Misc, see Game

This commit is contained in:
Simeon "Waldo" Wallrath 2025-02-17 23:35:35 +01:00
parent 64cf3b012d
commit 2265b7555e
18 changed files with 91 additions and 8 deletions

Binary file not shown.

BIN
Blendfiles/Furniture/Furniture.blend (Stored with Git LFS)

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
Blendfiles/Furniture/SimpleBake_Bakes/MetallicRoughness.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
Blendfiles/Pipes/Pipes.blend (Stored with Git LFS)

Binary file not shown.

BIN
Blendfiles/Pipes/Straight.fbx (Stored with Git LFS)

Binary file not shown.

BIN
Graphics/Textures/Metal055A_4K-JPG/Metal055A.png (Stored with Git LFS) Normal file

Binary file not shown.

View file

@ -0,0 +1,47 @@
<?xml version="1.0"?>
<materialx version="1.38" fileprefix="./">
<standard_surface name="Metal055A_4K_JPG_StandardSurface" ypos="-1.879310" xpos="6.159420" type="surfaceshader">
<input name="specular" value="0" type="float" />
<input name="coat" value="1" type="float" />
<input name="coat_color" value="1, 1, 1" type="color3" />
<input name="base" value="1" type="float" />
<input name="base_color" nodename="Metal055A_4K_JPG_Color" type="color3" />
<input name="metalness" nodename="Metal055A_4K_JPG_Metalness" value="1" type="float" />
<input name="normal" nodename="normalmap" type="vector3" />
<input name="coat_normal" nodename="normalmap" type="vector3" />
<input name="specular_roughness" nodename="Metal055A_4K_JPG_Roughness" type="float" />
<input name="coat_roughness" nodename="Metal055A_4K_JPG_Roughness" type="float" />
</standard_surface>
<surfacematerial name="Metal055A_4K_JPG" ypos="0.000000" xpos="8.695652" type="material">
<input name="surfaceshader" nodename="Metal055A_4K_JPG_StandardSurface" type="surfaceshader" />
<input name="displacementshader" nodename="displacement" type="displacementshader" />
</surfacematerial>
<tiledimage name="Metal055A_4K_JPG_Color" ypos="-3.103448" xpos="3.623188" type="color3">
<input name="file" colorspace="srgb_texture" value="Metal055A_4K-JPG_Color.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<tiledimage name="Metal055A_4K_JPG_Displacement" ypos="5.163793" xpos="3.623188" type="float">
<input name="file" value="Metal055A_4K-JPG_Displacement.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<displacement name="displacement" ypos="1.879310" xpos="6.159420" type="displacementshader">
<input name="displacement" nodename="Metal055A_4K_JPG_Displacement" type="float" />
<input name="scale" value="1.0" type="float" />
</displacement>
<tiledimage name="Metal055A_4K_JPG_Metalness" ypos="-1.758621" xpos="3.623188" type="float">
<input name="file" value="Metal055A_4K-JPG_Metalness.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<tiledimage name="Metal055A_4K_JPG_NormalGL" ypos="0.879310" xpos="1.086957" type="vector3">
<input name="file" value="Metal055A_4K-JPG_NormalGL.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<normalmap name="normalmap" ypos="3.586207" xpos="3.623188" type="vector3">
<input name="in" nodename="Metal055A_4K_JPG_NormalGL" type="vector3" />
<input name="scale" value="1.0" type="float" />
</normalmap>
<tiledimage name="Metal055A_4K_JPG_Roughness" ypos="-0.413793" xpos="3.623188" type="float">
<input name="file" value="Metal055A_4K-JPG_Roughness.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
</materialx>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.