Working on Locker
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37 changed files with 200 additions and 3 deletions
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Graphics/Textures/Metal041B_4K-JPG/Metal041B.png
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Graphics/Textures/Metal041B_4K-JPG/Metal041B.png
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG.mtlx
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG.mtlx
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<?xml version="1.0"?>
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<materialx version="1.38" fileprefix="./">
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<standard_surface name="Metal041B_4K_JPG_StandardSurface" ypos="-1.879310" xpos="6.159420" type="surfaceshader">
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<input name="specular" value="0" type="float" />
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<input name="coat" value="1" type="float" />
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<input name="coat_color" value="1, 1, 1" type="color3" />
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<input name="base" value="1" type="float" />
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<input nodename="Metal041B_4K_JPG_Color" name="base_color" type="color3" />
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<input nodename="Metal041B_4K_JPG_Metalness" name="metalness" value="1" type="float" />
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<input nodename="normalmap" name="normal" type="vector3" />
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<input nodename="normalmap" name="coat_normal" type="vector3" />
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<input nodename="Metal041B_4K_JPG_Roughness" name="specular_roughness" type="float" />
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<input nodename="Metal041B_4K_JPG_Roughness" name="coat_roughness" type="float" />
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</standard_surface>
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<surfacematerial name="Metal041B_4K_JPG" ypos="0.000000" xpos="8.695652" type="material">
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<input nodename="Metal041B_4K_JPG_StandardSurface" name="surfaceshader" type="surfaceshader" />
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<input nodename="displacement" name="displacementshader" type="displacementshader" />
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</surfacematerial>
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<tiledimage name="Metal041B_4K_JPG_Color" ypos="-3.103448" xpos="3.623188" type="color3">
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<input name="file" value="Metal041B_4K-JPG_Color.jpg" type="filename" colorspace="srgb_texture" />
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<input name="uvtiling" value="1.0, 1.0" type="vector2" />
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</tiledimage>
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<tiledimage name="Metal041B_4K_JPG_Displacement" ypos="5.163793" xpos="3.623188" type="float">
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<input name="file" value="Metal041B_4K-JPG_Displacement.jpg" type="filename" />
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<input name="uvtiling" value="1.0, 1.0" type="vector2" />
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</tiledimage>
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<displacement name="displacement" ypos="1.879310" xpos="6.159420" type="displacementshader">
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<input nodename="Metal041B_4K_JPG_Displacement" name="displacement" type="float" />
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<input name="scale" value="1.0" type="float" />
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</displacement>
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<tiledimage name="Metal041B_4K_JPG_Metalness" ypos="-1.758621" xpos="3.623188" type="float">
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<input name="file" value="Metal041B_4K-JPG_Metalness.jpg" type="filename" />
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<input name="uvtiling" value="1.0, 1.0" type="vector2" />
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</tiledimage>
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<tiledimage name="Metal041B_4K_JPG_NormalGL" ypos="0.879310" xpos="1.086957" type="vector3">
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<input name="file" value="Metal041B_4K-JPG_NormalGL.jpg" type="filename" />
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<input name="uvtiling" value="1.0, 1.0" type="vector2" />
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</tiledimage>
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<normalmap name="normalmap" ypos="3.586207" xpos="3.623188" type="vector3">
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<input nodename="Metal041B_4K_JPG_NormalGL" name="in" type="vector3" />
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<input name="scale" value="1.0" type="float" />
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</normalmap>
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<tiledimage name="Metal041B_4K_JPG_Roughness" ypos="-0.413793" xpos="3.623188" type="float">
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<input name="file" value="Metal041B_4K-JPG_Roughness.jpg" type="filename" />
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<input name="uvtiling" value="1.0, 1.0" type="vector2" />
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</tiledimage>
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</materialx>
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG.usdc
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG.usdc
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Color.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Color.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Displacement.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Displacement.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Metalness.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Metalness.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_NormalDX.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_NormalDX.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_NormalGL.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_NormalGL.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Roughness.jpg
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Graphics/Textures/Metal041B_4K-JPG/Metal041B_4K-JPG_Roughness.jpg
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