xpos="6.159420" type="surfaceshader">
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<input name="coat_color" value="1, 1, 1" type="color3" />
<input name="base" value="1" type="float" />
<input nodename="Metal041B_4K_JPG_Color" name="base_color" type="color3" />
<input nodename="Metal041B_4K_JPG_Metalness" name="metalness" value="1" type="float" />
<input nodename="normalmap" name="normal" type="vector3" />
<input nodename="normalmap" name="coat_normal" type="vector3" />
<input nodename="Metal041B_4K_JPG_Roughness" name="specular_roughness" type="float" />
<input nodename="Metal041B_4K_JPG_Roughness" name="coat_roughness" type="float" />
</standard_surface>
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<input nodename="Metal041B_4K_JPG_StandardSurface" name="surfaceshader" type="surfaceshader" />
<input nodename="displacement" name="displacementshader" type="displacementshader" />
</surfacematerial>
<tiledimage name="Metal041B_4K_JPG_Color" ypos="-3.103448" xpos="3.623188" type="color3">
<input name="file" value="Metal041B_4K-JPG_Color.jpg" type="filename" colorspace="srgb_texture" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<tiledimage name="Metal041B_4K_JPG_Displacement" ypos="5.163793" xpos="3.623188" type="float">
<input name="file" value="Metal041B_4K-JPG_Displacement.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<displacement name="displacement" ypos="1.879310" xpos="6.159420" type="displacementshader">
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<input name="scale" value="1.0" type="float" />
</displacement>
<tiledimage name="Metal041B_4K_JPG_Metalness" ypos="-1.758621" xpos="3.623188" type="float">
<input name="file" value="Metal041B_4K-JPG_Metalness.jpg" type="filename" />
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</tiledimage>
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